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MindForge
May 13, 2007
Hits: 4134
Comments: 9
Ideas: 0
Votes: 6 / 4.083333
Poch’Agoura, the Dread Walker    Dungeons  (Any)   (Ecology)

Spoken only in legends and even then in hushed whispers, Pochâ??Agoura is a name that sends children scurrying into their parents beds. Most people do not believe the old legends that the Dread Walker once subjected the entire world to an endless dark, a mindless machine of destruction that corrupted all in his path. But you see there is always a little fact in legends and myths and this is no different.

Scrasamax
August 29, 2006
Hits: 10208
Comments: 26
Ideas: 0
Votes: 12 / 4.583333
Limberlost    Dungeons  (Forest/ Jungle)   (Ecology)

Ages past the Woodking fell into a deep and terrible slumber, and from the fever of his dreams and nightmares the wooden dungeon of Limberlost grew.

Maggot
July 23, 2006
Hits: 6446
Comments: 13
Ideas: 0
Votes: 9 / 4.611111
Mugama, The Gold That Is Not    Dungeons  (Desert)   (Ecology)

Nestled between the towering cliffs of the Zorian plateau, lies a vast cavity that is wide enough to swallow an adult bull elephant with enough space to spare for a small herd of draft horses on either side. There you will find gold, an abundance of it. But what is that you say? That the natives tell you that it is a place of death and home to hideous monster that will devour you? Ignore the savages. They only seek to protect what they are too indolent to grab for themselves.

-A Khanate offical assuring a bunch of miners.

Mourngrymn
July 21, 2006
Hits: 12321
Comments: 28
Ideas: 9
Votes: 17 / 4.735294
Hellgate Prison    Dungeons  (Underground)   (Ecology)

In a prison without walls, without guards, and without law; what kind criminal would choose death over a prison such as this?

One destined to go to Hellgate Prison.

MoonHunter
June 24, 2006
Hits: 7248
Comments: 7
Ideas: 3
Votes: 5 / 3.700000
An ecological dungeon 3: Spirits and Unliving    Dungeons  (Any)   (Ecology)

As with any eco system, there is a pattern of life and death. Unfortunately when there is death, there is often trapped emotions, suffering, and other things that “complicate” the process of transition. Add to this mix the presence of magic and gods and the chances of complications multiply.  These complications are known to the mortals as Ghosts, Spectres, and various forms of material Undead.

manfred
November 2, 2005
Hits: 8004
Comments: 6
Ideas: 5
Votes: 5 / 4.200000
An ecological dungeon 2: The Elements    Dungeons  (Underground)   (Ecology)

Dungeons, should make sense, in an ecological way. However, to have life, you need to have a physical place to use them. This expands upon the ecological dungeon, giving it a framework to exist in.

manfred
November 2, 2005
Hits: 22529
Comments: 13
Ideas: 9
Votes: 5 / 4.000000
An ecological dungeon    Dungeons  (Underground)   (Ecology)

We have all seen articles on how Dungeons don’t work. I’ve seen such articles before. But this time, an idea struck me: Why not do a dungeon that really works? Where creatures live their lives in harmony; just the right ecological way?

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You Can't Go Home Again -- Thomas Hardy

       By: rickster

An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.

The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...

Ideas  ( Plots ) | June 18, 2014 | View | UpVote 3xp


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