Unkh-quasti, the great Green Dragon has been defeated by an unknown hero. The hero died in that battle, but his sword remained…
The sword of the Half-Elven Warrior-Priest Ryhiron. It was forged by the very God whom Ryhiron serves, as a reward for his extended faith and loyal service.
It is especially effective against those who would defile all that is good and relates to its user through his very mood and thoughts.
Some say it speaks to the wielder, whispering a soft song of serenity and peace.
(Author: I made myself sit down and write this :P I missed posting items :( )
A dagger which never kills directly certainly seems useless. But there are more ways to kill a person than to stab them.
Created 10,000 years ago by the blood and sweat of every dying race that was raped and plundered by the dragons…
Touched by the gods, this ancient blade is also called the Hero’s Sword, Trevor’s Folly, and Fooldoom depending on which song or tale is being told about it.
A weapon of unsurpassed power that takes a dire toll on its wielder.
Ghostly flaming apparition of a blade, slayer of spectres and all that is ethereal, wielded by its durable hilt inlaid in gold, silver, ivory and white pearls. It can turn the tide when fighting the intangible.
“Odd style, you present yourself with.”
“Yes indeed, it suits me well enough.”
::lunge:: ::parry:: ::cross:: ::reposte:: ::parry::
“Strange you lead with your dagger, yet you attack in defend with your right…”
“I’d honor you with a flourish from my left but that would hardly be fair…”
“First blood it is, on guard!”
“A brand forged in the dying embers of the old gods, such that a pact was formed in the light of the new era. The birthing gods of the lands would attribute to man his due accord or be unmade from the power that bore them. So it came that man was able to vanquish the tribulations that followed.” ~ Caeracyn folklore.
The Sword of Anawaith, named where it resides in the Ranger Guild of Anawaith…
When the Reverend Fury had his old sword reforged, it was done for one purpose: to assist him in his quest to wipe the undead from the earth.
A legendary sword used to hunt enemy leaders.
A legendary sword that might save your life.
A legendary axe—once you are hit, there is no escape.
Sometimes a sword’s value is not determined by magical properties, of gilding and jewels. Sometimes it’s value comes from it’s deeds and it’s history
This weapon is a fine basket-hilted broadsword, with a long sharp iron blade and an aura of power about it that can be sensed faintly by everybody. Those who pick it up for the first time feel safer with the sword in their hand then without it.A large purple amythest jewel is set in the sword’s basket hilt. The user senses that if they press the emerald, others will become scared of them…
A scimitar for the shadow, for the theif, for the assassin but most of all for the Drow.
This mace, is the symbol of the kadumish dwarve’s independence. In the days of old, the dwarves were defeated and invaded by the dragon men, who enslaved the dwarves. Dranothoin, stood up to them wit his mighty mace and smote the granite statue of the dragon men god. This inspired the dwarves to revolt.
4 bladed claw weapon, with the fourth blade in a rather unusual place.
A sword that learns and teaches, forever singing of past and present.
SeaClans: The six seaclans are Dolphin, Gull, Ray, Kraken, Shark, and SeaDragon. These totem animals serve as mascots rather than any deep symbol of the clan. These seafaring organizations are filled with land based saliors and fishermen. They ply the seas and deeper waterways. They function like guilds for ocean sailors
The clans have their own homeland. These people live on large floating rafts- human made islands, as well as vessels of all varieties docked to it. These wetfoots never set foot on land (or only do it for a few hours at most).
Rat Clan: This guild is nominally related to the seaclans. The Rats ply the rivers and marshes of the world, as well as do longshoreman work. The seaclans hold the self proclaimed "rat clan" in contempt and the officials see them as just a Guild of River saliors and longshoremen with a funny name. The Rats hold their title with pride and will take it out on anyone who gives them grief about it.