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manfred
August 23, 2007
Hits: 2963
Comments: 2
Ideas: 4
Votes: 2 / 3.500000
Kung-Fu Training Techniques    Articles  (Humor/ Editorial)   (Gaming - Genre)

"Yes, my kung-fu is strong. You wouldn’t believe how hard it is to learn this style…"

Siren no Orakio
August 6, 2007
Hits: 3677
Comments: 13
Ideas: 0
Votes: 8 / 4.000000
Basic Nanotechnology Primer    Articles  (Resource)   (Gaming - Genre)

Nano-technology - Not Sufficiently Advanced, as per the Arthur C. Clarke gold standard of sufficiently advanced technology.

Chaosmark
July 21, 2007
Hits: 4331
Comments: 6
Ideas: 0
Votes: 2 / 4.000000
Plot Generation    Articles  (Scenario)   (Game Mastering)

You can have a world, you can have players. They might have even made characters that were so beautifully crafted that you cried when reviewing them. But if you don’t have a plot, your game ain’t goin’ nowhere.

Siren no Orakio
July 19, 2007
Hits: 3862
Comments: 15
Ideas: 0
Votes: 10 / 4.450000
On the Construction of Swords    Articles  (Resource)   (Gaming - In General)

The proper names and descriptions of a sword’s parts.

Scrasamax
July 9, 2007
Hits: 40938
Comments: 7
Ideas: 1
Votes: 6 / 3.750000
The Other 30s    Articles  (Other Gaming)   (Gaming - In General)

Those other lists of 30

manfred
June 18, 2007
Hits: 7012
Comments: 24
Ideas: 10
Votes: 4 / 4.500000
Terraforming    Articles  (Resource)   (Gaming - Genre)

"...a process of planetary engineering, specifically directed at enhancing the capacity of an extra-terrestrial planetary environment to support life. The ultimate in terraforming would be to create an uncontained planetary biosphere emulating all the functions of the biosphere of the Earth, one that would be fully habitable for human beings."

Scrasamax
June 10, 2007
Hits: 4742
Comments: 7
Ideas: 4
Votes: 4 / 3.750000
Mountaineering Terms    Articles  (Resource)   (Gaming - In General)

A primer for mountaineering and a glossary of mountain climbing related terms.

Corinth
June 6, 2007
Hits: 3026
Comments: 12
Ideas: 0
Votes: 8 / 3.000000
The Great and Terrible Awe-Inspiring Powers of Math?    Articles  (Humor/ Editorial)   (Gaming - In General)

The TRUE origins of Magic, and dont even get me started on Prophecy.

manfred
June 1, 2007
Hits: 1456
Comments: 0
Ideas: 0
No votes
Worlds versus Planets    Articles  (Humor/ Editorial)   (Gaming - In General)

So what is the difference between worlds and planets?

manfred
May 17, 2007
Hits: 4569
Comments: 16
Ideas: 8
Votes: 7 / 4.357143
So my characters have a pile of gold...    Articles  (Resource)   (Game Mastering)

Was the treasure horde too large? Or the employer too generous? Ohhh, there are so many ways of depriving heroes of their more or less deserved wealth.

MindForge
May 16, 2007
Hits: 2484
Comments: 7
Ideas: 1
Votes: 4 / 2.750000
The War Campaign    Articles  (Resource)   (Game Mastering)

War is a constant in many RPG’s. I believe that I have done enough war based adventures and campaigns that I might as well share some ideas and open the stage for others to share their thoughts.

MindForge
May 10, 2007
Hits: 2664
Comments: 10
Ideas: 0
Votes: 7 / 3.214286
Radiation Sickness    Articles  (Resource)   (Game Mastering)

Radiation sickness is a serious matter and I wanted to address it after noticing it in a post. I have created 10 severities of exposure and detailed what happens during each.

manfred
May 4, 2007
Hits: 7106
Comments: 18
Ideas: 21
Votes: 6 / 4.500000
Undead Economy    Articles  (Resource)   (Gaming - In General)

The lowly Undead cannot be a true replacement for a living well-motivated workforce. But Undead do not tire, they do not have moods (well none worth marking), they do not require pay or lunchbreaks, and can work 24/7, if properly controled. So until activists start to fight for Undead rights, they are an interesting option.

Murometz
April 20, 2007
Hits: 8190
Comments: 22
Ideas: 23
Votes: 10 / 4.300000
Short and Sweet    Articles  (Campaign)   (Game Mastering)

Spare me your Epics!

Scrasamax
March 26, 2007
Hits: 4988
Comments: 13
Ideas: 0
Votes: 9 / 3.888889
Warship Classes    Articles  (Resource)   (Gaming - Genre)

A brief list of warship types and their identification

Scrasamax
March 25, 2007
Hits: 7183
Comments: 22
Ideas: 2
Votes: 13 / 4.115385
Game Cliches    Articles  (Humor/ Editorial)   (Gaming - In General)

...and why they should be avoided like the plague.

Wulfhere
March 14, 2007
Hits: 34147
Comments: 9
Ideas: 0
Votes: 8 / 3.937500
Legacy of the Pharaohs    Articles  (Resource)   (Game Mastering)

Ancient Egypt, Land of the Pharaohs:  What will you find among the eternal sands?

MoonHunter
January 12, 2007
Hits: 6931
Comments: 13
Ideas: 4
Votes: 5 / 4.100000
Worksheet Settings    Articles  (Setting Building)   (Game Mastering)

One of the most powerful tools found in the World Building 102b article is the Worksheet. Here is a place to put the settings you might make with them.

MoonHunter
November 30, 2006
Hits: 12409
Comments: 6
Ideas: 2
Votes: 4 / 4.000000
Against the Storms - The Kerren Setting    Articles  (Campaign)   (Game Mastering)

For hundreds of years colonist from Earth have lived on Kerren.  They came to Karren to live a simplier peaceful life. A pity that dream never materialized. 

Kerren is a world in an age of Saurians.  Giant megafauna live among huge trees. Smaller saurians and giant insects live in their shadows.  The Humans live in Clusters, walled cities usually along cliffs, to protect themselves. 

Kerren is a world of little metal.  The colonists expected resources to maintain a minimal level of technology.  Those resources did not exist or were unobtainable given their tools.  They adapted to the materials they had.

In short their life was simplier, but it was not peaceful. 

Zhan are extradimensonal blobs that fall from rifts caused by electrical storms.  Zhan infect living things, twisting them into rampaging monsters.  If Kerren was not dangerous enough, now “things” roamed the lands.

However, the Colonists found allies on Kerren- The Dragons. Working with this native animal species, The Ryders defend their people.  Riding their dragons they destroy Zhan as they fall before they can contaminate the world, remove Zhani monsters in Grey Zones, and wrangle Mega Fauna and Jumpers. Together with their Dragons, Ryders help build and maintain the colony.

MoonHunter
November 17, 2006
Hits: 4542
Comments: 6
Ideas: 0
Votes: 4 / 3.750000
MoonHunter's Top Tips for 2006    Articles  (Rules and Advice)   (Gaming - In General)

Another year, another List. I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. These are this year’s ten most common pieces of gaming advice I have given out.  They should be useful to you to some level.

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Random Idea Seed View All Idea Seeds

       By: ephemeralstability

THE GNOMES OF UDNALOR: Part II

Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.

There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp


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