A collection of Chinse Broadswords (Daos) from history and folklore (3rd in my Chinse lore Codex)
A legendary weapon for my Dragon Empire setting, inspired by an actual weapon that existed in Chinese history
A weapon used in the old days of Setsokan warlords, by the Son of Sets himself, these barbed spikes rend through flesh and bone as easily as paper.
"Come on,, chop chop, I haven't got all day." The last words of Sir Percy Quantril before being beheaded for his attempted coup against Queen Yocasta.
An axe of extraordinary power. There couldn't possibly be anything harmful about it- right?
A sword containing the mind of a legendary general, and very picky who may wield it.
"The gods have chosen to smite us today my brethren...but we must fight back"
"How damn it we're just men...insects before their power"
"We will have to find the dagger"
"The Blizzard be strong outside, lads; settle yehself in and breathe the steam; we'll pass the time with a story."
A polished flake of porous stone, stained a deep, rusted brown, this once-hallowed knife contains traces of the eldest of magics.
A close quarters combat weapon, and one of the more vicious ways to ruin someone's day
A royal heirloom passed down from the original dwarven deep-king Hjotar Zan Madroszal. Also known as the hammer of delayed oomph.
The grudging gift of thankful mermen, a fine blade with a bit of baggage.
Two halberds that were made for each other.
A magic knife - when it hits a target, it can age them by centuries, and may de-age the user.
A destroyed Kingdom of the Moon, Imbria was lost and it's flotsam of debris rained down on Earth. Among the treasures of shattered Imbria were it's Ancient Swords
"Though he walk through the most dangerous ghetto in the city, he shall fear no evil with Lawboon by his side."
Once upon a time this sword may have been a sight to behold, but no more. Rust and decay now tarnish the metal of this forgotten relic, and those who stumble upon it are more likely to toss it than use it.
A sword with a mission
In the far reaches of a long-lost wilderness, there stands a forgotten town inhabited only by children. Though they appear normal enough, their eyes burn with madness, and they speak in a foreign, archaic tongue. Nearly a millenia ago, a powerful spell had gone awry, or maybe it had succeeded - in any case, it ended up blessing, or cursing, an entire generation of children with agelessness. However, as the centuries passed, the children's parents grew old and died, the buildings of the town crumbled to earth, and even the civilization itself faded into history, becoming lost to time. All that remained were the children, driven mad by the psychological toll of living for hundreds of years beyond their age. In time, most children died, killed off by fighting amongst themselves, while many others were driven to suicide. Only a small handful remain, and they are a strange people indeed.