The Writer glimpsed it in his journeys through the various hells, but he paid no heed to it. His tale was about the afterlife and the punishments therein, not the arms and armor of the Darkness.
The grave robber grinned as he left the royal barrow, his pockets full of stolen gold, and dressed in a helmet and chainmail shirt stolen from the now naked, decomposing body of the king. The explosion that followed ten seconds after he stepped into the sunlight wiped the smile from his face and blew his body into pieces. Had he studied metallurgy, he would have known that the armour was made of pure Orthacarium and he would have left it alone, and escaped the barrow with his life.
A vicious murder happens in a town that the party happens to pop in at. Under heavy suspicion as they are strangers, the party is forced to discover the perpetrator or have their reputations blackened, especially as more and more murders occur in the town, and mysteriously stop and restart when the party leaves to go kill off that evil necromancer who kidnapped the princess.
The only problem is that a demon, possessing one of the party, is the perpetrator. And the demon makes no signs that its living in the PC's head.
In fact, for all the party knows (except for the possessed person's), their companion is an evil murderer.
Do they try and execute their friend as he's a vicious murderer, and no evidence points to demonic posession? Or do they flee town with him, trusting him, and have their reputations destroyed?