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By: MoonHunter
2005-11-26 10:57 AM
Hits: 8811
Comments: 14
Ideas: 0

Votes: 4 / 4.250000
Running Tactical Scenes at Lightning Speeds with Many Players Articles  (Rules and Advice)   (Game Mastering)

Action sequences in movies are fast, furious, and over all to fast.  They are exciting moments that most gamers are looking forward to.  Yet combat in most games is slow, ponderous, and takes up much game time. Gamers tend to blame the game systems. It is not the System, it is the group.

By: MoonHunter
2005-11-25 02:23 AM
Hits: 6277
Comments: 16
Ideas: 0

Votes: 7 / 3.642857
Everything I Learned About Raising Children I Learned From Gaming Articles  (Humor/ Editorial)   (Game Mastering)

When my first born came into the world, my gaming life skidded to a halt. However, in a strange way, my gaming life continued.

By: MoonHunter
2005-11-25 02:16 AM
Hits: 4194
Comments: 11
Ideas: 0

Votes: 6 / 4.333333
The Crawl, Doing It the Cinematic Way Articles  (Rules and Advice)   (Game Mastering)

I am not a normal fantasy GM. If a player is delving through a dark tomb searching for loot in my campaign, he is probably on a fruitless quest. I dislike the dungeon crawl. I have since the earliest years of DnD. I mean where in Tolkein did they really crawl through a dungeon or other tomb/ place of mystery?

By: MoonHunter
2005-11-25 02:06 AM
Hits: 15445
Comments: 22
Ideas: 2

Votes: 9 / 4.666667
Gamer's Dictionary of Measurements Articles  (Resource)   (Game Mastering)

The world is full of different measurement systems. Some are old, some new, some obvious, some obscure. Each one is important enough to some group of people to be codified and passed down through the years. These are the ones that might be useful for gamers.

By: Iain
2005-11-25 01:47 AM
Hits: 17749
Comments: 12
Ideas: 6

Votes: 5 / 4.400000
Systems of Measurement Articles  (Resource)   (Game Mastering)

Systems of measurement might not sound like the most interesting of things, but they can be used to good effect in a role play campaign. There are three main ways I can think of: 1) Adding colour; 2) Culture shock and 3) Archaic systems.

By: Siren no Orakio
2005-11-23 12:50 PM
Hits: 4992
Comments: 12
Ideas: 0

Votes: 7 / 3.928571
Creeds Articles  (Setting Building)   (Game Mastering)

While we’re talking about the subject of constructing religions, I’d like to bring up the concept of the Creed. The creed is nothing more than a simple statement of the religion’s beliefs, meant to be recited. If you cannot write a creed for your monotheistic religion, it probably needs work on internal consistency. Creed examples:

By: MoonHunter
2005-11-22 11:58 PM
Hits: 21751
Comments: 12
Ideas: 6

Votes: 4 / 4.375000
Wild West - A Genre Untapped Articles  (Resource)   (Game Mastering)

Of all the published roleplaying games, we have a huge number of fantasy games, a good number of sci-fi games, a smattering of modern and modern variation games, but very few of anything else. The Western is an Epic Genre in the bookstore. There are shelves and shelves of them, nearly as many as the science fiction section (minus Star Trek and Star Wars books). You would think it would be popular. There are only a piddling number of western games, and none are very successful.

By: draco aardvark
2005-11-22 10:52 PM
Hits: 4930
Comments: 19
Ideas: 0

Votes: 3 / 1.833333
Why I don't want to modify Elves and Dwarves Articles  (Humor/ Editorial)   (Game Mastering)

My issue with modifying/removing dwarves and elves is that the PC’s may want to play them.

By: MoonHunter
2005-11-22 01:58 AM
Hits: 10100
Comments: 9
Ideas: 2

Votes: 2 / 4.250000
Hey, Cool! An Ice Age. Articles  (Setting Building)   (Game Mastering)

Do you ever give ice ages a thought?

By: MoonHunter
2005-11-18 02:35 PM
Hits: 4985
Comments: 4
Ideas: 5

Votes: 4 / 4.625000
WWMWBI - If a New Form of Magic Occured Articles  (Resource)   (Game Mastering)

Yesterday, new magic appeared upon your world. What happens next.

By: MoonHunter
2005-11-18 02:29 PM
Hits: 4968
Comments: 4
Ideas: 7

Votes: 3 / 3.666667
WWMWBI - If Magic as Your People Know It Stopped Working? Articles  (Resource)   (Game Mastering)

Magic should be just another form of technology, a means to do things.  In most games, it is nothing more than another weapon. Others utilize it as a tool of everyday life.

By: Scrasamax
2005-11-18 02:15 PM
Hits: 4519
Comments: 6
Ideas: 6

Votes: 2 / 4.250000
WWMWBI - Genuine Anagathics Were Available Articles  (Resource)   (Game Mastering)

The desire for immortality is a common one, given our innate fear of death. We share the same desire for immortality of our characters. Potions of immortality are often fakes, while spells of unending life invariably turn the caster into a vampire, or a liche or some other evil creature.

By: Kinslayer
2005-11-18 02:12 PM
Hits: 2551
Comments: 2
Ideas: 1

Votes: 2 / 4.750000
WWMWBI - Invaders on The Shore Articles  (Resource)   (Game Mastering)

... some invaders come full-force, and are a previous unknown to the current inhabitants.  Either way, the world will change.

By: MoonHunter
2005-11-18 02:06 PM
Hits: 3152
Comments: 5
Ideas: 3

Votes: 3 / 4.000000
WWMWBI - Grain Went Away Articles  (Resource)   (Game Mastering)

Imagine a blight that killed off the grasses and grains. This is not an unheard off event. Mutant spores, molds, and diseases have killed off a wide variety, even who classes, of plants in the real world. Something that kills off grasses, sounds like science fiction (and the premise has been used in many “end of the world” movies and stories), but it is very applicable to a fantasy world… especially because they are mostly agrarian.

By: MoonHunter
2005-11-18 02:01 PM
Hits: 6762
Comments: 7
Ideas: 5

Votes: 3 / 4.833333
WWMWBI - Someone Invented a Printing Press Articles  (Resource)   (Game Mastering)

“Mass Produced Books” was one of the most important shift points in history. This one invention profoundly effected all aspects of life, not only locally, but eventually the entire world.

By: MoonHunter
2005-11-18 01:30 PM
Hits: 23003
Comments: 3
Ideas: 0

Votes: 3 / 4.166667
Master WWMWBI ... or what would my world be if Articles  (Resource)   (Game Mastering)

What would my world be if…. This is a question that many GMs should ask. It will help them flesh out their world. This is a series of articles to expand upon the idea.

Codex Codex
By: MoonHunter
2005-11-17 01:13 AM
Hits: 8104
Comments: 28
Ideas: 0

Votes: 12 / 4.791667
Winter is a Character Articles  (At Table)   (Game Mastering)

The weather is something that everyone always notices and talks about, but can’t do anything about.  It is an important part of everyone’s life, yet it seems to be ignored in games. And everything important in a game is best thought of as a character of some sort.

By: ephemeralstability
2005-11-10 05:52 AM
Hits: 13073
Comments: 14
Ideas: 9

Votes: 7 / 4.857143
Inventing Languages Articles  (Rules and Advice)   (Game Mastering)

Language is an essential part of any culture. Culture wouldn’t exist without some form of communication, and humans communicate by speaking. But the connection is deeper even than that. The language helps to define the culture which uses it, and is in turn affected by that culture. This dynamic process is what keeps a language “alive”: Latin is a dead language because the culture to which it belonged no longer exists.

By: MoonHunter
2005-11-10 12:22 AM
Hits: 5499
Comments: 11
Ideas: 0

Votes: 7 / 4.000000
Running a Game, the MoonHunter way Articles  (At Table)   (Game Mastering)

Running a Game, the MoonHunter way. It is pretty bare bones, but it is pretty self explanatory.

By: MoonHunter
2005-11-10 12:17 AM
Hits: 7343
Comments: 10
Ideas: 1

Votes: 3 / 4.666667
Starting a Campaign the MoonHunter way. Articles  (Campaign)   (Game Mastering)

Starting a Campaign the MoonHunter way, what more is there to say?

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The apples of a certain tree, when allowed to dry on their own, all have the appearance of shriveled human skulls.
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