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Ted
April 24, 2012
Hits: 741
Comments: 3
Ideas: 0
Votes: 3 / 3.333333
CRTF: Session 2    Articles  (Campaign)   (Game Mastering)

My commentary and thoughts on the session we played tonight.

Ted
April 22, 2012
Hits: 864
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
CRTF: Session 1    Articles  (Campaign)   (Game Mastering)

My commentary and thoughts on the campaign I started tonight.

JohnnFour
October 27, 2011
Hits: 3207
Comments: 9
Ideas: 0
Votes: 7 / 5.000000
How To Create Great Magic Items In Just Three Minutes    Articles  (Rules and Advice)   (Game Mastering)

Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.

PoisonAlchemist
August 1, 2011
Hits: 1312
Comments: 12
Ideas: 0
Votes: 9 / 4.055556
The Ten-Second Story    Articles  (Campaign)   (Game Mastering)

Giving NPCs memories can go a long way to making a more realistic and enjoyable game world. 

This is not a submission about creating NPCs, this is about presenting them. Not everyone walks around with a different accent, strange tic, or catchphrase, our memories are what make us different.

Rosella
July 24, 2011
Hits: 1656
Comments: 12
Ideas: 0
Votes: 8 / 3.562500
History Can be Fun    Articles  (Rules and Advice)   (Game Mastering)

An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.

Silveressa
July 10, 2011
Hits: 1520
Comments: 7
Ideas: 2
Votes: 3 / 4.166667
Organizing Your Campaign On the Computer    Articles  (Campaign)   (Game Mastering)

After a little urgin gfrom Valadarr I've put togther a short article detailing how to organize your campaign on a compuiter to make finding notes and key images a breeze to show the players or print for handouts as desired.

Mourngrymn
April 16, 2011
Hits: 11457
Comments: 14
Ideas: 0
Votes: 8 / 4.562500
Use of Constellations    Articles  (Setting Building)   (Game Mastering)

The skies tell the tale of the living and the dead. The honored and the worshiped. What do the stars tell in your setting?

Mourngrymn
April 16, 2011
Hits: 6541
Comments: 20
Ideas: 0
Votes: 12 / 4.250000
Campaign Level Thinking    Articles  (Campaign)   (Game Mastering)

The question was asked about how you run a high level campaign. While this is a simple question it is not very simple to answer. Anyone who is an experienced DM will tell you that, especially for a beginner. In order to answer this I began thinking backwards.

Mourngrymn
November 22, 2010
Hits: 2197
Comments: 15
Ideas: 14
Votes: 6 / 4.333333
30 Prophecies    Articles  (Resource)   (Game Mastering)

"Prophecy today is hardly the romantic business that it used to be. The old tools of the trade, like the sword, the hair shirt, and the long fast in the wilderness, have given way to more contemporary, mundane instruments of doom --the book, the picket and the petition, the sit-in at City Hall."

- Jane Kramer

Ted
October 3, 2010
Hits: 1899
Comments: 18
Ideas: 4
Votes: 12 / 3.333333
30 Bad Things    Articles  (Humor/ Editorial)   (Game Mastering)

Be it a cursed artifact, an angry god, a spell gone wrong, or bad luck, these are just a taste of the strange things that might befall a character.

Ted
September 7, 2010
Hits: 1381
Comments: 8
Ideas: 0
Votes: 4 / 3.125000
Webs of Intrigue    Articles  (Setting Building)   (Game Mastering)

Creating a specific Web of Intrigue for a social situation players will encounter can be a very strong aid towards immersing players in a social quagmire they will have to navigate. In this article I will articulate how I have created a web of intrigue for my current campaign, and how I plan to continue the trend.

Vigiler
May 14, 2009
Hits: 2326
Comments: 14
Ideas: 0
Votes: 8 / 3.625000
You've GOT to play it in character!    Articles  (Rules and Advice)   (Game Mastering)

GMs definitely need to enforce strict "in character" play, eliminate "across the table" chatter, and by doing so - set the scene for an awesome role-play experience!

MoonHunter
December 20, 2008
Hits: 2048
Comments: 4
Ideas: 0
Votes: 4 / 2.375000
Roddenberry Writes I    Articles  (Rules and Advice)   (Game Mastering)

In the World of Star Trek," authored by David Gerrold, Gene Roddenberry explains how a central character trying to solve one or more needs builds drama into any type of story.

Chaosmark
December 17, 2008
Hits: 988
Comments: 0
Ideas: 1
No votes
Running A Dungeon-Maze    Articles  (At Table)   (Game Mastering)

A few ways to handle PCs navigating a maze within your games.

Silveressa
November 15, 2008
Hits: 4241
Comments: 18
Ideas: 0
Votes: 9 / 4.444444
Some Guidelines For Adventure Creation and GMing    Articles  (At Table)   (Game Mastering)

Quick effective tips on making adventure design and gming a little easier.

Ted
June 1, 2008
Hits: 4506
Comments: 19
Ideas: 1
Votes: 10 / 1.750000
Ways to die    Articles  (Humor/ Editorial)   (Game Mastering)

In the game of paranoia, the damage tables for falls lists heights up to ‘orbital’

valadaar
April 27, 2008
Hits: 14467
Comments: 19
Ideas: 4
Votes: 11 / 4.454545
30+ Burial Customs    Articles  (Campaign)   (Game Mastering)

30+ Burial Customs for building cultures

Pieh
April 13, 2008
Hits: 3349
Comments: 15
Ideas: 0
Votes: 7 / 2.857143
The Game    Articles  (Humor/ Editorial)   (Game Mastering)

You just lost The Game.

Kuseru Satsujin
March 11, 2008
Hits: 4566
Comments: 10
Ideas: 0
Votes: 9 / 3.833333
Creating Martial Art Styles    Articles  (Resource)   (Game Mastering)

Some guidelines on making workable martial art styles within a game.

Kuseru Satsujin
March 11, 2008
Hits: 4733
Comments: 12
Ideas: 0
Votes: 8 / 4.125000
Cult Generation    Articles  (Campaign)   (Game Mastering)

Twenty questions to help create a cult.

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Random Idea Seed View All Idea Seeds

Pearl Spider Economics

       By: Murometz

These rare, fist-sized spiders do not make webs, but rather excrete secretions which harden upon contact with air. These "droppings" resemble barley-sized spider eggs, or even lustrous pearls, once the slime coating them, dries up. In fact, dried Pearl Spider "drops" are indistinguishable from the marine varieties produced by mollusks, and hence of identical value on the open market!

Several centuries ago, they were studied by naturalists, and several observations were made. Firstly, was that these spiders "lay" these pearls for no apparent or discernible "natural" reason, and secondly, the naturalists had discovered that the more these spiders ate or were fed--and they were true omnivores--the larger the spider pearls came out.

A cottage industry began. Enterprising merchants hunted and collected these creatures across the lands, erecting spider-farms for the manufacture of Spider Pearls. It wasn't long before someone got the idea to force-feed the spiders, ala foie gras geese, and soon, the fattened spiders began pooping out pearls of great size! (relatively speaking). The regular pearl market came to disarray, and prices and value fluctuated wildly.

[b]Plothook[/b] The Mermen Mercantile Alliance hires the party to eradicate all terrestrial Pearl Spider Farms!

Encounter  ( Any ) | February 28, 2014 | View | UpVote 5xp


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