I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.
The Zombie Strain, as the infection was most commonly known, was actually identified as PrP-1174, a prion.
How does a given species become intelligent? Why does one turn from somewhat smart to actually sentient, and another doesn't? What is the magic formula, if there is one?
This is an editted version of an article I did many years ago covering the basic information about sake.
It is easy to forget in our fast paced globally connected world what the reality of village life would have been like.
GMs definitely need to enforce strict "in character" play, eliminate "across the table" chatter, and by doing so - set the scene for an awesome role-play experience!
Tips on posting and writing in general
tips on posting Systems (part of the Codex Posting Advice)
tips on posting Societies (part of the Codex Posting Advice)
tips on posting Locations (part of the Codex Posting Advice)
A Codex for tips about posts in the various categories
Diseases. Incomplete and currently abandoned
The greatest book ever written! HA-HA!
Be it a tank, mech, aircraft, or warship, the same basic rules apply for writing speculative fiction about them.
In the World of Star Trek," authored by David Gerrold, Gene Roddenberry explains how a central character trying to solve one or more needs builds drama into any type of story.
A few ways to handle PCs navigating a maze within your games.
Food of the gods.
How to make combat interesting and more than: "Well, I’m going to hit him with my sword."
Inspiration comes from strange places
Mistakes were made, people will be held accountable
A group of humans living in a mountainous area have spent generations mining, drinking home made liquor, and generally not spreading the gene pool around enough. The end result is a sub-race of humans who no longer have necks, rather their heads protrude from the upper portion of the torso between the shoulders. They have beards, and lacking the ability to turn their heads, can only see what they are directly facing. They are simple and to the point, and direct to the point of bluntness.