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Ancient Gamer
August 6, 2015
Hits: 1483
Comments: 5
Ideas: 1
Votes: 4 / 4.000000
Psilabs    Dungeons  (Tundra/ Arctic)   (Rooms/ Halls)

In the desolate wastes of Antarctica, under thick layers of ice and snow, forgotten by the world and only remembered in a few databases of the ancients: There lies Psilabs; a major research complex into the human psyche and the powers of the human mind.

OmegaDraco
February 8, 2012
Hits: 2879
Comments: 13
Ideas: 1
Votes: 7 / 4.285714
Icegate    Dungeons  (Tundra/ Arctic)   (Doors)

A treacherous door to enter. Take a deep breath, focus your mind, and leap into the ice.

Chaosmark
January 17, 2009
Hits: 4525
Comments: 10
Ideas: 4
Votes: 6 / 4.500000
Glacial Cairn    Dungeons  (Tundra/ Arctic)   (Rooms/ Halls)

"The wind-driven snow parts for the barest of seconds, revealing a glimpse of refuge from the deadly storm. It’s a massive sapphire pyramid. Yet you know of nothing like it in this area…"

Ria Hawk
July 2, 2006
Hits: 7517
Comments: 13
Ideas: 0
Votes: 11 / 4.454545
Illyana's Palace    Dungeons  (Tundra/ Arctic)   (Style)

In the trackless Frozen Waste, at the heart of the Sra lands lies the sacred glacier Ganamed, wherein lies Illyana’s Palace, the great ice necropolis of the Sra tribe.

Scrasamax
April 4, 2006
Hits: 10377
Comments: 9
Ideas: 0
Votes: 8 / 4.187500
Ice Caves    Dungeons  (Tundra/ Arctic)   (Style)

Nothing but snow, nothing but ice and snow. I fear we will all loose our minds out here. Even the caves have frozen into ice… 

from the collected notes of an unknown explorer.

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       By: Priv8eye

A group that wished to be 'ever-living' instead was cursed with 'never-dying'. Thier flesh rotted and fell fromthier bones but still they lived on. Now as skeletons they continue thier quest to remove thier curse. As skeletons they differ in that they do not need controlled or summoned. They are fully fledged NPCs with drives or ideas of thier own. Stabbing and slashing weapons would not affect them.

Ideas  ( NPCs ) | April 28, 2005 | View | UpVote 2xp


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