Have you ever thought of music as magical? With these instruments, it is.
Archbishop Midas of the Jovian Temple was a scourge to necromancers of all kinds, from the genuinely malicious to those who were merely talking to the dead with the consent of the families, sending many to burn at the stake, so after his death they took their revenge...and created the Bone Idol.
Meta rings are magic items that are based around changing character stats and abilities, rather than fluff or magic powers.
A list of enhancements(?) to the simple Invisibility potion.
A nano-cortex is a computronium fossilization of a human brain
D5 is a Landmaster squadron based out of the Southland Megalopolis in the Republic of California
Ludicrous gats and more!
Most glomes are manufactured in highly restricted secret laboratories, but there are a few places where they can be found naturally occurring.
A highly classified substance, 'Elixer' is the end product of a government project to create injected parapsychic power
One Pill, Two Pill
Red Pill, Blue Pill
The ultra-rare and ultimate firearms favored by gun adepts, assassins, and snipers.
Boots for the Black Mass Assassination Squad, but perfectly suitable for any sci-fi or cyberpunk equipment listing. No Arcanotech Boots here.
A glome is a 4 dimensional sphere, the hypersphere version of a tesseract, a hypercube.
A hyper-prototype war machine intended to replace mecha, aerospace craft, and armor vehicles.
Also known as a heat ray, death ray, and thermal laser
A Neo-Soviet answer to the increasing mecha gap
A staple of sci-fi, the holo-projection table
A land warship from Techno Ordnance Group, intended to replace aerial warships in defensive roles.
A charm is another word for a rune, enchantment, or method of creating magic item. The Charm of Vanity interacts with the Appearance/Charisma score of the item weilder
Bio-telemetrics are technological devices that provide a shortcut between a citizen's biometric monitor and their digital identity
The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.