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By: Kassil

2008-03-24 08:15 PM
Hits: 2177
Comments: 7
Ideas: 0

Votes: 4 / 4.375000
Races of Kuramen Articles  (Resource)   (Gaming - Genre)

The races of Kuramen are a strange lot, descending down a long lineage from the First Race; prone to dramatic evolutions and born to a world divided, each does the best it can to survive.

By: Kuseru Satsujin

2008-03-11 08:58 PM
Hits: 2927
Comments: 8
Ideas: 0

Votes: 7 / 4.214286
Creating Martial Art Styles Articles  (Resource)   (Game Mastering)

Some guidelines on making workable martial art styles within a game.

By: Kuseru Satsujin

2008-03-11 10:24 AM
Hits: 3295
Comments: 9
Ideas: 0

Votes: 6 / 4.083333
Cult Generation Articles  (Campaign)   (Game Mastering)

Twenty questions to help create a cult.

Codex Codex
By: Pariah

2008-03-10 01:34 PM
Hits: 5058
Comments: 12
Ideas: 5

Votes: 3 / 3.666667
Nature's Toll - Weathering and Decay Articles  (Resource)   (Gaming - In General)

Do not gather and heap up and store for yourselves treasures on earth, where moth and rust and worm consume and destroy, and where thieves break through and steal. Matthew 6:19 KJV

By: Kuseru Satsujin

2008-03-10 10:43 AM
Hits: 2040
Comments: 11
Ideas: 0

Votes: 6 / 3.916667
Fantasy Land Ownership Articles  (Rules and Advice)   (Game Mastering)

Advice on how to handle land ownership in fantasy settings.

By: Scrasamax

2008-02-17 02:04 PM
Hits: 2630
Comments: 6
Ideas: 0

Votes: 2 / 4.250000
A boring factual retelling of the complete history of the world Articles  (Setting Building)   (Game Mastering)

A boring factual retelling of the complete history of the world

By: Scrasamax

2008-01-31 04:19 AM
Hits: 6460
Comments: 14
Ideas: 10

Votes: 5 / 4.000000
Temple of the Stillborn Articles  (Fiction)   (Gaming - In General)

The inanimate remnants and dry husks of ideas left stillborn.

By: Spark

2008-01-07 02:20 AM
Hits: 2222
Comments: 7
Ideas: 0

Votes: 4 / 3.375000
God of the Forests, Lord of the Hunt Articles  (Fiction)   (Gaming - In General)

In a clearing in a long-lost wood, it was morning.

By: Stephie

2008-01-05 02:24 AM
Hits: 5020
Comments: 14
Ideas: 8

Votes: 11 / 4.227273
Ways a DM Can Stall an Adventure Articles  (Humor/ Editorial)   (Game Mastering)

Have you ever been in a position where you needed a quick break but your players were too ancy to break as well?

By: Kassil

2008-01-04 04:30 PM
Hits: 4449
Comments: 10
Ideas: 6

Votes: 4 / 4.250000
101 Components of Alchemy Articles  (Resource)   (Game Mastering)

Potions and other alchemical concoctions are often no more than funny-colored water in a bottle; what of the strange and unusual components used to craft these marvelous items?

By: MoonHunter

2007-12-29 08:44 PM
Hits: 2250
Comments: 7
Ideas: 0

Votes: 4 / 4.250000
MoonHunter's Top Tips for 2007 Articles  (Rules and Advice)   (Gaming - In General)

Another year, another set of tips.

By: MoonHunter

2007-12-25 01:27 AM
Hits: 1437
Comments: 1
Ideas: 0

Votes: 1 / 4.000000
Black Christmas Rules v1 Articles  (Rules and Advice)   (Gaming - Genre)

This Christmas game concept is infectious. So lets say some monsters from somewhere else try to destroy Christmas (actually they are destroying humanity, Christmas was just incidentally the day). So of course the Elves will stop them. And what about some other mythics?" This is the rule set I created in about three hours.

By: MoonHunter

2007-12-25 12:56 AM
Hits: 5305
Comments: 11
Ideas: 0

Votes: 4 / 4.000000
Black Christmas the Campaign Articles  (Campaign)   (Game Mastering)

It is December 24th. People around the world are doing last minute shopping, traveling, and getting their work done. The world is filled with moments of joy and amusement as the world is desperately getting ready for a joyous holiday (or going to the movies or Chinese food w/ the family… depending on the tradition).

Then, the Gates open and the world changed. Mythics began to appear. However, out of the gates, yes those magical gates, out pours death and mayham into the Malls and Streets. They don’t have a name, nor do they give one. Some call them demons, aliens, or experiments; others just call them Monsters. The Elfs, they call them Grinches. 

Continued Below...

By: Michael Jotne Slayer

2007-12-18 11:04 AM
Hits: 2572
Comments: 8
Ideas: 0

Votes: 5 / 3.800000
PC's- Goals and Morals Articles  (Character)   (Players)

Different aspects of forging your Player Character- Geography and Goals. Enjoyable for Players and Gamemasters alike.

By: Michael Jotne Slayer

2007-12-18 10:50 AM
Hits: 4514
Comments: 2
Ideas: 0

Votes: 2 / 4.000000
Developing PC's Articles  (Character)   (Players)

Advice for players on different ways of fleshing out and developing the Player Characters.

Codex Codex
By: Michael Jotne Slayer

2007-12-17 08:17 PM
Hits: 1699
Comments: 8
Ideas: 0

Votes: 5 / 4.000000
PC's- Family and Friends Articles  (Campaign)   (Players)

An article for GM’s and players alike upon the matter of the family and friends of the players.

By: Michael Jotne Slayer

2007-12-10 08:53 PM
Hits: 4757
Comments: 16
Ideas: 12

Votes: 11 / 4.409091
Playtesting Articles  (At Table)   (Game Mastering)

This is where the citadellians share and collect our tales of playtesting each others submissions.

By: Stephie

2007-12-10 03:45 PM
Hits: 7030
Comments: 17
Ideas: 0

Votes: 13 / 4.653846
Court Etiquette: Do's and Don'ts Articles  (Resource)   (Gaming - In General)

When dealing with nobility and court settings, players can sometimes skip the roleplay aspect and jump straight to behavior such as, "I bow, greet all in the court, and ask the duke for his assistance."  While in most scenarios this type of action is sufficient, taking it a step further can enhance gameplay (or maybe even manipulate a plotline).

By: Michael Jotne Slayer

2007-11-08 06:28 PM
Hits: 1846
Comments: 6
Ideas: 0

Votes: 3 / 3.833333
Healing Herbs Articles  (Resource)   (Gaming - In General)

A collection of healing Herbs.

By: Michael Jotne Slayer

2007-11-08 09:47 AM
Hits: 9787
Comments: 17
Ideas: 19

Votes: 7 / 4.142857
Landscape Description Articles  (Resource)   (Game Mastering)

The landscape is a product of nature’s own processes and humanoid activities troughout centuries or millenia.
How can we capture this in our stories, and deliver vivid and semi authentic descriptions?

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The Dodge DynaMax is a rare care, coming at exactly the wrong time in history. The End of the muscle car era was nigh, and the market was already filled out with GTOs, Mustangs, Camaros, Chevelles, Novas and a dozen other high performance poor handling vehicles. The DynaMax had a plan to dominate the market with a combination of factory turbochargers and a complex eight speed gearbox. The machine was planned to triumph over the human driver element. What ended up happening was excess costs and mechanical issues saw the turbochargers removed and replaced with a conventional supercharger, and the eight speed transmission ended up being the bane of the car's existence. More DynaMaxes were destroyed or totalled by transmission failures than anything else. The car remains an ugly and ambitious reminder of a day gone by
By: Scrasamax | UpVote