Even the most despicable and evil Tyrant will be convinced they pale in comparison to this monstrosity.
"What, another murder?! How can this happen?! No leads at all? I didn’t think so. Something’s got to be done about the children, I suppose…"
"A doll for your child, sir? Only two coin. My dolls want to be played with, sir. That’s why they were made. They’re very special dolls, sir."
Princess Matriax was the daughter of Lord Greybaer, known from the war as "The Butcher of ..." a handful of towns and a couple provinces. If that wasn’t enough, the princess had her own guard, troupe of guards, that was hers to see trained and use as she see fit.
She didn’t need a defender, not in the sense of some bodyguard. She was quick to take offense, because it amused her to have an excuse to strike people herself, to "quell the insurgents" herself.
She uses her purse to bash people. Her purse is her defender.
The wall unsealed, Mirror Serpent peered inside, ready to gaze upon the riches within. But he recoiled. There was only a withered corpse, and in its hands, a flickering lantern…
SeaClans: The six seaclans are Dolphin, Gull, Ray, Kraken, Shark, and SeaDragon. These totem animals serve as mascots rather than any deep symbol of the clan. These seafaring organizations are filled with land based saliors and fishermen. They ply the seas and deeper waterways. They function like guilds for ocean sailors
The clans have their own homeland. These people live on large floating rafts- human made islands, as well as vessels of all varieties docked to it. These wetfoots never set foot on land (or only do it for a few hours at most).
Rat Clan: This guild is nominally related to the seaclans. The Rats ply the rivers and marshes of the world, as well as do longshoreman work. The seaclans hold the self proclaimed "rat clan" in contempt and the officials see them as just a Guild of River saliors and longshoremen with a funny name. The Rats hold their title with pride and will take it out on anyone who gives them grief about it.