This chainmail shirt would be usefull to anyone who would use music to weave magic. However, there is a catch…
This ice-crafted armor is a gift from the three-aspected Goddess of Water to her chosen.
The bronze half plate of the Flame Knight, this armor serves to protect the wearer with the blessing of the Lord of Fire.
A magical synthetic limb, with the power to call Lightning and Thunder.
We’ve seen magicians pull rabbits out of a hat, but have you ever seen a druid pull a boar out of his shirt?
A large steel shield in the form of a sea-shell attributed to Athena, the goddess of civilization, craft wisdom and war.
A guaranteed life-saver in some situations, a good armor anytime. Several miraculous death-and-return situations were observed on its wearers, but seldom attributed to the simple leather armor.
A sturdy metal heater shield with properties useful to the battle commander or the individual soldier.
Will certainly not be suspected, a bad luck charm for everyone around.
Shiney rare armor forged in hell with awesome power!
Once two or more matching helms are found and worn, they enable the individuals to communicate like they were standing next to each other. The helms transmit all sounds including the surrounding noise and at the same volume as the original.
The original armor of King Inturt. Was lost to him on a long past campaign when he was captured by his enemy. When rescued they couldn’t find his armor or weapons. If found, he would pay a hefty ransom for its return. Sentimental value.
A full suit that can absorb one magic spell at a time. When a spell is cast at the wearer the armor sucks up the spells affects and stores them until the wearer directs them somewhere else.
Gold and silver full plate mail with the soul of a Slavina General trapped inside.
A character who is undergoing changes of personality (like buying off mental disadvantages - flaws - or changing alignment) might confront personifications of aspects of his personality in dreams: a griffon representing the courage he needs to face a terrible foe, or a satyr standing for the lecherousness a warrior must overcome to be admitted to an order of knights who must uphold vows of chastity.