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Scrasamax
May 29, 2016
Hits: 367
Comments: 8
Ideas: 1
Votes: 6 / 4.083333
25 Things to Find in a Nook, Alcove, or Grotto    Dungeons  (Underground)   (Traps)

That looks interesting, I make a search check for loot.

Wait... what comes at me?

Scrasamax
April 25, 2014
Hits: 1140
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
Quortek Baat'leb    Dungeons  (Underground)   (Traps)

Also known as the Circle of Soul Stealing, a devious and powerful trap

caesar193
July 26, 2012
Hits: 1605
Comments: 12
Ideas: 0
Votes: 7 / 3.500000
Death Room    Dungeons  (Underground)   (Traps)

Money=zombies. Who knew that the room with pictures of people getting killed would spawn undead things trying to kill you?

Magus of the Citadel
September 2, 2011
Hits: 2070
Comments: 8
Ideas: 1
Votes: 8 / 3.937500
The Door of Heaven    Dungeons  (Underground)   (Traps)

The door that cannot be reached, the wall that cannot be climbed

Ted
September 18, 2010
Hits: 2557
Comments: 14
Ideas: 0
Votes: 7 / 3.357143
A Series of Tubes (Endless fall trap).    Dungeons  (Underground)   (Traps)

What do you do when you're endlessly falling?

Ted
September 14, 2010
Hits: 1914
Comments: 12
Ideas: 0
Votes: 6 / 3.416667
Recursive Portal Trap    Dungeons  (Underground)   (Traps)

Now you're DMing with Portals!

Blydden
August 15, 2010
Hits: 2481
Comments: 26
Ideas: 0
Votes: 10 / 3.300000
Animated Doorknob    Dungeons  (Underground)   (Traps)

It sure looks like a normal doorknob...Wait a second...Did it just move?!
 

Magus of the Citadel
October 10, 2007
Hits: 6070
Comments: 9
Ideas: 0
Votes: 9 / 3.722222
The Spider Wall Trap    Dungeons  (Underground)   (Traps)

Consider your grip and consider just how important the iron spikes and 10 foot pole are.

manfred
November 4, 2005
Hits: 5420
Comments: 9
Ideas: 0
Votes: 6 / 4.166667
A simple death curse    Dungeons  (Underground)   (Traps)

People are often buried with The Monarchs. If the right people are, they can protect him even after death.

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       By: manfred

As the PCs travel the road, right after a bend they hear a sharp whistle and call: "Heeey, not so lazy, move your asses!" It is a large man that calls, and there are unwilling workers that listen. A small company, 10-15 men work on the road, push boulders aside, dig up roots from under the road, etc. The large man that shouted turns to you, smiles fast and mutters something under his breath, sounds like cursing some lazy worker. "Where does the road bring you from, travellers?" And does a little small-talk.

And what is really happening? A group of bandits is 'adapting' the road for shady purposes. The road will not be wider, but tighter, with enough cover around (and a few traps perhaps), and will become an ideal spot for ambushing travellers or entire caravans. The bandit leader wants them all to appear harmless. The 'lazy worker' he cursed was actually a guard that should give warning before any travellers come around (fallen asleep). Not surprisingly, the boss may decide for an ambush even now.

Encounter  ( Locations ) | April 28, 2004 | View | UpVote 1xp


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