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Silveressa
July 4, 2012
Hits: 646
Comments: 11
Ideas: 0
Votes: 7 / 3.500000
Running a Zombie Apocalypse    Articles  (Campaign)   (Game Mastering)

A few quick and techniques any GM can use to make a zombie apocalypse campaign a success without becoming to stressful or repetitive for to run over the long term:

Dossta
June 25, 2012
Hits: 787
Comments: 6
Ideas: 0
Votes: 4 / 4.000000
Applying the Hollywood Formula    Articles  (Campaign)   (Game Mastering)

Learn how to apply one of screenwriting's most effective tools to your own campaign, for a game with better pacing and solid endings.

Forganthus
June 14, 2012
Hits: 678
Comments: 8
Ideas: 0
Votes: 5 / 3.400000
Just in Time    Articles  (At Table)   (Game Mastering)

So you’ve finally done it.  With the best of intentions all around the table, your PCs have finally blundered into the blender like curious gerbils, and now they are hopelessly outnumbered and outgunned.  They are doomed, unless you unleash Secret GM Gambit #4 on them.

OmegaDraco
June 6, 2012
Hits: 1310
Comments: 19
Ideas: 0
Votes: 11 / 4.500000
30 Ways to Cheat Death    Articles  (Resource)   (Game Mastering)

Everyone dies. But delaying that impending sentence is the holy grail. Science, scorcery, and wishful thinking do all in their power to bestow such delays. Be your deeds pure or evil, cheating death is neither easy nor reliable.

OmegaDraco
May 21, 2012
Hits: 23540
Comments: 17
Ideas: 12
Votes: 8 / 3.625000
30 Simple Rhyming Riddles    Articles  (Resource)   (Game Mastering)

Wanderers beware, these gates open not,

Except to those only who the way have bought.

You may purchase the right to pass me by,

By each guessing my riddles. Care to try?

Ted
May 17, 2012
Hits: 338
Comments: 5
Ideas: 0
Votes: 3 / 3.666667
CRTF: Session 6    Articles  (Campaign)   (Game Mastering)

And the walls came tumbling down...

Ted
May 15, 2012
Hits: 384
Comments: 3
Ideas: 0
Votes: 2 / 3.250000
CRTF: Session 5    Articles  (Campaign)   (Game Mastering)

Letting one of my players encounter a Raccoon might have been a bad idea... (now with PC summaries written by their respective players.... if everyone does it)

Ted
May 8, 2012
Hits: 496
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
CRTF: Session 4    Articles  (Campaign)   (Game Mastering)

Get ready, a great deal happened.

Ted
May 2, 2012
Hits: 409
Comments: 4
Ideas: 0
Votes: 4 / 3.125000
CRTF: Session 3    Articles  (Campaign)   (Game Mastering)

Interrogating the suspects doesn't go as planned.

 

Ted
April 23, 2012
Hits: 423
Comments: 3
Ideas: 0
Votes: 3 / 3.333333
CRTF: Session 2    Articles  (Campaign)   (Game Mastering)

My commentary and thoughts on the session we played tonight.

Ted
April 22, 2012
Hits: 490
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
CRTF: Session 1    Articles  (Campaign)   (Game Mastering)

My commentary and thoughts on the campaign I started tonight.

JohnnFour
October 27, 2011
Hits: 1799
Comments: 7
Ideas: 0
Votes: 5 / 5.000000
How To Create Great Magic Items In Just Three Minutes    Articles  (Rules and Advice)   (Game Mastering)

Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.

PoisonAlchemist
August 1, 2011
Hits: 884
Comments: 12
Ideas: 0
Votes: 9 / 4.055556
The Ten-Second Story    Articles  (Campaign)   (Game Mastering)

Giving NPCs memories can go a long way to making a more realistic and enjoyable game world. 

This is not a submission about creating NPCs, this is about presenting them. Not everyone walks around with a different accent, strange tic, or catchphrase, our memories are what make us different.

Rosella
July 24, 2011
Hits: 1009
Comments: 11
Ideas: 0
Votes: 7 / 3.500000
History Can be Fun    Articles  (Rules and Advice)   (Game Mastering)

An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.

Silveressa
July 10, 2011
Hits: 971
Comments: 7
Ideas: 2
Votes: 3 / 4.166667
Organizing Your Campaign On the Computer    Articles  (Campaign)   (Game Mastering)

After a little urgin gfrom Valadarr I've put togther a short article detailing how to organize your campaign on a compuiter to make finding notes and key images a breeze to show the players or print for handouts as desired.

Mourngrymn
April 16, 2011
Hits: 9526
Comments: 14
Ideas: 0
Votes: 8 / 4.562500
Use of Constellations    Articles  (Setting Building)   (Game Mastering)

The skies tell the tale of the living and the dead. The honored and the worshiped. What do the stars tell in your setting?

Mourngrymn
April 16, 2011
Hits: 6109
Comments: 19
Ideas: 0
Votes: 11 / 4.227273
Campaign Level Thinking    Articles  (Campaign)   (Game Mastering)

The question was asked about how you run a high level campaign. While this is a simple question it is not very simple to answer. Anyone who is an experienced DM will tell you that, especially for a beginner. In order to answer this I began thinking backwards.

Mourngrymn
November 22, 2010
Hits: 1531
Comments: 15
Ideas: 14
Votes: 6 / 4.333333
30 Prophecies    Articles  (Resource)   (Game Mastering)

"Prophecy today is hardly the romantic business that it used to be. The old tools of the trade, like the sword, the hair shirt, and the long fast in the wilderness, have given way to more contemporary, mundane instruments of doom --the book, the picket and the petition, the sit-in at City Hall."

- Jane Kramer

Ted
October 3, 2010
Hits: 1430
Comments: 17
Ideas: 4
Votes: 11 / 3.363636
30 Bad Things    Articles  (Humor/ Editorial)   (Game Mastering)

Be it a cursed artifact, an angry god, a spell gone wrong, or bad luck, these are just a taste of the strange things that might befall a character.

Ted
September 6, 2010
Hits: 1020
Comments: 8
Ideas: 0
Votes: 4 / 3.125000
Webs of Intrigue    Articles  (Setting Building)   (Game Mastering)

Creating a specific Web of Intrigue for a social situation players will encounter can be a very strong aid towards immersing players in a social quagmire they will have to navigate. In this article I will articulate how I have created a web of intrigue for my current campaign, and how I plan to continue the trend.

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Random Idea Seed View All Idea Seeds

When The Wind Blows

       By: Murometz

One day a a wind begins to blow out of the West. The next day it gets stronger. And stronger still the next few days. Eventually (and fortunately), the speed of the wind tops out at a steady fifty miles an hour, but continues to blow. Soon an entire kingdom is wondering why it's not abating. The weather mages deem it unnatural but can't seem to banish or control it. The priests of various faiths claim it's divine. The End-Of-Days crowd is having a field day with their predictions of doom. No one knows why the gale persists. When inquiring with neighboring kingdoms, it seems they too suffer from a persistent western mistral. Eventually the populace begins to adapt to living with a twenty four hour a day wind. Always from the West, and perpetual. What could be causing this? A raging Elemental king? a curse from the gods? an unearthed artifact? Or has Nature itself gone haywire?

Ideas  ( Plots ) | February 17, 2006 | View | UpVote 1xp


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