Quick effective tips on making adventure design and gming a little easier.
An evaluation of the limited advancement of technology in standard genre fantasy.
Ruminations on the role of Magic and Food.
Sticks.. vines.. simple engineering… hut! Coconut… scry magic.. Radio!!
Laser Pistol: "Sears $49.99"
Moonhunter ~ commenting on guns versus swords
A rare and localized school of contagion magic. An offshoot of Entwining.
What traditions or habits does your gaming group have?
I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.
In the game of paranoia, the damage tables for falls lists heights up to ‘orbital’
This a post apocalypse adventure/horror novel, the prologue of which I’m putting up here and will be updating with further chapters.
Rated R for graphic violence and some profanity.
An article that debates the matters of childhood in fantasy RPG’s in relation to the Player Characters.
It comes slowly, making it’s
Way toward you, a look of
Hunger could be seen In its eyes…
This feeling grows inside you, this feeling like an eternal flame. Something that makes you want to wake up in the morning, but one that wont let you sleep.
A modern day horror story focused around an (supposedly)abandoned insane asylum
A Sci-fi tale surrounding a Earth force captains first command and battle against an unknown alien race.
This is the first 2 1/2 chapters of my on going Battlefield promotion novella, I have attempted to blend third and first person writing together in a smooth natural fashion, and strived to keep true to the details of space as it’s understood by modern astronomy today.
It may be a bit slow to pick up the pace in the beginning, but it does gain momentum.
For those who are curious I’d consider this story to be rated PG-13 or R due to descriptive violence.
30+ Burial Customs for building cultures
It is pitch black. You are likely to be eaten by a grue.
The Players… you know, those other people hanging out with the game masters/ dungeon masters/ keepers/ referees
You just lost The Game.
"He travels the seas looking for what cant be found. To his love his heart is still bound"
Magic is like alcohol, the more that is used, the more it causes a hangover later on and the less judgement one has when using it. If one waits a while after casting a spell, things "detoxify." A cantrip or two is like a sip of weak beer, whilst a large creation spell is like a bottle of vodka. Cast something too big and you can die from magic intoxication.