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Forganthus
June 16, 2012
Hits: 1654
Comments: 13
Ideas: 1
Votes: 8 / 3.562500
How I Vote    Articles  (Rules and Advice)   (Citadel Help)

When photons bounce off your subs and into my retinas, this is how my headmeats give me numerals.

JohnnFour
November 7, 2011
Hits: 2144
Comments: 6
Ideas: 0
Votes: 5 / 4.500000
How To Create Deep & Compelling Magic Item Backgrounds In Just 60 Seconds    Articles  (Rules and Advice)   (Gaming - In General)

Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius.

JohnnFour
October 27, 2011
Hits: 4422
Comments: 10
Ideas: 0
Votes: 8 / 5.000000
How To Create Great Magic Items In Just Three Minutes    Articles  (Rules and Advice)   (Game Mastering)

Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.

Strolen
August 7, 2011
Hits: 2657
Comments: 16
Ideas: 1
Votes: 6 / 3.166667
Law of the Hammer    Articles  (Rules and Advice)   (Citadel Help)

In time long past the Citadel was new and innocent. As the years went on much was added to include the ability to vote and comment. Ever since then there has been prosperous periods where the votes and comments were just a tool and the Horde was happy. But subtle battles raged, sides were taken and votes were interpreted as acts of aggression. Much dread and drama followed these battles and authors were lost. So was birthed the Law of the Hammer.

Rosella
July 24, 2011
Hits: 2199
Comments: 13
Ideas: 0
Votes: 9 / 3.722222
History Can be Fun    Articles  (Rules and Advice)   (Game Mastering)

An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.

Silveressa
July 22, 2011
Hits: 1882
Comments: 13
Ideas: 0
Votes: 7 / 3.571429
Silveressa's Voting Practices    Articles  (Rules and Advice)   (Citadel Help)

A similar sub to Mourns Voting Practices, simply how I vote on subs/vote in general.

Mourngrymn
April 11, 2011
Hits: 12556
Comments: 63
Ideas: 0
Votes: 20 / 4.275000
Submission Respect    Articles  (Rules and Advice)   (Citadel Help)

Ok, there is no real place to put this but I think it needs to be said and put up here for everyone to view. This is not for gaming terms, it is not how to view rules or your gamers better. But it is an idea on how to respect your fellow Strolenites.

Cheka Man
April 10, 2011
Hits: 2155
Comments: 17
Ideas: 0
Votes: 13 / 4.576923
30 Ways To Be A Good Strolenite    Articles  (Rules and Advice)   (Gaming - In General)

If you follow this advice you will be able to get the best out of this site that it can offer you and you might make some new friends too.

MoonHunter
April 5, 2010
Hits: 2909
Comments: 7
Ideas: 0
Votes: 6 / 3.916667
MoonHunter's Top Tips for 2009    Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

Vigiler
May 14, 2009
Hits: 2760
Comments: 14
Ideas: 0
Votes: 8 / 3.625000
You've GOT to play it in character!    Articles  (Rules and Advice)   (Game Mastering)

GMs definitely need to enforce strict "in character" play, eliminate "across the table" chatter, and by doing so - set the scene for an awesome role-play experience!

Moonlake
March 9, 2009
Hits: 3953
Comments: 8
Ideas: 2
Votes: 2 / 2.750000
Posting Societies    Articles  (Rules and Advice)   (Citadel Help)

tips on posting Societies (part of the Codex Posting Advice)

MoonHunter
December 20, 2008
Hits: 2364
Comments: 4
Ideas: 0
Votes: 4 / 2.375000
Roddenberry Writes I    Articles  (Rules and Advice)   (Game Mastering)

In the World of Star Trek," authored by David Gerrold, Gene Roddenberry explains how a central character trying to solve one or more needs builds drama into any type of story.

Silveressa
December 12, 2008
Hits: 4143
Comments: 12
Ideas: 0
Votes: 7 / 3.642857
Descriptive combat    Articles  (Rules and Advice)   (Gaming - In General)

How to make combat interesting and more than: "Well, I’m going to hit him with my sword."

Scrasamax
November 4, 2008
Hits: 2010
Comments: 4
Ideas: 0
Votes: 4 / 4.500000
Static Advancement and the Reset Button    Articles  (Rules and Advice)   (Gaming - Genre)

An evaluation of the limited advancement of technology in standard genre fantasy.

MoonHunter
July 21, 2008
Hits: 4001
Comments: 8
Ideas: 12
Votes: 4 / 3.875000
Gamer Group Traditions    Articles  (Rules and Advice)   (Gaming - In General)

What traditions or habits does your gaming group have?

MoonHunter
June 12, 2008
Hits: 4699
Comments: 11
Ideas: 0
Votes: 7 / 4.642857
MoonHunter's Top Tips for 2008    Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

Kuseru Satsujin
March 10, 2008
Hits: 3731
Comments: 12
Ideas: 0
Votes: 7 / 3.928571
Fantasy Land Ownership    Articles  (Rules and Advice)   (Game Mastering)

Advice on how to handle land ownership in fantasy settings.

MoonHunter
December 29, 2007
Hits: 3873
Comments: 8
Ideas: 0
Votes: 5 / 4.200000
MoonHunter's Top Tips for 2007    Articles  (Rules and Advice)   (Gaming - In General)

Another year, another set of tips.

MoonHunter
December 25, 2007
Hits: 3255
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Black Christmas Rules v1    Articles  (Rules and Advice)   (Gaming - Genre)

This Christmas game concept is infectious. So lets say some monsters from somewhere else try to destroy Christmas (actually they are destroying humanity, Christmas was just incidentally the day). So of course the Elves will stop them. And what about some other mythics?" This is the rule set I created in about three hours.

manfred
October 27, 2007
Hits: 7250
Comments: 18
Ideas: 8
Votes: 10 / 4.650000
The Art of Linking    Articles  (Rules and Advice)   (Citadel Help)

The many ways of the Citadel to bind ideas together.

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       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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