"Surely, you wouldn't deprive an old man of his walking stick?" Uh, yeah- you probably should.
A favored weapon for rogue/thief followers of the Sun God.
As the sun set, the holy monk of Jove muttered a word and the tip of his staff flared into flame like a torch, without being burned or scorched in any way by it's own holy fire. He carried on his way without fear of being sneaked up on or stepping off the path in the dark.
The Staff of the Zythumancer can bring the most helpless alcoholic into the embrace of sobriety or turn a tetotaller into a useless drunk with a simple tap to the head.
A black sword, blessed with elemental power, and tainted with hatred and rage
“Oh the shark has pretty teeth, dear, / And he shows them pearly white. / Just a jack-knife has Macheath / And he keeps it out of sight.” - Bertolt Brecht
The famed Mountain Cleaver is a mighty hammer and is never taken "lightly".
Ragnarok; An ancient flameblade hidden in a crumbling dwarven crypt
It is said of the mighty Banhammer that it will send those who it hits, body and soul, to the depths of Hell. The truth, however, is rather more prosaic…
Hammer good for monster bash! Flat monster is good monster!, ja?
"I was out on that lake for a good eight hours trying to dreg up that seaweed, and boy did I get burned."
As Corran spoke, his walking stick started to glow, suddenly erupting flames over his left foot.
The Icicle Sword is a powerful weapon of cold, but those who use it’s full powers almost allways pay with their lives.
30 groups of magical swords
The Spear of Light is a potent weapon, but those who steal it or do not treat it with the proper respect soon wish that it had never ended up in their hands.
These light daggers are the tools of the priests of Death, bringing Her Mercy to those whom suffer.
This seemingly normal stake is potentially a lot more then it seems. Few people however can unlock it’s full powers, or would want to.
"O Victorious Maul, send down your fury!
O Hammer of Justice, bring Dalraaen’s law!
O Weapon of Righteousness, cast out the unlawful!"
- Magistrate Archivinus Kelstori, Ode to the Gavel
With the patronage of Dalraaen, this heavenly mace is the focus of the Magisterium’s strongest order. Its darker roots, however, are hidden even to its wielders, and its very existance threatens the world.
The famed Sigil Swords were a great help to the naval forces of those who served Big Red, and their magic would only serve their owners, much to the anger of the Admirals of the De Madden Company.
A wonderous weapon bearing the power and grace of the elvish people…
Most soldiers walk tall with their swords, but few swords walk tall with their soldiers.
While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.
The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.
The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.