Multi-session summary a-go-go.
A very brief set of guidelines for writing material in or for the Cosmic Era setting
A perfect example of my players thinking of something being better than my current plan happened tonight.
The Group Arrives in Cranson. Intrigue follows.
Programs, HoloFeeds, and S3 Sims from the Cosmic Era
Session 10 won't get a summary due to lack of action. NOW WITH BONUS SESSION 12 ACTION!
Stuff happened. Now I have plotting to do.
My players continue to do things instead of infiltrating the party...
Things get seedy
A short fiction
One of the events regularly overlooked in the history of the Cosmic Era is the Population Contraction that was concurrent with the Second Dark Age.
Rain slowly builds, thunder and lightning continue to roll in. Road muddies, horse/wagon getting stuck in the mud. Thunder strikes coinciding with a deep hole a horse just walked in, horse panics, breaks its leg (maybe just sprain?). Horse is decompacitated and the rain just went from pouring to an all out monsoon. Shelter needs to be found, horse needs to be taken care of, covered in mud, add the posibility of items being lost to the confusion with the wind and dealing with spooked animals.