The cover depicts a stylized rose with one drop of blood dripping from one of its thorns.
(But is there more than meets the eye with this book, of bloody course there is!)
After the sorceress Rigalene died, those going through her estate were puzzled. Where were all her books? And how would they find homes for all these cats?
A young scholar and mage creates a book to hold all the knowlage he discoverd without haveing to carry a library or destroy what he wrote.
The Unic Horn can be used to utter audible spells by blowing through the horns and bone resonator.
Legacy of the sorcerous Shetam Kham, these complex rites allow even the most evil of accursed items to be reclaimed.
They say the walls have ears. Here we have a book that does….
Book with initially blank pages which records the life of the holder from the time it is picked up to the day someone else picks it up, at which point it starts again as blank pages.
Flip. Flip. Flip. Flip. The sound softly echoed in the Sanctum’s walls.
A Wizard’s most prized possesion is his Spellbook and with this item it will be safe from the eyes of others.
Ever had that oh-so-annoying companion, that just wouldnt shut up? Here is the perfect remedy.
Even the most useless of items can become something more if a legendary mage carries it around for a couple of centuries.
Will this tome be the saviour or the bane of your heroes?
The Assassin looked at the scroll, smiled and put it away. His work was done…
Deep within a strange labyrinth, a book wields the magic of its former master. Illusion becomes reality.
In a city where the justice system features judicial dueling, plaintiffs and defendants are permitted to request a champion to take their place in the duel: Someone chosen by lot from among the foreigners in the city. When anyone first arrives, they are given an enchanted ceramic pendant that marks them as a candidate for "court duty".
Wealthy folk entering the city are often escorted by burly guards, paid to carry pendants on their behalf: They elude court duty in that way.
Adventurers may seek work as a rich man's proxy or may find themselves magically summoned to serve as a champion.