In the ramshackle town of Spear Malice only a single building still stands. It has defied the Great War and its spears of light; nuclear blasts that devastated the entire state, and ever since then it has defied the onslaught of time.
Its halls have not yet been breached, and a wealth of technological treasure await, ripe for plunder! But there are others who crave this treasure; others that will do anything to claim it.
A rare form of Undead seeks the help of a band of PCs. Will they be up to the challange?
Once a mighty pirate ship, Deathwail was captained by the dreaded pirate known as simply as Redeye. A man prone to unspeakable acts of Violence, Redeye and his ship Deathwail were finally destroyed in a horrible battle. However, Redeye was not to be counted out. Prior to the battle, he had plundered an ancient tomb, and had found a relic which he had kept. This item was cursed, and when he and his crew died, it brought them back in a horrible mockery of life. Enslaved by this relic, the pirates scour the waters, looking for souls that can be fed to the evil relic
Enter the Kingdom of Frog King in search of Treasure. What deal will you have to strike to get out alive?
Before the honored dead are placed in their sarcophagi of alabaster, they come to the Villa of the Embalmers.
A cell of cultists hidden in a city. These people seek to bring a dark god of antiquity back into the world. Can you stop them? WILL you stop them?
The players have a chance to cure the plague that has sprouted up upon their travels. Will they choose to do the right thing and help bring health back to the region?
A fantastic fortune in the remains of a drowned realm.
When a young noblewoman goes missing the real cause may not at first be apparent.
A tough climb for a source of wonderous healing…
This is the tomb of an ancient knight, later made politician. He fought in countless battles, and his fabled armour is said to have been buried with him.
A traveling dungeon of canvas and props…
Here is an example 5 Room Dungeon to inspire your contest entries. In your campaign, you’ll need to flesh out some of the details, but this skeleton format is perfect for GMs to pick up and customize for their own memorable sessions.
"Calm your mind"," the mage said. "I can’t" says Raygar. "It is like my thoughts are echoing in here. It is so loud!" The mage tried to shift the burly bandit, to drag him out of the room. "This is a prayer room, what to ..." The mage practically leapt to the dais. Sitting in the center he sank in a position of reflection and prayed. The mage heard the click. The bandit sighed slightly in the tiniest relief. The mage began to drag the bandit out of the room, heading to and opening one of the doors.
What’s this round thing on the wall…
Spoken only in legends and even then in hushed whispers, PochÃ¢??Agoura is a name that sends children scurrying into their parents beds. Most people do not believe the old legends that the Dread Walker once subjected the entire world to an endless dark, a mindless machine of destruction that corrupted all in his path. But you see there is always a little fact in legends and myths and this is no different.
A simple, effective dungeon trap that satisfies the requirements to be used several times and without decaying.
When want and famine stalk the land, a strange tower of ashes appears in the village common, a tower holding the sacrifices of the unworthy. Those who have the courage may reclaim these treasures…
Do you know of the most precious of my stones? You should be familiar with the Jewels of the Jaw, you have several my dear.
For three long days the violent storm had ravaged the town of Iolinas, and the townsfolk had begun to wonder if it would ever end. Strangely, towards the end of the third day, the rain stopped suddenly, though the winds still buffetted the town relentlessly; some townsfolk thought it was finally the break in the storm. Others thought it was a portent of worse things to come… These people were correct.
The PCs have been traveling for a long time down the same stretch or round with no sign of anything suspicious. As they cross over to the next hill they see a gigantic splater of blood with a bleached dragons scull in the center of it. It the dragon skull's mouth is a tattered backpack with something wiggling inside of it.