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WAR10CK
February 11, 2018
Hits: 363
Comments: 2
Ideas: 1
Votes: 2 / 3.750000
Decontamination Chamber    Dungeons  (Any)   (Rooms/ Halls)

"This is a clean room environment. So we will have to pass through decontamination before we can enter." Researcher Gorgron Rogbutt, an Orc.

WAR10CK
February 2, 2018
Hits: 441
Comments: 5
Ideas: 1
Votes: 3 / 4.000000
Tomb of the Unknown Child Soldier    Dungeons  (Underground)   (Rooms/ Halls)

"Here lies a peasant child scarred by the heat of battle.
Fighting not for glory but because he just wanted to live,
His despairation led him to victory."

~ Carved on the ornate stone doors leading to the large tomb.

Cheka Man
August 6, 2017
Hits: 936
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
30 More Prisons    Dungeons  (Any)   (Rooms/ Halls)

30 Prisons, some of which are dreadful places in which to be, whilst others can be surprisingly pleasant, as far as somewhere can be pleasant when you are not allowed to leave it. Some are short term places of confinement, others are where you will spend the rest of your life unless you manage to escape.

Mageek
May 30, 2016
Hits: 1527
Comments: 7
Ideas: 1
Votes: 7 / 4.000000
Secret Wizard Bases with Your Peace of Mind in Mind    Dungeons  (Underground)   (Rooms/ Halls)

You, a wizard, have a secret wizard base. Pesky adventurers and who knows what else would simply love to find it and loot all of your precious stuff. Here are some things to consider during construction.

Ancient Gamer
August 6, 2015
Hits: 1516
Comments: 5
Ideas: 1
Votes: 4 / 4.000000
Psilabs    Dungeons  (Tundra/ Arctic)   (Rooms/ Halls)

In the desolate wastes of Antarctica, under thick layers of ice and snow, forgotten by the world and only remembered in a few databases of the ancients: There lies Psilabs; a major research complex into the human psyche and the powers of the human mind.

MysticMoon
February 2, 2015
Hits: 2894
Comments: 8
Ideas: 0
Votes: 6 / 3.916667
Castle Kaukenn    Dungeons  (Other)   (Rooms/ Halls)

Stronghold made for the liche Haukagaron. He was betrayed at the last and Castle Kaukenn was pulled into the Abyssal realms.

young0ne2
January 11, 2014
Hits: 1880
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
Redux Tantibus    Dungeons  (Any)   (Rooms/ Halls)

An open room lay before them, occupied only by a few cobwebs and dust. Upon entering, a phrase is seen on one wall. One of them utters the phrase out of wonder for its meaning, unknowingly activating the room. An eye opens on the wall in front of the poor souls and with a quick flash of light, the last thing heard from the room is heart retching screams... then silence.

Chaosmark
October 26, 2013
Hits: 1812
Comments: 11
Ideas: 0
Votes: 6 / 3.583333
The Bibliorynth of Zhao Zweh    Dungeons  (Other)   (Rooms/ Halls)

Lost to the mysts of time and catastrophe, the fabled Zhao Zwehian Library has reappeared. Or at least, part of it has...

caesar193
November 20, 2012
Hits: 1849
Comments: 5
Ideas: 0
Votes: 5 / 4.000000
Ghost Ship    Dungeons  (Water)   (Rooms/ Halls)

"She sails up'n'down the Tristis River. All them river folk see her an' give her a wide berth. Superstitious lot, them river folk. 'Course, we adventurers kill of monstrous superstitions of the rich type on a daily basis! Who're we ta judge? So's anyways, she is said to only appear when the moon is full and the werewolves howl. And though she's ne'er violent, you can always 'ear a moanin' sound. I got no idea what's aboard that ship, but whate'er it is, I want nothin' to do with it."

-Old Gerald, man in the pub

caesar193
August 23, 2012
Hits: 1739
Comments: 7
Ideas: 0
Votes: 3 / 2.833333
The Walk    Dungeons  (Water)   (Rooms/ Halls)

"The Walk. Oh, aye, I've heard o' the walk. Its this peninsula, south of us, where the sides o' this peninsula are cliffs. At the end o' this peninsula is this big area, riddles with caves. In them caves is a huge treasure. At least, according to these rumors I've heard. 'Course, them caves have been taken over by orcs. I'd go take the treasure meself if I was younger."

-Old Gerald, man in the pub

caesar193
August 14, 2012
Hits: 1743
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
A Village in Turmoil    Dungeons  (Mountains)   (Rooms/ Halls)

Something is killing and eating the people of Th'gil. This monster displays cleverness, strength, and a thirst for blood. The PCs have stumbled into this town. Will they leave by walking or by dieing?

Dossta
April 22, 2012
Hits: 3310
Comments: 10
Ideas: 1
Votes: 9 / 4.944444
Escape From the Tower    Dungeons  (Other)   (Rooms/ Halls)

After waking up groggily in the middle of a floating wizard's tower, the players must find some way to escape before being slain by the beast that stalks them.  Time is ticking and the cat is always watching . . .

MysticMoon
March 27, 2011
Hits: 3959
Comments: 9
Ideas: 0
Votes: 5 / 3.900000
The Lost Imperial City    Dungeons  (Plains)   (Rooms/ Halls)

A Five Room Dungeon about finding the Imperial city of The Lost Empire.

Michael Jotne Slayer
February 2, 2011
Hits: 9656
Comments: 21
Ideas: 27
Votes: 14 / 5.000000
The Keep Beneath the Dusky Star    Dungeons  (Mountains)   (Rooms/ Halls)

From that silent place fear flows in unseen waves, like white fog. The shadows are many, and the wind breathes cold through the broken battlements and casements. Through it's frowning walls and dark window openings there's a lantern of the spirit which none see by but those who bear it.

Pieh
November 20, 2010
Hits: 1938
Comments: 14
Ideas: 0
Votes: 8 / 4.125000
The Gurgleplatt Coven    Dungeons  (Swamp)   (Rooms/ Halls)

Welcome to Uhgramudd, you'll never find a more disgusting, remote, fly-ridden, swampy Hell than this. Get in, kill the Lizards, grab the loot, get out. Simple, right?

This is an introductory low-level adventure I use to get familiar with players I meet online, to see if our play styles clash in any way. So far, it has weeded out a few undesirables and scored a few keepers. I am quite satisfied with the layout and have run it multiple times, with slight variations for level/abilities of the player characters.

Drackler
July 22, 2010
Hits: 2051
Comments: 6
Ideas: 0
Votes: 6 / 3.250000
Halls of Dancing Flutes    Dungeons  (Mountains)   (Rooms/ Halls)

 In local legend, the Halls are fairly old, with stories of people disappearing going back for hundreds of years, said to be taken by the Faeries. In actuality, the Halls are much older.

slartibartfast
July 17, 2010
Hits: 2226
Comments: 8
Ideas: 0
Votes: 5 / 4.400000
Eustacius: the demiplane of twisted dreams    Dungeons  (Other)   (Rooms/ Halls)
As far as demiplanes go, Eustacius is not very large. It is more of a plane of thought, rather than
physical substance; a set of several dozen realms which are interconnected by concepts rather
than actual pathways.
Ria Hawk
May 27, 2009
Hits: 2740
Comments: 8
Ideas: 0
Votes: 5 / 3.600000
Tomb of the Prince of Ice    Dungeons  (Mountains)   (Rooms/ Halls)

"What you wanna go messin' around up in the mountains for? Ain't nothin' up there but snow, and wolves, and more snow.

...

Yer lookin' for the old tomb? Take my advice, boys. Let that tomb alone. There ain't nothin up there you ought be messin' with. No money, no treasure, no fame, just ice. And death."

slartibartfast
March 24, 2009
Hits: 3920
Comments: 19
Ideas: 0
Votes: 9 / 4.444444
Clean Slate    Dungeons  (Underground)   (Rooms/ Halls)

Remember Harold and his purple crayon?

Chaosmark
January 17, 2009
Hits: 4554
Comments: 10
Ideas: 4
Votes: 6 / 4.500000
Glacial Cairn    Dungeons  (Tundra/ Arctic)   (Rooms/ Halls)

"The wind-driven snow parts for the barest of seconds, revealing a glimpse of refuge from the deadly storm. It’s a massive sapphire pyramid. Yet you know of nothing like it in this area…"

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Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp


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