A traveling dungeon of canvas and props…
Here is an example 5 Room Dungeon to inspire your contest entries. In your campaign, you’ll need to flesh out some of the details, but this skeleton format is perfect for GMs to pick up and customize for their own memorable sessions.
"Calm your mind"," the mage said. "I can’t" says Raygar. "It is like my thoughts are echoing in here. It is so loud!" The mage tried to shift the burly bandit, to drag him out of the room. "This is a prayer room, what to ..." The mage practically leapt to the dais. Sitting in the center he sank in a position of reflection and prayed. The mage heard the click. The bandit sighed slightly in the tiniest relief. The mage began to drag the bandit out of the room, heading to and opening one of the doors.
What’s this round thing on the wall…
Spoken only in legends and even then in hushed whispers, PochÃ¢??Agoura is a name that sends children scurrying into their parents beds. Most people do not believe the old legends that the Dread Walker once subjected the entire world to an endless dark, a mindless machine of destruction that corrupted all in his path. But you see there is always a little fact in legends and myths and this is no different.
A simple, effective dungeon trap that satisfies the requirements to be used several times and without decaying.
When want and famine stalk the land, a strange tower of ashes appears in the village common, a tower holding the sacrifices of the unworthy. Those who have the courage may reclaim these treasures…
Do you know of the most precious of my stones? You should be familiar with the Jewels of the Jaw, you have several my dear.
For three long days the violent storm had ravaged the town of Iolinas, and the townsfolk had begun to wonder if it would ever end. Strangely, towards the end of the third day, the rain stopped suddenly, though the winds still buffetted the town relentlessly; some townsfolk thought it was finally the break in the storm. Others thought it was a portent of worse things to come… These people were correct.
On a sprawling mound of steel and rust and hate sits a clockwork castle, the technological dread that is a machineÃ¢??s delusion.
Ages past the Woodking fell into a deep and terrible slumber, and from the fever of his dreams and nightmares the wooden dungeon of Limberlost grew.
The Grinder was instituted as a capital punishment for the worst murderers and criminals.
One of the most popular "Quests" in Dream Park for the 2071-72 season, The Red Ghost and the Crypt of the Ebony Princess has been made into a novel (by Elsmyth himself), a full theatre video, expanded into a broadcast series, and a lack luster home game. It is considered Elsmyth’s finest work before his nervous breakdown.
Deep in Sorilyeshcu, the Cloud Jungle of Ozhun, an evil clan of white apes keeps a malign secret.
Trapped forever in the grip of the Sea of Jade, paralyzed by the Great Curse, the Fleet of Nazran has become a hellish prison of eternal torment, and the tomb of adventurers from across the Earth.
In the dark alleys of Malcaresh, the Caravan City of the Plains, many an adventurer meets his death at the end of an unseen blade. Even more part unwillingly with their belongings, having fallen victim to the thieves and cutthroats plying their old and ignoble trade. Yet even among these, the whispers of House Caraguil invoke fear and discomfort.
Nestled between the towering cliffs of the Zorian plateau, lies a vast cavity that is wide enough to swallow an adult bull elephant with enough space to spare for a small herd of draft horses on either side. There you will find gold, an abundance of it. But what is that you say? That the natives tell you that it is a place of death and home to hideous monster that will devour you? Ignore the savages. They only seek to protect what they are too indolent to grab for themselves.
-A Khanate offical assuring a bunch of miners.
Hidden above an alcove behind a forgotten waterfall could be one of the last intact temples of a long persecuted religious order dedicated to the worship of their water elemental patron.
In a prison without walls, without guards, and without law; what kind criminal would choose death over a prison such as this?
One destined to go to Hellgate Prison.
The dread pirate Corvorane was legendary even after his capture and conversion to a privateer. His secret fortress and hidden treasure are of equal fame. But more than gold lurks in the depths of Corvorane’s Cave.
Cold Comfort is a long-sword of star-steel, its blade giving off a wan, blueish light. Its grip is wrapped tightly in snow-serpent hide, and its pommel bears a single opalescent gemstone.
This blade is enchanted in such a way, that whoever wields it, begins to fall completely and irrevocably "in love" with the weapon. This love does not manifest itself as the expected reverence and bond formed between any warrior and his weapon, but as a deeper, truer love, one has for a soul-mate of the same species! The longer the wielder carries Cold Comfort the stronger and more disturbing this love becomes, and only the most powerful of magicks can potentially break the sword's insidious spell. The blade's owner will even speak to and coo to the weapon, convinced that the sword understands and returns this epic love.
If the blade's wielder somehow loses the weapon or has it taken away, they will become inconsolable, and will predictably go to "ends of the earth and back" to retrieve it at any cost. Such is the weapon's curse that even separation from it does not damper the feelings the owner has for the sword. Legends tell of several distraught and mind-addled knights who even years after losing the blade, still wander the country-side searching for their lost love. And woe be to the "new lover" if and when they find him or her.