All dwarves in the Ven mountains are familiar with this simple game. Though elaborate and colorful game board have been craft, the game is simple enough that you could out line a board in the dirt and play with four handfuls of stones.
It’s round. It’s silvery. It’s got a handle. It’s been used to make a million excellent meals, and even more dogs. It’s also got a face shaped dent in the bottom.
Stebanos paint is a tool of the poisoner’s culture of Tekne, mixed in with make-up, to make a Tekneani noble’s pale adornments deadly.
Okay. How do your people see? We in the 21st century take good illumination for granted, allowing us to stay up and active for many more hours than our ancestors. Like so many things in a fantasy, people just kind of gloss over it… or think that candles illuminate like a 100 watt bulb. So how do people light up the night in your setting? How late do they stay up if they can light the night?
The Malisso Cabinet is an ordinary piece of luxurious furniture, but one that might create a lot of trouble for its owner.
Poleran: Hey what are you chewing there sir?
Bearded Man: Gunjii a super sticky gum.
Poleran: What do you mean sir?
THE GNOMES OF UDNALOR: Part I
Upon entering the deep underrealm of Udnalor, one must first pass through the upper halls, which were the residences of the gnomes in days of past glories. Now they have abandoned the fading tapestries to the worms and moles, and an uncanny silence reigns, laid over the oaken tables like the thick layers of dust and humus.
There may be creatures which now inhabit these areas: nests livid with giant maggots, rats and other vermin.
The watchtowers and passageways which lead to the Overground are frequently trodden, however. After all it takes a great many small humanoids to hoist a single giant rabbit corpse back through the fathoms of earth.
The gnomes primarily hunt giant rabbits with bows and arrows tipped with the subterranean poisons concocted by their best alchemists.