It appears to be a very nice holy book of the dominant good faith, the kind that his passed down from generation to generation. The binding is leather and quite plain, but the inside is nicely scribed and occasionally illuminated. A pity that it will lead you down the Path of Darkness the moment you understand its secret.
A fictional encyclopedia, depicting the bizarre fauna, flora, geography, culture and history of an imaginary world. (Actually a real-world book.)
Books of all kinds and purposes, their short summaries as well as wide descriptions, come and enjoy.
In Antioch, since the invention of the impressor (the printing press), books have been the “in thing”. Here are some of the most common ones.
There are a number of important, influential, or interesting books of Midian
DogBounds are the pulp magazines and books of their day: cheap, lurid, with a charm of their own.
It is a simple book, a codex, a few dozen loose folios bound together. The cover is heavy stock with a simple red hand that one hopes is impressed in red ink rather than blood.
It was the first true “scientific” book of healing arts. Thus the clerical establisment decided it was heretical and all the copies and the author were burned.
The bureaucrat in the Office of Interior Development expects us to solve a riddle before he will even SEE us? You’re kidding me right? Oh, you’re not kidding…
A Wizard’s most prized possesion is his Spellbook and with this item it will be safe from the eyes of others.
In Aelfa’s arms, have I left my anvil…
These were the last words of Davyd, the last master alchemist of the Old World, upon his deathbed. For nine centuries many have sought out Aelfa to find the anvil so that they might create weapons of power equivalent to those crafted during the height of the Old World.
A slightly worn looking, and rather thin book. Its cover is red, but also holds some inset jewels, and the words “Eventful Evenings with Magic” written on the cover in gold leaf. While not a misnomer, it is interestingly deceptive.
The Book of Fury is a tool that many aspiring vampire hunters would kill to get their hands on. Of course, since the only way to get it would be to pry it from the dead hand of the Reverend Fury…
Ever had that oh-so-annoying companion, that just wouldnt shut up? Here is the perfect remedy.
A dangerous book of maps…
Even the most useless of items can become something more if a legendary mage carries it around for a couple of centuries.
Will this tome be the saviour or the bane of your heroes?
This book’s origin’s are unknown, it’s owner, Pentwell, an old hermit gnome living of the coast of Felldart found it one day on the shoreline, floating in the tide. Then, he learned that the book fortold what was to happen.
The Assassin looked at the scroll, smiled and put it away. His work was done…
Deep within a strange labyrinth, a book wields the magic of its former master. Illusion becomes reality.
The food that eats you back.
Creatures of nightmare, the thankfully rare Mesnoi have unique form and attributes. Only one Mesnoi at a time will ever be "encountered".
In appearance, a Mesnoi resembles a walnut-sized chunk of freshly-roasted red meat from some uncertain yet familiar, edible animal. The insidious creature camouflages itself quite appropriately whenever it can, by slowly making its way amidst feast tables and trays of roasted meats.
Once eaten by the unsuspecting, the Mesnoi sinks down to the stomach, reforming if chewed, and begins to lap up the gastric fluids, digestive juices, and bile that it craves, like a sponge.
The Mesnoi carrier will experience mild to severe stomach pains during this time.
After a few hours of this (this is the only time that the Mesnoi can be purged with magic, or other mundane means), the Mesnoi transforms into its true form inside its victim, that of a miniature, once more walnut-sized, pot-bellied, devil-horned, snake-tailed imp. This horrid little creature then begins to chew and eat its way out of the victim from the inside out with its tiny, razor-sharp teeth, like a rat forced to do so via torture.
The victim almost always dies a slow, agonizing death. That much is certain. The devilish imp then exits its victim and begins its seventy two hour existence of mischief and malevolence, until it once more turns back into a hunk of roasted meat with the movement capabilities of a snail.