And thirdly, the code is more what you'd call "guidelines" than actual rules. - Barbossa to Elizabeth, Pirates of the Caribbean.
The author's quips and comments on making the most of your first submission
Voting in the Citadel, Thoughts?
A guide for other users to better understand my voting criteria and what my votes mean.
A quick walk through some of what makes Strolen's Citadel.
So you are here. You are brand new or have been browsing for years and you think you are ready to plunge in. DO IT!! Do it NOW!
How to link submissions in Strolen's Citadel.
A few threads that are itching for additions or collaboration to get you started at Strolen's Citadel.
A set of basic things to remember that will aid your description of the places your players are in.
Caeser193 recently posted an article about how magic has made war obsolete, below please find seven ways to keep magic and magic users from dominating warfare
When photons bounce off your subs and into my retinas, this is how my headmeats give me numerals.
Transformers RPG: Rules for Driving and Flying, Rules for Skill checks and skill Descriptions
This was the big leap. I think we are ready for play testing.
A TRANSFORMERS RPG TO TRY AND CAPTURE THE SPARK OF THE G1 CARTOON SERIES
Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius.
Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.
In time long past the Citadel was new and innocent. As the years went on much was added to include the ability to vote and comment. Ever since then there has been prosperous periods where the votes and comments were just a tool and the Horde was happy. But subtle battles raged, sides were taken and votes were interpreted as acts of aggression. Much dread and drama followed these battles and authors were lost. So was birthed the Law of the Hammer.
An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.
A similar sub to Mourns Voting Practices, simply how I vote on subs/vote in general.
Ok, there is no real place to put this but I think it needs to be said and put up here for everyone to view. This is not for gaming terms, it is not how to view rules or your gamers better. But it is an idea on how to respect your fellow Strolenites.
If you follow this advice you will be able to get the best out of this site that it can offer you and you might make some new friends too.
The accepted mode of getting otherwise unobtainable information is to go visit the cranky old hermit living in the mountains. It's just the sensible thing to do. So, naturally, everyone takes their monthly excursion to the hermit's hovel to consult him on everything, from lock-jaw to lovesickness, necromancers to nasal viruses.
Now, if everyone's always visiting the poor old hermit, there's going to be an enormous queue... "Wellcome to the Hermitt's Hovele, Please Take Ye a Number and Have Ye a Seate" reads the sign outside the packed dwelling.
Imagine the poor hermit, having retreated into the mountains to escape this precise situation...