An axe of extraordinary power. There couldn't possibly be anything harmful about it- right?
A sword containing the mind of a legendary general, and very picky who may wield it.
"The gods have chosen to smite us today my brethren...but we must fight back"
"How damn it we're just men...insects before their power"
"We will have to find the dagger"
"The Blizzard be strong outside, lads; settle yehself in and breathe the steam; we'll pass the time with a story."
A polished flake of porous stone, stained a deep, rusted brown, this once-hallowed knife contains traces of the eldest of magics.
A close quarters combat weapon, and one of the more vicious ways to ruin someone's day
A royal heirloom passed down from the original dwarven deep-king Hjotar Zan Madroszal. Also known as the hammer of delayed oomph.
The grudging gift of thankful mermen, a fine blade with a bit of baggage.
Two halberds that were made for each other.
A magic knife - when it hits a target, it can age them by centuries, and may de-age the user.
A destroyed Kingdom of the Moon, Imbria was lost and it's flotsam of debris rained down on Earth. Among the treasures of shattered Imbria were it's Ancient Swords
"Though he walk through the most dangerous ghetto in the city, he shall fear no evil with Lawboon by his side."
Once upon a time this sword may have been a sight to behold, but no more. Rust and decay now tarnish the metal of this forgotten relic, and those who stumble upon it are more likely to toss it than use it.
A sword with a mission
Six gruesome blades forged from dwarven blood in the pits of ancient bol-Pakash. Six knives the dwarves wish never existed.
Tis but a scratch, send the guards and make sure they capture that joke of an assassin
A special sword that benefits from cleaving skulls at its owner's command.
“You will all die for what you have done to me!” Van Torxes hissed. As his face reddened with anger, he stormed out of the room towards his chambers.
The Shay-Keded, or “Sand-Slaughter” is a magical kopesh hailing from the forgotten deserts of Nehekhara. The blade steals the life-force of its victims into potent magical energy for its wielder. However, it holds a great curse that backlashes the wielder if the magical energy absorbed by the blade is not spent…
The nations of the Kolm surpasses all other barbarians in their wilderness of life. Thoug they do just bear the likeness of men, of a very ugly pattern, they are so little advanced in civilization that they make no use of fire, nor any kind of relish, in the preparation of their food, but feed upon the roots which they find in the fields, and the half-raw flesh of any sort of animal. I say half-raw, because they give it a kind of cooking by placing it between their own thighs and the back of their horses. They fight in no regular order of battle but by being extremely swift and sudden in their movements, they disperse, and hen rapidly come toghether in loose array. They spread havoc over the vast plains and flying over the ramparts, they pillage the camp of their enemy almost before he has become aware of their approach. They are the most terrible warriors for when in close combat with swords and flails they fight without regard to their own safety, and while their enemy is intent upon parrying the thrust of the swords, they will entangle him with their chains so that he loses all power of walking or riding.
Excerpt from "The peoples of the world" By Taklamarian court-scholar Guliman Amon.