Strolen\s Citadel content. 
DungeonsView Golden | HoH | norm
By: Magus of the Citadel

2011-09-02 11:49 AM
Hits: 285
Comments: 4
Ideas: 1

Votes: 4 / 4.000000
The Door of Heaven Dungeons  (Underground)   (Traps)

The door that cannot be reached, the wall that cannot be climbed

By: Infested-jerk

2011-04-29 07:35 AM
Hits: 494
Comments: 4
Ideas: 0

Votes: 4 / 3.500000
The Vattic Trap Dungeons  (Other)   (Traps)

"John. This is your final power. Precognition. Don't you see? The ability to know what is going to happen. And, if you know what is going to happen, then you can stop it."

Often considered only a vicious trap that preys on the fears of its victims, the Vattic Trap harbors an important secret.

By: RGTraynor

2011-03-30 11:07 AM
Hits: 656
Comments: 19
Ideas: 0

Votes: 6 / 3.583333
The Barrows of the Forest Lords Dungeons  (Forest/ Jungle)   (Puzzles)

Here seven great lords lie, slain by treachery by the pariah god Moralis and set into their forgotten tombs to endure torment eternal.

Quest Quest
By: MysticMoon

2011-03-27 08:36 PM
Hits: 529
Comments: 9
Ideas: 0

Votes: 5 / 3.900000
The Lost Imperial City Dungeons  (Plains)   (Rooms/ Halls)

A Five Room Dungeon about finding the Imperial city of The Lost Empire.

By: Michael Jotne Slayer

2011-02-02 10:36 AM
Hits: 1973
Comments: 17
Ideas: 27

Votes: 11 / 5.000000
Golden Sub
The Keep Beneath the Dusky Star Dungeons  (Mountains)   (Rooms/ Halls)

From that silent place fear flows in unseen waves, like white fog. The shadows are many, and the wind breathes cold through the broken battlements and casements. Through it's frowning walls and dark window openings there's a lantern of the spirit which none see by but those who bear it.

Codex Codex
By: Pieh

2010-11-20 11:29 PM
Hits: 348
Comments: 12
Ideas: 0

Votes: 7 / 4.000000
The Gurgleplatt Coven Dungeons  (Swamp)   (Rooms/ Halls)

Welcome to Uhgramudd, you'll never find a more disgusting, remote, fly-ridden, swampy Hell than this. Get in, kill the Lizards, grab the loot, get out. Simple, right?

This is an introductory low-level adventure I use to get familiar with players I meet online, to see if our play styles clash in any way. So far, it has weeded out a few undesirables and scored a few keepers. I am quite satisfied with the layout and have run it multiple times, with slight variations for level/abilities of the player characters.

By: axlerowes

2010-10-20 12:26 PM
Hits: 1368
Comments: 7
Ideas: 0

Votes: 5 / 4.200000
Four 5s (A Puzzle Dungeon) Dungeons  (Underground)   (Puzzles)

A bare bones dungeon concept, you can add the monsters and the treasure al a cart, but the big bads in this crawl are the puzzles.  

A celebration of Strolen's 5555th post.  

By: Infested-jerk

2010-09-18 09:22 AM
Hits: 827
Comments: 13
Ideas: 0

Votes: 6 / 3.333333
A Series of Tubes (Endless fall trap). Dungeons  (Underground)   (Traps)

What do you do when you're endlessly falling?

By: Infested-jerk

2010-09-14 10:18 AM
Hits: 537
Comments: 10
Ideas: 0

Votes: 4 / 3.625000
Recursive Portal Trap Dungeons  (Underground)   (Traps)

Now you're DMing with Portals!

By: Nuchiha101

2010-08-20 05:25 PM
Hits: 641
Comments: 9
Ideas: 0

Votes: 6 / 1.833333
Crossbow Door Trap Dungeons  (Any)   (Traps)

The classical Crossbow Door trap

By: Nuchiha101

2010-08-20 04:15 PM
Hits: 595
Comments: 6
Ideas: 0

Votes: 4 / 2.000000
Thunderstone Door Trap Dungeons  (Any)   (Doors)

The ' Thunderstone Door Trap ', a nice mix of doors, traps, and Thunderstones!

By: Blydden

2010-08-15 04:36 AM
Hits: 948
Comments: 21
Ideas: 0

Votes: 5 / 3.700000
Animated Doorknob Dungeons  (Underground)   (Traps)

It sure looks like a normal doorknob...Wait a second...Did it just move?!
 

By: Cressida

2010-08-09 09:29 AM
Hits: 2830
Comments: 8
Ideas: 0

Votes: 6 / 3.416667
Painted Minotaur Room Dungeons  (Any)   (Puzzles)

Painted walls and a shadowy figure ... how can these insubstantial elements open that all-too-solid door?  A locked-room puzzle with multiple solutions!

By: Drackler

2010-07-22 09:36 PM
Hits: 467
Comments: 6
Ideas: 0

Votes: 6 / 3.250000
Halls of Dancing Flutes Dungeons  (Mountains)   (Rooms/ Halls)

 In local legend, the Halls are fairly old, with stories of people disappearing going back for hundreds of years, said to be taken by the Faeries. In actuality, the Halls are much older.

By: slartibartfast

2010-07-17 07:35 PM
Hits: 596
Comments: 8
Ideas: 0

Votes: 5 / 4.400000
Eustacius: the demiplane of twisted dreams Dungeons  (Other)   (Rooms/ Halls)
As far as demiplanes go, Eustacius is not very large. It is more of a plane of thought, rather than
physical substance; a set of several dozen realms which are interconnected by concepts rather
than actual pathways.
By: Nafar

2010-04-26 10:31 AM
Hits: 1712
Comments: 8
Ideas: 0

Votes: 4 / 3.000000
30 devious traps Dungeons  (Any)   (Traps)

 

The tripwire activated a trap of such ferocity that even the bravest man among us quavered.

By: malisonxpert

2010-03-02 01:24 PM
Hits: 1046
Comments: 6
Ideas: 0

Votes: 6 / 3.833333
"Knock First" Door Trap Dungeons  (Any)   (Doors)

Tired of kicking down dugeon doors?  This one kicks back.

By: malisonxpert

2010-02-25 10:49 AM
Hits: 1162
Comments: 7
Ideas: 0

Votes: 5 / 3.700000
Chapel Pipe Organ Dungeons  (Underground)   (Puzzles)

A tricky-ish puzzle that will work for both low and high level players.

By: celticring

2010-02-16 06:14 PM
Hits: 769
Comments: 6
Ideas: 0

Votes: 6 / 2.750000
Burn Box Dungeons  (Any)   (Traps)

"Private documents need protecting? no problem just get a burn box"

 

By: Kommander

2010-01-11 06:30 PM
Hits: 813
Comments: 10
Ideas: 0

Votes: 9 / 3.222222
Baked Adventurer Anyone? Dungeons  (Any)   (Traps)

Forcing party members into a furnace is fun!

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Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.
By: MoonHunter | UpVote