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Dossta
September 28, 2012
Hits: 1666
Comments: 9
Ideas: 3
Votes: 8 / 3.937500
101 Useless or Trivial Super/Mutant Powers    Articles  (Character)   (Players)

In a world where mutant powers are real, not everyone can be a Storm, Cyclops or Wolverine.  Here's a list of super powers for those who were a little less lucky.  They probably won't want to be sharing them anytime soon.

chilled
June 4, 2012
Hits: 1115
Comments: 5
Ideas: 1
Votes: 2 / 3.500000
Current Characters    Articles  (Character)   (Players)

A collection of everyone's current characters!

Raptyr
November 28, 2011
Hits: 1131
Comments: 9
Ideas: 0
Votes: 7 / 3.285714
Deck the . . . Dungeon?    Articles  (Humor/ Editorial)   (Players)

A delectable chrismas classic - Now with mayhem!

axlerowes
November 1, 2010
Hits: 6566
Comments: 18
Ideas: 0
Votes: 9 / 2.777778
Romantic Love    Articles  (Character)   (Players)

Love and the pursuit of love makes up a huge part of a person’s life, but it is often absent from game-play. Love is also often seen as a player‘s choice, but in drama and mythology love is often something that grips a character and can inspire them or cripple them.  Perhaps love should affect a character’s dice roles and perception of reality. 

Nafar
May 31, 2010
Hits: 1303
Comments: 6
Ideas: 0
Votes: 1 / 1.500000
Land of Lordor    Articles  (Fiction)   (Players)

A short story I created in 15 days for NanoWrimo set in a fantasy setting.

Michael Jotne Slayer
May 18, 2008
Hits: 3799
Comments: 9
Ideas: 0
Votes: 7 / 4.357143
PC's- Childhood    Articles  (Humor/ Editorial)   (Players)

An article that debates the matters of childhood in fantasy RPG’s in relation to the Player Characters.

kalabar
May 14, 2008
Hits: 2035
Comments: 4
Ideas: 0
Votes: 2 / 1.000000
A feeling that can't be Forgotten    Articles  (Humor/ Editorial)   (Players)

This feeling grows inside you, this feeling like an eternal flame. Something that makes you want to wake up in the morning, but one that wont let you sleep.

Michael Jotne Slayer
December 18, 2007
Hits: 4090
Comments: 9
Ideas: 0
Votes: 5 / 3.800000
PC's- Goals and Morals    Articles  (Character)   (Players)

Different aspects of forging your Player Character- Geography and Goals. Enjoyable for Players and Gamemasters alike.

Michael Jotne Slayer
December 18, 2007
Hits: 5651
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Developing PC's    Articles  (Character)   (Players)

Advice for players on different ways of fleshing out and developing the Player Characters.

Michael Jotne Slayer
December 17, 2007
Hits: 2981
Comments: 10
Ideas: 0
Votes: 6 / 4.083333
PC's- Family and Friends    Articles  (Campaign)   (Players)

An article for GM’s and players alike upon the matter of the family and friends of the players.

the Wanderer
November 12, 2006
Hits: 2972
Comments: 2
Ideas: 0
Votes: 2 / 3.250000
The continuing tale of the Bard    Articles  (Rules and Advice)   (Players)

As promised, the continuing tale…

the Wanderer
November 7, 2006
Hits: 8173
Comments: 10
Ideas: 0
Votes: 6 / 4.250000
So you wish to be a Bard....    Articles  (Rules and Advice)   (Players)

Thoughts of the true Bard…

ScorpionJinx
January 10, 2006
Hits: 10277
Comments: 25
Ideas: 0
Votes: 14 / 4.142857
How to be a better critic!    Articles  (Rules and Advice)   (Players)

Critiques and critics are a necessary evil. Now before anyone gets riled up, let me explain. No one likes to have their ideas picked apart. But we put our selves out there and hope for the best. Here are some tips on being a better critic.

Ancient Gamer
October 27, 2005
Hits: 6434
Comments: 18
Ideas: 8
Votes: 12 / 4.041667
Social Tricks for the GM    Articles  (Humor/ Editorial)   (Players)

This is devoted to those common problems facing a GM. How do you get enough players? What do you do when there is a bad atmosphere within the group?

Everyone, please post those tips and tricks that come to mind. There is no one true solution. Different GMs, different solutions.

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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