They're coming out of the ground, they're coming out of the damn ground, game over man, game over man!!!!
Most criminals who are locked up as a punishment or to await trial are just confined in regular cellblocks or jails, but not all of them. Some are so dangerous that ordinary prisons just will not hold them. Others have secrets that cannot be allowed to be spread, or their crimes are so dreadful that they deserve a greater punishment then normal incarceration or even execution. In yet other cases the ruler had a nasty sense of humour...
The tripwire activated a trap of such ferocity that even the bravest man among us quavered.
"Private documents need protecting? no problem just get a burn box"
Forcing party members into a furnace is fun!
Darn, this hallway is really long…
What’s this round thing on the wall…
A simple, effective dungeon trap that satisfies the requirements to be used several times and without decaying.
Many traps are not designed to kill or maim, but more to disgust or annoy, or even to put a smile on the victim’s face… this is a scroll of such traps.
Traps working the good old mechanical way, through levers, ropes and switches. Included are also the beloved pit traps.
Magical implements that trap the unwary.
Traps for the outside. It is not only the dungeons and ancient tombs that are dangerous.
A collection of traps that are located on doors, doorways and portals of all kinds.
Traps gathered from the remains of a dead site. Honour and enjoy what ingenious traps were created by people unknown…
Glyph and Pylon units are a set of magical mechanism used to create complicated series of puzzling traps.
Fifty steps from the eorlingas/ guided by that which is sinister/ Through dreaming eyes
“I open door number one”
“Watch Out for that… ouch… ”
“Oh look, a glass wall between us and the treasure.”
It is a dusty rune. That should have been their first clue that it was dangerous.
The city of Nausopol is built on stilts. Lots of very sturdy stilts and butresses, of course, because it rises about five hundred feet from the ocean. Even the most terrific of storms is only heard in the city as a distant cacophony of blasts as waves strike the solid stonework fathoms below. It has never been attacked because of its isolation and impregnability.
It's not a place for the faint-hearted: vertigo and sea-sickness are not desirable traits. But when you are standing in the middle of the city there is no way you could tell that you were standing above an ocean, separated only by a gulf of air and a few stones.
A thousand steps lead down from Nausopol to the floating docks. These docks are pitch-coated wooden and can be raised by winches during squalls. Trade with other cities and countries is good: Nausopol is built over a sunken atoll whose minerals are still mined by divers, and it was from this that it originally derived its wealth.
But the principal method of getting to and from the city is by riding the giant sea-eagles which have been captured and bred for that very reason.