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Mageek
March 27, 2016
Hits: 3822
Comments: 10
Ideas: 0
Votes: 8 / 4.562500
Sanctum of Water    Dungeons  (Water)   (Puzzles)

An underwater dungeon whose lore is heavily inspired by Lovecraft's The Temple, and whose design is inspired by Ocarina of Time's water temple. Contains interconnected water-level puzzles and is an example of a dungeon which requires a profile-view map.

Mageek
November 23, 2015
Hits: 5548
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
Halving Yin-Yang    Dungeons  (Any)   (Puzzles)

A geometric cut puzzle that can be inserted into any dungeon/door/treasure chest.

Mageek
November 4, 2015
Hits: 4026
Comments: 7
Ideas: 0
Votes: 5 / 4.700000
The Guest Star Portends    Dungeons  (Desert)   (Puzzles)

A desert-themed astrological puzzle inspired by a 2000 year-old analog computer, an ancient supernova, and the Ziggurat of Ur.

Mageek
October 17, 2015
Hits: 4499
Comments: 6
Ideas: 0
Votes: 3 / 4.500000
Cryptic Language - Crypt    Dungeons  (Any)   (Puzzles)

Worn runes on ancient ruins, scrawled annotations on old maps, scribbles in the margins of arcane tomes – cryptic text is a central part of the adventuring experience. Basic encryption schemes are an excellent way to embellish your campaign with a consistent textual theme while allowing for the inclusion of messages hidden in plain sight. This post describes a simple connected cipher, named Crypt, perfect for arcane languages and alien text.

Mageek
September 26, 2015
Hits: 3552
Comments: 11
Ideas: 0
Votes: 6 / 4.583333
Voodoo Reinforcement Learning    Dungeons  (Swamp)   (Puzzles)

Can you beat the swamp witch at her own game? Voodoo Reinforcement Learning is an interactive puzzle that will set your party on edge.

Mageek
September 20, 2015
Hits: 4711
Comments: 6
Ideas: 0
Votes: 5 / 4.500000
Guard Riddles    Dungeons  (Any)   (Puzzles)

A primer on guarded doors, honest and dishonest sentries, and tricky questions.

sirgarberto
July 31, 2015
Hits: 3396
Comments: 10
Ideas: 0
Votes: 5 / 4.100000
25 Horses    Dungeons  (Any)   (Puzzles)

A new twist for a classic puzzle. There are 25 statues of horses around a chessboard, and need to be arranged properly to proceed.

Moonlake
July 10, 2015
Hits: 3928
Comments: 7
Ideas: 0
Votes: 7 / 3.857143
Tangrams (or Seven Piece Puzzles)    Dungeons  (Any)   (Puzzles)

A shape assembly puzzle that can be inserted into any cask/door/wall in a dungeon

Mageek
July 2, 2015
Hits: 5311
Comments: 10
Ideas: 0
Votes: 7 / 4.285714
Phantom Paths    Dungeons  (Any)   (Puzzles)

Phantom Paths is a mirrored motion puzzle that requires collaboration among three players. Ready to be inserted into pretty much any dungeon or setting.

Mageek
August 16, 2014
Hits: 6089
Comments: 9
Ideas: 0
Votes: 4 / 4.375000
Necropolis    Dungeons  (Underground)   (Puzzles)

It lies nestled deep in the wooded hills surrounding Craeger’s Crossing, carved from the living rock of the outcroppings which dot the landscape. Evil may not enter. The living may not enter. None who have sought the remains of Sir Valyrian and the Mirror of the Zealot have ever returned. Now it is your chance to perish.

Necropolis is a self-contained role-playing puzzle adventure for three players. Heavily influenced by Dungeon & Dragons and the Tomb of Horrors, this adventure is specifically designed to strip away all of the extra fluff and focus on puzzle solving and sweet, sweet, horror.

Shadoweagle
September 10, 2013
Hits: 5013
Comments: 13
Ideas: 1
Votes: 9 / 4.055556
Demonic Pipe Organ    Dungeons  (Underground)   (Puzzles)

Mora stepped up to the wicked-looking pipe-organ; the carved demonic head which it was made from leered silently at him. Sweating with anxiety, Mora looked back to his friends before swallowing hard and shakily bringing his fingers to the ivory.

Mora pressed the keys down into several minor chords, and a thunderous peal of music echoed, sounding mockingly similar to a church. Suddenly, the eyes of the carved head lit up with fire, and with a *WHOOSH* a pillar of flames burst into life around Mora. The man's screams were cut short after just a second and the fire disappeared just as quickly. Mora was gone.

After a moment of shocked silence, Mora's friends cheered excitedly.

Mageek
April 13, 2013
Hits: 12132
Comments: 17
Ideas: 2
Votes: 11 / 3.681818
Pendulum Puzzle    Dungeons  (Any)   (Puzzles)

The Pendulum Puzzle is a simple ordering challenge backed up by a neat rhyme. Ready to be inserted into pretty much any dungeon or setting.

meteorit
January 15, 2013
Hits: 6054
Comments: 14
Ideas: 1
Votes: 6 / 4.916667
The Sorcerer's Knot    Dungeons  (Any)   (Puzzles)

"We followed the map as best we could, periodically checking our bearings using the chronograph and the sextants that the seer had given us. Eventually we found the deserted location that corresponded to the coordinates on the rapidly disintegrating map. And we began digging...

"We started a trench that went down about fifteen feet into the baking sand and headed due South. After a few hours our spades rang with the sound of steel on stone and as it did so the group gathered round to see what we had hit. Some hand digging revealed a dark black stone that had been carved with a strange texture on it's surface like a series of overlapping layers of petrified tendrils frozen for perhaps a thousand years. It looked and felt utterly alien, and yet our goal lay in the centre of this forbidding artefact.

OmegaDraco
June 1, 2012
Hits: 4184
Comments: 23
Ideas: 1
Votes: 12 / 4.541667
The Seating of the Stuffy Dinner Party Guests    Dungeons  (Any)   (Puzzles)

"Don't just laze about! Help with the seating arrangement! The guests will be here any minute, and the king said everything must be perfect tonight or heads will roll! Now remember, the King must sit at the head of the table with her majesty at his side. Lord and Lady Pemberton must sit next to each other but not next to either the Knight-Commander Gren or his wife.. The Priest Lenard mustn't sit next to any of the attractive Ladies, and the Matriarch will certainly cause a ruckus if not placed in a respectable seat, but don't put her near the wine fountain either. Also, the Ladies...."

axlerowes
October 20, 2010
Hits: 11056
Comments: 9
Ideas: 0
Votes: 5 / 4.200000
Four 5s (A Puzzle Dungeon)    Dungeons  (Underground)   (Puzzles)

A bare bones dungeon concept, you can add the monsters and the treasure al a cart, but the big bads in this crawl are the puzzles.  

A celebration of Strolen's 5555th post.  

Cressida
August 9, 2010
Hits: 14743
Comments: 10
Ideas: 1
Votes: 8 / 3.625000
Painted Minotaur Room    Dungeons  (Any)   (Puzzles)

Painted walls and a shadowy figure ... how can these insubstantial elements open that all-too-solid door?  A locked-room puzzle with multiple solutions!

malisonxpert
February 25, 2010
Hits: 5602
Comments: 10
Ideas: 0
Votes: 8 / 3.687500
Chapel Pipe Organ    Dungeons  (Underground)   (Puzzles)

A tricky-ish puzzle that will work for both low and high level players.

Netlander
June 27, 2008
Hits: 8224
Comments: 9
Ideas: 0
Votes: 9 / 2.777778
The Pirates' Map    Dungeons  (Forest/ Jungle)   (Puzzles)

The party has obtained a treasure map, and it seems pretty straightforward… but digging in the indicated area for hours has revealed nothing…

Thewizard63
September 26, 2007
Hits: 8906
Comments: 15
Ideas: 0
Votes: 9 / 3.888889
Wizard's Challenge    Dungeons  (Any)   (Puzzles)

A local Wizard, rumored to have lost his mind, like he has his hand, Has issued a Challenge and a prize for all. Simple-Enter his tower and find him to claim your prize.

Dragon Lord
September 13, 2007
Hits: 6003
Comments: 10
Ideas: 0
Votes: 9 / 3.777778
The Nobleman's Daughter    Dungeons  (Other)   (Puzzles)

When a young noblewoman goes missing the real cause may not at first be apparent.

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       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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