There's more to carry than just magical items. These are some of the essential things every character or NPC should carry.
Equipment lists for Therafter
Over the centuries, the thieves, assassins and secret agents who operate within the underworld have come up with many ingenious devices for stealing and murdering, many of which are disguised well enough to be carried in plain sight.
Not only the weapon needs to be special or magical...
Thirty items from the distant past, some are still used today in different forms, others were one of a kind and have long since been lost or sequestered within dusty old tombs, awaiting looters to bring them back to the world once more.
It is an unassuming, timeless marvel of mysterious origins and significant usefulness. It remains an artifact unto itself, providing illumination for those who need it in their lives, and moving on, ever ready to serve and light the darkness for the next master.
Lops Adventurer’s Pack is a useful pack for every traveler in harm’s way
Excitingly Chucky Psuedo-Science and Technology!
An equipment listing of items useful to mages and wizards, but not quite deserving full submissions of their own.
Gifts from the King! Given to those explorers and adventurers, his highness deems worthy of being commissioned to travel on his business, into the northern territories.
The simplest way to tell if someone is a Thaumatech Engineer is often to ask to see his kit bag…
New Takes on Classic Magic Items
"...and thus it was said that Adaleer the Blest could reflect the true nature of any soul. Now some of his followers believed that his ranger gear, as much a part of him as his faith, was also so blest."
- Dauneth, Lore Chronicles
We can rebuild him. We have the technology. We can make him better than he was. Better…stronger…faster. - The Six Million Dollar Man
Here we go! Everything you need for the next barfight that railroads the players into a party. Yes!
Sid’s Bag of Treasure is in every way an exquisite bag of holding, but Sid continues to profit long after the bag has left his possession.
Sound the call of alarm and light the fires in the trenches, the time for war is upon you!
Just a few annoying items to spice up your games. Equipment, although needed, is rarely thought of as cursed. So I thought of a few annoying, and not too dangerous ones.
Meta energy...lent by lunos of the seven skys, father of the dragongods, has the power to alter events, rippling through time and space, no other form of energy is stronger, with the ability to even destory planets.It rips apart sheilds by going back in time before they were brought up. No weapon can withstand the force of such It is a power usable only by families bloodline, and those we have chosen to gift with miniscule amounts of its power. It not being of this plane, isn't even subjective to the so called "gods" here. Different worlds, different levels of power.
It is a power of change and manipulation, essentially leaving us to create with it what we will, if our mind is strong enough to do so.
Large amounts of this inserted into any one being/energy will cause them to implode, ripping themselves apart and sucked into another dimension entirely.
The limitations of meta are only set by ones mind, an open mind has no limits to the powers of meta.