Touched by the gods, this ancient blade is also called the Hero’s Sword, Trevor’s Folly, and Fooldoom depending on which song or tale is being told about it.
A weapon of unsurpassed power that takes a dire toll on its wielder.
Ghostly flaming apparition of a blade, slayer of spectres and all that is ethereal, wielded by its durable hilt inlaid in gold, silver, ivory and white pearls. It can turn the tide when fighting the intangible.
“Odd style, you present yourself with.”
“Yes indeed, it suits me well enough.”
::lunge:: ::parry:: ::cross:: ::reposte:: ::parry::
“Strange you lead with your dagger, yet you attack in defend with your right…”
“I’d honor you with a flourish from my left but that would hardly be fair…”
“First blood it is, on guard!”
“A brand forged in the dying embers of the old gods, such that a pact was formed in the light of the new era. The birthing gods of the lands would attribute to man his due accord or be unmade from the power that bore them. So it came that man was able to vanquish the tribulations that followed.” ~ Caeracyn folklore.
The Sword of Anawaith, named where it resides in the Ranger Guild of Anawaith…
When the Reverend Fury had his old sword reforged, it was done for one purpose: to assist him in his quest to wipe the undead from the earth.
A legendary sword used to hunt enemy leaders.
A legendary sword that might save your life.
A legendary axe—once you are hit, there is no escape.
Sometimes a sword’s value is not determined by magical properties, of gilding and jewels. Sometimes it’s value comes from it’s deeds and it’s history
This weapon is a fine basket-hilted broadsword, with a long sharp iron blade and an aura of power about it that can be sensed faintly by everybody. Those who pick it up for the first time feel safer with the sword in their hand then without it.A large purple amythest jewel is set in the sword’s basket hilt. The user senses that if they press the emerald, others will become scared of them…
A scimitar for the shadow, for the theif, for the assassin but most of all for the Drow.
This mace, is the symbol of the kadumish dwarve’s independence. In the days of old, the dwarves were defeated and invaded by the dragon men, who enslaved the dwarves. Dranothoin, stood up to them wit his mighty mace and smote the granite statue of the dragon men god. This inspired the dwarves to revolt.
4 bladed claw weapon, with the fourth blade in a rather unusual place.
A sword that learns and teaches, forever singing of past and present.
This beautiful hand-and-a-halfer allows the wielder to pass judgement on the equipment of others.
Elegant weapons from a more elegant age. Their mystic power is woven from the ancient dueling code. While not the most powerful enchantments ever created, they are some of the most respected.
Blood Seekers are a class or type of mystical weapons. Like many mystic weapons, they provide the user increased speed and technique. Unlike most weapons, these can strike their specific targets with astonishing accuracy for they target the very blood of a living thing.
This enormous blade is capable of leveling more than just men.
The creation of intelligent magical weapons is not an exact science and there are occasional failures, as such think of causing a little more stress to your players by "rewarding" them with an insane magical weapon
Agrophobic, refuses to come out of the scabbard without a strength check to draw it.
Haemaphobic: afraid of blood, fight at a penalty against any blooded creatures but really good against undead, elementals etc
Schizophrenic, not just one mind in your sword, lets have half a dozen minds in there, all different and bound to cause confusion
the possibilities are endless