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Cheka Man
June 1, 2016
Hits: 271
Comments: 4
Ideas: 2
Votes: 3 / 4.166667
30 Annoying Or Dangerous Flaws in Suits of Armour    Items  (Armor)   (Campaign Defining)

Not all armour works as it should do, and these thirty suits of armour all have something wrong with them. (Until I can get it fixed somehow, only the main page link to this submission is working.)

Scrasamax
October 17, 2015
Hits: 443
Comments: 4
Ideas: 1
Votes: 2 / 3.500000
Cybernetic Skull    Items  (Armor)   (Campaign Defining)

The most frequent weak point targeted on a human being is the skull. Pulp the brain, and the body becomes worthless. It was only a matter of time before someone tried to armor the head.

Scrasamax
October 17, 2015
Hits: 487
Comments: 3
Ideas: 0
Votes: 2 / 3.750000
Cromwell Chassis    Items  (Armor)   (Campaign Defining)

The Cromwell Chassis is specifically the mechanical remains of Major James 'Cyborg' Westerland, but the term has spread to include the pattern of cybernetic upgrade Westerland pioneered.

Scrasamax
July 18, 2013
Hits: 919
Comments: 3
Ideas: 0
Votes: 3 / 4.333333
Blomkamp D9 Exograft Suit    Items  (Armor)   (Campaign Defining)

Blurring the line between exoskeletons and cybernetic augments, the D9 is unfavorably comparable to the Chemical Augmentation System.

Scrasamax
April 5, 2013
Hits: 622
Comments: 3
Ideas: 0
Votes: 2 / 3.000000
Imbrian Templar Armor    Items  (Armor)   (Campaign Defining)

Armor and accessory set worn by the guards of the Imbrian Royal Palace and the Lunar Temples

Scrasamax
April 5, 2013
Hits: 549
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
Imbrian Escutcheon    Items  (Armor)   (Campaign Defining)

The Knights of Imbria are most commonly seen in artwork bearing their famous, or infamous heart shaped escutcheons

Ramhir
September 24, 2010
Hits: 1095
Comments: 8
Ideas: 0
Votes: 4 / 3.125000
The Shield of Hope    Items  (Armor)   (Campaign Defining)

The High King is dead. He died on a quest to find the stolen Crown of Destiny. As he died, he activated the ability on his armor, Fly To The Four Winds, which randomly transported his sword, Cut-Steel, and his shield, The Shield of Hope, to far-off places so they would not be taken by his foes.

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Frozen in Time

       By: Spark

In a long-lost age, a party of adventurers are frozen into stone by the stare of some gorgon-like creature. An unscrupulous rogue, coming across the frozen party several centuries later, decides to haul off two of the statues to decorate his den. Upon his death, an artisan friend of his claims a statue and sells it to a rich merchant, passing it off as his own work. Years later, the merchant gilds the statue in bronze and re-sells it at a much higher price. After passing through the art markets for many decades, the statue ends up in the hallways of a mage academy. Imagine the chaos and confusion when a young mage's spell happens to break the curse of stone, returning the adventurer to life several centuries after his petrification! Is he interrogated by historians? Driven mad by the change of times? Or does he set off on a quest to find and liberate his other frozen party-members?

Ideas  ( Plots ) | January 12, 2008 | View | UpVote 4xp


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