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Siren no Orakio
August 6, 2009
Hits: 2966
Comments: 7
Ideas: 0
Votes: 5 / 4.800000
Kararemi'ar'Salm'Torat    Dungeons  (Forest/ Jungle)   (Style)

Even as humans can be, the Kel'Regar, too, can be touched by madness, and it can drive them to push to ends incomprehensible by the sane. The work of one such, Kararemi'ar'Salm'Torat, the Menangerie of Mad Creation, is a twisted, living structure, tormented by years of loneliness and incomprehensible need.

Netlander
June 27, 2008
Hits: 7869
Comments: 9
Ideas: 0
Votes: 9 / 2.777778
The Pirates' Map    Dungeons  (Forest/ Jungle)   (Puzzles)

The party has obtained a treasure map, and it seems pretty straightforward… but digging in the indicated area for hours has revealed nothing…

Stephie
January 2, 2008
Hits: 8693
Comments: 9
Ideas: 0
Votes: 8 / 3.750000
Picnic Basket of Confinement    Dungeons  (Forest/ Jungle)   (Traps)

Beware of food that isn’t yours for the taking.

CaptainPenguin
December 7, 2007
Hits: 9194
Comments: 24
Ideas: 0
Votes: 17 / 4.558824
The Altar Of R'gu    Dungeons  (Forest/ Jungle)   (Rooms/ Halls)

The heroes storm the Temple of R’gu, the God From The Stars, to steal the Ruby of the Winged Master

Thewizard63
September 20, 2007
Hits: 3577
Comments: 10
Ideas: 0
Votes: 6 / 3.416667
Foray into the Forest of the Frog King    Dungeons  (Forest/ Jungle)   (Rooms/ Halls)

Enter the Kingdom of Frog King in search of Treasure. What deal will you have to strike to get out alive?

Scrasamax
August 29, 2006
Hits: 10208
Comments: 26
Ideas: 0
Votes: 12 / 4.583333
Limberlost    Dungeons  (Forest/ Jungle)   (Ecology)

Ages past the Woodking fell into a deep and terrible slumber, and from the fever of his dreams and nightmares the wooden dungeon of Limberlost grew.

CaptainPenguin
July 29, 2006
Hits: 8658
Comments: 11
Ideas: 0
Votes: 7 / 4.214286
House of the White Apes    Dungeons  (Forest/ Jungle)   (Rooms/ Halls)

Deep in Sorilyeshcu, the Cloud Jungle of Ozhun, an evil clan of white apes keeps a malign secret.

ephemeralstability
November 4, 2005
Hits: 6217
Comments: 8
Ideas: 0
Votes: 8 / 3.500000
Ettercaps Traps    Dungeons  (Forest/ Jungle)   (Traps)

Ettercaps (the spindly evil woodfolk) are always good for traps: their pine woods are so dense it’s difficult to see what’s a trap, what’s a branch and what’s an ettercap…

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       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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