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Scrasamax
January 3, 2015
Hits: 294
Comments: 4
Ideas: 0
Votes: 1 / 4.500000
30 Military Vehicle Flaws    Articles  (Rules and Advice)   (Gaming - Genre)

Extracted from the 30 Mecha Design Flaws submission. Edited and reconfigured as a setting neutral piece for use in military aspected settings and most if not all flaws can be used on any vehicle or large piece of hardware.

Aramax
January 2, 2015
Hits: 387
Comments: 13
Ideas: 5
Votes: 3 / 3.166667
31 years IRL(33 ish!) of my Mysantia Campaign    Articles  (Campaign)   (Game Mastering)

A study of my VERY long running game. A work in progress that will prob never be finished

10/81 - 1/14 RIP

Moonlake
January 1, 2015
Hits: 177
Comments: 4
Ideas: 0
Votes: 1 / 5.000000
The Return of the White Deer- Chapter 10    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Moonlake
December 31, 2014
Hits: 153
Comments: 6
Ideas: 0
Votes: 1 / 5.000000
The Return of the White Deer- Chapter 9    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Moonlake
December 27, 2014
Hits: 162
Comments: 11
Ideas: 1
No votes
The Return of the White Deer- Chapter 8    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Moonlake
December 20, 2014
Hits: 178
Comments: 8
Ideas: 1
No votes
The Return of the White Deer- Chapter 7    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Moonlake
December 19, 2014
Hits: 184
Comments: 2
Ideas: 1
No votes
The Return of the White Deer- Chapter 6    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Moonlake
December 18, 2014
Hits: 195
Comments: 0
Ideas: 0
No votes
The Return of the White Deer    Articles  (Fiction)   (Gaming - Genre)

A Codex to hold all Chapters of my novel together in one place and show some of the behind-the-scenes work I had done on it

Moonlake
December 15, 2014
Hits: 179
Comments: 2
Ideas: 1
Votes: 1 / 4.000000
The Return of the White Deer- Chapter 5    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Cheka Man
December 15, 2014
Hits: 245
Comments: 6
Ideas: 1
Votes: 4 / 3.625000
27/30 Bad Things about Treasure    Articles  (Humor/ Editorial)   (Gaming - In General)

So your PCs have won their quest, be it slaying a mighty dragon with a magical weapon of old, beating a crime boss, or vanquishing a mighty wizard or wight, and they have taken possession of the treasure. Chest after chest of gold and silver coins, gold bars, and every kind of jewel and gemstone is theirs for the taking. If they are not careful, they may find that their trouble has only just begun.

Stork
December 14, 2014
Hits: 231
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
A simple start for a new dungeon    Articles  (Scenario)   (Game Mastering)

Have a dungeon that could fit anywhere? Want to get the heroes there in a hurry? Try this.

Moonlake
December 13, 2014
Hits: 190
Comments: 4
Ideas: 1
No votes
The Return of the White Deer- Chapter 4    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Moonlake
December 13, 2014
Hits: 230
Comments: 9
Ideas: 1
No votes
The Return of the White Deer- Chapter 2    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Moonlake
December 13, 2014
Hits: 256
Comments: 9
Ideas: 2
Votes: 1 / 4.000000
The Return of the White Deer- Chapter 1    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Moonlake
December 13, 2014
Hits: 215
Comments: 13
Ideas: 1
Votes: 1 / 4.500000
The Return of the White Deer- Prologue    Articles  (Fiction)   (Gaming - Genre)

A new-school fantasy novel based on my Crunalan society of the Dragon Empire setting and various historical characters whose stories have been mangled up by the author’s imagination. Most critical readers welcomed!

Ted
December 13, 2014
Hits: 174
Comments: 4
Ideas: 0
Votes: 1 / 3.000000
Why is Ireland such a Hotspot for Supernatural Activity?    Articles  (Campaign)   (Game Mastering)

I can explain! Really! (Note: This is for my Demon Hunting Campaign set in 1640's Ireland, so here be campaign specific dragons.)

SamVDW
November 27, 2014
Hits: 426
Comments: 14
Ideas: 1
Votes: 10 / 4.450000
101 Player Character Quirks    Articles  (Character)   (Players)

Character quirks can be little exercises in roleplaying that make things fun for the player. They can also have major game implications if the character is faced with a dilemma where two of their values come in conflict. Here are 101 player character quirks that can be used in many different types of settings. These quirks vary from small quirks (small effect on game play) to big quirks (potentially large effect on game play).

Silveressa
November 24, 2014
Hits: 317
Comments: 12
Ideas: 1
Votes: 9 / 4.277778
Swamps 101    Articles  (Regional)   (Swamp)

The classic swamp, filled with a purveying dampness and faint mist. Clouds of buzzing biting insects drift over vast expanses of soggy marsh and brackish water. Lone trees tilt towards the sky, struggling against the purveying rot.

Swamplands are a unique environment and therefore offer you unique game play options.

This article will give you ideas on how to bring your swamps to life and make the most of these interesting settings - regardless of how powerful the PCs are.

Moonlake
November 23, 2014
Hits: 263
Comments: 4
Ideas: 0
Votes: 3 / 5.000000
30 Chinese Archaic Names    Articles  (Resource)   (Gaming - In General)

An companion to my 101 Chinese Modern Names sub, but for an ancient setting. This is an etymology centred piece with more extended entries compared to the earlier one which is in list form. Spelling is based on Mandarin unless otherwise indicated (the other variation offered is Cantonese which is easier to pronounce given that it is spelt from the English alphabet, at least the HK version that I’m using, rather than the Chinese pinyin)

axlerowes
November 16, 2014
Hits: 165
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
'Cooked Barbarians' or 'By The Sword or By The Coin'    Articles  (Fiction)   (Players)

On his thirty-fifth birthday Akribus paid a wealth of coin for the greatest weapon ever forged by men or Gods.

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Random Idea Seed View All Idea Seeds

       By: ephemeralstability

The city of Nausopol is built on stilts. Lots of very sturdy stilts and butresses, of course, because it rises about five hundred feet from the ocean. Even the most terrific of storms is only heard in the city as a distant cacophony of blasts as waves strike the solid stonework fathoms below. It has never been attacked because of its isolation and impregnability.

It's not a place for the faint-hearted: vertigo and sea-sickness are not desirable traits. But when you are standing in the middle of the city there is no way you could tell that you were standing above an ocean, separated only by a gulf of air and a few stones.

A thousand steps lead down from Nausopol to the floating docks. These docks are pitch-coated wooden and can be raised by winches during squalls. Trade with other cities and countries is good: Nausopol is built over a sunken atoll whose minerals are still mined by divers, and it was from this that it originally derived its wealth.

But the principal method of getting to and from the city is by riding the giant sea-eagles which have been captured and bred for that very reason.

Ideas  ( Locations ) | September 24, 2002 | View | UpVote 1xp


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