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Mageek
July 19, 2015
Hits: 94
Comments: 2
Ideas: 0
Votes: 2 / 4.250000
Compatible Time Travel    Articles  (Rules and Advice)   (Players)

Time manipulation has a special place in the realm of the supernatural. It offers endless possibilities and limitless power, but because of this can easily become game-breaking, create onerous repetition, or cause excessive confusion. This post has taken special care to present chrono-themed special abilities that play well with others and mesh with the role-playing format, all while still presenting a new collection of choices and mechanics to explore.

fantomx11
June 28, 2015
Hits: 116
Comments: 7
Ideas: 1
Votes: 4 / 4.250000
Collaborative Storytelling Through Google Docs    Articles  (Rules and Advice)   (Gaming - In General)

Google Docs allows multiple people to edit a document simultaneously. How can this be used in gaming?

axlerowes
February 16, 2015
Hits: 968
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
TRANSFORMERS RPG: Part 2    Articles  (Rules and Advice)   (Gaming - Genre)

Transformers RPG: Rules for Driving and Flying, Rules for Skill checks and skill Descriptions

axlerowes
February 16, 2015
Hits: 2733
Comments: 20
Ideas: 0
Votes: 1 / 4.000000
TRANSFORMERS RPG: Part 1    Articles  (Rules and Advice)   (Gaming - Genre)

A TRANSFORMERS RPG TO TRY AND CAPTURE THE SPARK OF THE G1 CARTOON SERIES

Scrasamax
January 3, 2015
Hits: 360
Comments: 4
Ideas: 0
Votes: 1 / 4.500000
30 Military Vehicle Flaws    Articles  (Rules and Advice)   (Gaming - Genre)

Extracted from the 30 Mecha Design Flaws submission. Edited and reconfigured as a setting neutral piece for use in military aspected settings and most if not all flaws can be used on any vehicle or large piece of hardware.

Kassy
May 30, 2014
Hits: 446
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
500 Word Submission    Articles  (Rules and Advice)   (Citadel Help)

And thirdly, the code is more what you'd call "guidelines" than actual rules. - Barbossa to Elizabeth, Pirates of the Caribbean.

valadaar
March 11, 2014
Hits: 585
Comments: 13
Ideas: 1
Votes: 7 / 3.714286
Valadaars First Submission Advice    Articles  (Rules and Advice)   (Citadel Help)

The author's quips and comments on making the most of your first submission

young0ne2
January 18, 2014
Hits: 455
Comments: 3
Ideas: 0
No votes
Voting and the Citadel    Articles  (Rules and Advice)   (Citadel Help)

Voting in the Citadel, Thoughts?

Kassy
June 8, 2013
Hits: 595
Comments: 15
Ideas: 2
Votes: 10 / 2.900000
My Voting Practices    Articles  (Rules and Advice)   (Citadel Help)

A guide for other users to better understand my voting criteria and what my votes mean.

Strolen
August 18, 2012
Hits: 1699
Comments: 11
Ideas: 0
Votes: 8 / 4.187500
New to Strolen's Citadel    Articles  (Rules and Advice)   (Citadel Help)

A quick walk through some of what makes Strolen's Citadel.

Strolen
August 18, 2012
Hits: 950
Comments: 10
Ideas: 0
Votes: 9 / 3.333333
Your First Submission    Articles  (Rules and Advice)   (Citadel Help)

So you are here. You are brand new or have been browsing for years and you think you are ready to plunge in. DO IT!! Do it NOW!

Strolen
August 18, 2012
Hits: 738
Comments: 4
Ideas: 0
Votes: 4 / 3.625000
Linking Submissions    Articles  (Rules and Advice)   (Citadel Help)

How to link submissions in Strolen's Citadel.

Strolen
August 18, 2012
Hits: 1207
Comments: 7
Ideas: 0
Votes: 5 / 3.700000
Not Sure What To Do?    Articles  (Rules and Advice)   (Citadel Help)

A few threads that are itching for additions or collaboration to get you started at Strolen's Citadel.

EmilioV
July 27, 2012
Hits: 774
Comments: 10
Ideas: 0
Votes: 8 / 4.437500
Evoking Places in a Game    Articles  (Rules and Advice)   (Game Mastering)

A set of basic things to remember that will aid your description of the places your players are in.

Scrasamax
July 27, 2012
Hits: 1059
Comments: 12
Ideas: 1
Votes: 7 / 4.357143
7 Things about War and Magic    Articles  (Rules and Advice)   (Gaming - Genre)

Caeser193 recently posted an article about how magic has made war obsolete, below please find seven ways to keep magic and magic users from dominating warfare

Forganthus
June 16, 2012
Hits: 833
Comments: 13
Ideas: 1
Votes: 8 / 3.562500
How I Vote    Articles  (Rules and Advice)   (Citadel Help)

When photons bounce off your subs and into my retinas, this is how my headmeats give me numerals.

JohnnFour
November 7, 2011
Hits: 1153
Comments: 5
Ideas: 0
Votes: 4 / 4.500000
How To Create Deep & Compelling Magic Item Backgrounds In Just 60 Seconds    Articles  (Rules and Advice)   (Gaming - In General)

Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius.

JohnnFour
October 27, 2011
Hits: 2054
Comments: 7
Ideas: 0
Votes: 5 / 5.000000
How To Create Great Magic Items In Just Three Minutes    Articles  (Rules and Advice)   (Game Mastering)

Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.

Strolen
August 7, 2011
Hits: 1392
Comments: 16
Ideas: 1
Votes: 6 / 3.166667
Law of the Hammer    Articles  (Rules and Advice)   (Citadel Help)

In time long past the Citadel was new and innocent. As the years went on much was added to include the ability to vote and comment. Ever since then there has been prosperous periods where the votes and comments were just a tool and the Horde was happy. But subtle battles raged, sides were taken and votes were interpreted as acts of aggression. Much dread and drama followed these battles and authors were lost. So was birthed the Law of the Hammer.

Rosella
July 24, 2011
Hits: 1158
Comments: 11
Ideas: 0
Votes: 7 / 3.500000
History Can be Fun    Articles  (Rules and Advice)   (Game Mastering)

An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.

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My Friend, the Orcish Warlord

       By: Wulfhere

Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.

Ideas  ( NPCs ) | June 5, 2007 | View | UpVote 1xp


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