Expertise on a tab? Of course! Sign me up!
Within the pages of this ancient and dusty tomb are the blueprints of the mad creations of a powerful Lich.
A miserable little pile of secrets? No, where did you get that idea? Join the scholar Matteus Carter as he unveils the secrets of an ancient dwarven poem.
30 books to be found within a steampunk setting. Manuals, tomes, and blueprints galore!
Treasured texts of the infamous Doctor Alcomb.
If you know books, you know what they can do with you.
The famous chronicle of Laaman of Dreva, this is a comprehensive history of the wars against the Taxians in the Great Southern Conflict.
Though several copies are known to exist, ultimately this is the title of a singular book. It sits in the office of The Librarian—the Demon that oversees the Library of Citadel. The Concise Compendium of Codices contains a listing of every known book ever printed.
This millennia-old book is one of the most famous books of prophecy in all of the realms, second only to the Book of the Cannon itself, and takes the front seat in the minds of most as the quintessential book foretelling the future.
But all is not as it seems
Because the Mind is a Muscle, too.
PADD is an acronym for Personal Access Display Device, a hand-held computer interface. This is a science fiction "common item", found in a variety of milieus.
A book of unique and interesting recipes for health.
Written by Konelis Larach, 26th Abbot of Zarant, the Annalia was the first work to firmly establish and codify the doctrinal basis, scriptural support and philosophical underpinning of the Order of Silence.
A collection of 30 scrolls, manuscripts, and codices sampled from the library of Atal, the Wise Councilor.
Hot off the Press! These are not your eldritch manuals or ancient folios of doom. These are random books, a GM can use whenever a PC reaches for a shelf, which usually happens when said GM is least expecting it. These can be found in most libraries, many private homes, and anywhere else one could expect to find a book. More than a few have some built-in plot hooklings as well, while others, like many books of our age, are plain drivel.
TOP SECRET! A Pickled Herring
A palimpsest is a manuscript, usually of papyrus or parchment, on which more than one text has been written with the earlier writing incompletely erased and still visible.
“When I was ten-and-eight years old, I went south to the land of Emhutz, which is near the Holy Land, and I went before the wisest of all God’s creatures but the Prophet, Najaug, all-knowing, all-seeing, all-wise, who in this time did dwell there, and him I asked five-score questions.”
-The Subeya, “First Song: Going Before the Prophet”
The Fifth element is that of Spirit, and thus the providence of PrayerCrafters. As Spirit moves, so does the other elements, as there is a connection between them. One is the shadow of the other. When there is a connection, it is always two way. Thus we can manipulate the spirit through the use of the other elements, and obtain healing through the use of non proscribed magic.
The Hand is the most important tool in magic. It can be used to trace symbols, focus attention and concentration, and allow for easier manipulation of mystical flows by tying certain actions to similar hand gestures. It is the ultimate tool of civilization.
Bag on a Stick
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.