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Mageek
October 24, 2015
Hits: 412
Comments: 5
Ideas: 0
Votes: 2 / 3.500000
Cryptic Language - Tolkien Hobbit Runes    Articles  (Setting Building)   (Game Mastering)

Dwarven runes are (mostly) an alphabetic substitution cipher on the Futhark runes. An oldie but goodie from Tolkien!

Morningstar
August 31, 2015
Hits: 322
Comments: 13
Ideas: 1
Votes: 4 / 3.875000
How To Make Your Orcs TRULY Horrific    Articles  (Setting Building)   (Game Mastering)

Someone complained that orcs, in the campaigns he knew, were just cannon fodder -- there was nothing horrible, or terrifying, about them. This was the answer I gave. It proved a controversial one, and some may think it takes a stronger stomach to contemplate than they appreciate. This is your content warning: if you're easily revolted, I won't mind if you give this one a miss.

Morningstar
August 31, 2015
Hits: 288
Comments: 6
Ideas: 0
Votes: 1 / 3.500000
On LGBT Characters    Articles  (Setting Building)   (Game Mastering)

I had someone ask me, recently, why I not only allowed such characters in my campaign, but didn't seem to care that anyone wanted to do so. Parts of my response seemed worth sharing.

Scrasamax
April 26, 2014
Hits: 12002
Comments: 17
Ideas: 0
Votes: 11 / 3.727273
Evolutionary Theology    Articles  (Setting Building)   (Game Mastering)

From sticks and stones to the modern faith. (May be offensive to some readers, read with caution)

caesar193
January 11, 2014
Hits: 491
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
The Year of the Exile    Articles  (Setting Building)   (Game Mastering)

The most influential event in Atheus is the Year of the Exile. It set up the division of the world into east and west, the human's side and the barbarian's side, respectively. But how did it actually happen? How did one race manage the incredible feat of the exile of four other races?

caesar193
March 2, 2013
Hits: 875
Comments: 12
Ideas: 0
Votes: 8 / 3.812500
The History of Atheus    Articles  (Setting Building)   (Game Mastering)

A basic history of the continent of Atheus.

Mourngrymn
April 16, 2011
Hits: 10691
Comments: 14
Ideas: 0
Votes: 8 / 4.562500
Use of Constellations    Articles  (Setting Building)   (Game Mastering)

The skies tell the tale of the living and the dead. The honored and the worshiped. What do the stars tell in your setting?

Ted
September 7, 2010
Hits: 1178
Comments: 8
Ideas: 0
Votes: 4 / 3.125000
Webs of Intrigue    Articles  (Setting Building)   (Game Mastering)

Creating a specific Web of Intrigue for a social situation players will encounter can be a very strong aid towards immersing players in a social quagmire they will have to navigate. In this article I will articulate how I have created a web of intrigue for my current campaign, and how I plan to continue the trend.

Scrasamax
February 17, 2008
Hits: 3366
Comments: 6
Ideas: 0
Votes: 2 / 4.250000
A boring factual retelling of the complete history of the world    Articles  (Setting Building)   (Game Mastering)

A boring factual retelling of the complete history of the world

JohnnFour
September 3, 2007
Hits: 111598
Comments: 26
Ideas: 0
Votes: 20 / 4.600000
5 Room Dungeon    Articles  (Setting Building)   (Game Mastering)

Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.

MoonHunter
January 12, 2007
Hits: 7474
Comments: 13
Ideas: 4
Votes: 5 / 4.100000
Worksheet Settings    Articles  (Setting Building)   (Game Mastering)

One of the most powerful tools found in the World Building 102b article is the Worksheet. Here is a place to put the settings you might make with them.

B9anders
May 6, 2006
Hits: 9202
Comments: 18
Ideas: 0
Votes: 10 / 4.550000
Four Maxims for World Building    Articles  (Setting Building)   (Game Mastering)

Four maxims to remember at all times when creating a fantasy world.

MoonHunter
December 15, 2005
Hits: 5452
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
It is a Small World    Articles  (Setting Building)   (Game Mastering)

This article is also know as World Building 1A.

MoonHunter
December 15, 2005
Hits: 5606
Comments: 11
Ideas: 0
Votes: 5 / 4.400000
Dip Happen    Articles  (Setting Building)   (Game Mastering)

I personally always recomend creating your own game worlds for your campaigns.  It makes the game your own, rather than something you are just using.  Most people will not run characters that other people create. why should game worlds be any different.

Siren no Orakio
November 23, 2005
Hits: 5747
Comments: 13
Ideas: 0
Votes: 8 / 3.937500
Creeds    Articles  (Setting Building)   (Game Mastering)

While we’re talking about the subject of constructing religions, I’d like to bring up the concept of the Creed. The creed is nothing more than a simple statement of the religion’s beliefs, meant to be recited. If you cannot write a creed for your monotheistic religion, it probably needs work on internal consistency. Creed examples:

MoonHunter
November 22, 2005
Hits: 11161
Comments: 10
Ideas: 2
Votes: 3 / 4.000000
Hey, Cool! An Ice Age.    Articles  (Setting Building)   (Game Mastering)

Do you ever give ice ages a thought?

MoonHunter
October 24, 2005
Hits: 9921
Comments: 21
Ideas: 2
Votes: 11 / 4.590909
World Building 102: Environment building the MoonHunter way    Articles  (Setting Building)   (Game Mastering)

Game environments are not built with a ruler and some tape, they are built with imagination and an understanding of what is needed to make the game environment. If you take the time to learn about what you will need to do before you being the process, it will make for better results in less time with less work.

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Random Idea Seed View All Idea Seeds

A Demon Danger.

       By: caesar193

After the PCs defeat (or force the rapid retreat of) a villanous necromancer/demon summoner, they discover a book. This book outlines how to summon a demon whose power increases according to the size of the summoning circle used to summon it. And after the PCs examine a map of the country, they find that the layout of the cities and roads match up with the required summoning circle. In fact, the final road that would complete the circle is currently in construction.

With anyone who can find out about the circle and the ritual to summon the demon able to somehow make the final road/line, and destruction of the cities and roads currently in existence out of the question (unless this is an evil campaign- that removes the moral quandary), how are the PCs going to solve this problem?

Ideas  ( Plots ) | August 17, 2013 | View | UpVote 5xp


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