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Scrasamax
January 3, 2015
Hits: 193
Comments: 4
Ideas: 0
Votes: 1 / 4.500000
30 Military Vehicle Flaws    Articles  (Rules and Advice)   (Gaming - Genre)

Extracted from the 30 Mecha Design Flaws submission. Edited and reconfigured as a setting neutral piece for use in military aspected settings and most if not all flaws can be used on any vehicle or large piece of hardware.

Kassy
May 30, 2014
Hits: 289
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
500 Word Submission    Articles  (Rules and Advice)   (Citadel Help)

And thirdly, the code is more what you'd call "guidelines" than actual rules. - Barbossa to Elizabeth, Pirates of the Caribbean.

valadaar
March 11, 2014
Hits: 428
Comments: 13
Ideas: 1
Votes: 7 / 3.714286
Valadaars First Submission Advice    Articles  (Rules and Advice)   (Citadel Help)

The author's quips and comments on making the most of your first submission

young0ne2
January 18, 2014
Hits: 329
Comments: 3
Ideas: 0
No votes
Voting and the Citadel    Articles  (Rules and Advice)   (Citadel Help)

Voting in the Citadel, Thoughts?

Kassy
June 8, 2013
Hits: 445
Comments: 15
Ideas: 2
Votes: 10 / 2.900000
My Voting Practices    Articles  (Rules and Advice)   (Citadel Help)

A guide for other users to better understand my voting criteria and what my votes mean.

Strolen
August 18, 2012
Hits: 1489
Comments: 11
Ideas: 0
Votes: 8 / 4.187500
New to Strolen's Citadel    Articles  (Rules and Advice)   (Citadel Help)

A quick walk through some of what makes Strolen's Citadel.

Strolen
August 18, 2012
Hits: 797
Comments: 10
Ideas: 0
Votes: 9 / 3.333333
Your First Submission    Articles  (Rules and Advice)   (Citadel Help)

So you are here. You are brand new or have been browsing for years and you think you are ready to plunge in. DO IT!! Do it NOW!

Strolen
August 18, 2012
Hits: 596
Comments: 3
Ideas: 0
Votes: 3 / 3.666667
Linking Submissions    Articles  (Rules and Advice)   (Citadel Help)

How to link submissions in Strolen's Citadel.

Strolen
August 18, 2012
Hits: 1012
Comments: 7
Ideas: 0
Votes: 5 / 3.700000
Not Sure What To Do?    Articles  (Rules and Advice)   (Citadel Help)

A few threads that are itching for additions or collaboration to get you started at Strolen's Citadel.

EmilioV
July 27, 2012
Hits: 636
Comments: 10
Ideas: 0
Votes: 8 / 4.437500
Evoking Places in a Game    Articles  (Rules and Advice)   (Game Mastering)

A set of basic things to remember that will aid your description of the places your players are in.

Scrasamax
July 26, 2012
Hits: 877
Comments: 12
Ideas: 1
Votes: 7 / 4.357143
7 Things about War and Magic    Articles  (Rules and Advice)   (Gaming - Genre)

Caeser193 recently posted an article about how magic has made war obsolete, below please find seven ways to keep magic and magic users from dominating warfare

Forganthus
June 15, 2012
Hits: 696
Comments: 13
Ideas: 1
Votes: 8 / 3.562500
How I Vote    Articles  (Rules and Advice)   (Citadel Help)

When photons bounce off your subs and into my retinas, this is how my headmeats give me numerals.

axlerowes
February 26, 2012
Hits: 746
Comments: 0
Ideas: 0
No votes
TRANSFORMERS RPG: Part 2    Articles  (Rules and Advice)   (Gaming - Genre)

 

Transformers RPG: Rules for Driving and Flying, Rules for Skill checks and skill Descriptions 

 

This was the big leap. I think we are ready for play testing.

axlerowes
February 15, 2012
Hits: 2306
Comments: 15
Ideas: 0
No votes
TRANSFORMERS RPG    Articles  (Rules and Advice)   (Gaming - Genre)

A TRANSFORMERS RPG TO TRY AND CAPTURE THE SPARK OF THE G1 CARTOON SERIES

JohnnFour
November 7, 2011
Hits: 1009
Comments: 5
Ideas: 0
Votes: 4 / 4.500000
How To Create Deep & Compelling Magic Item Backgrounds In Just 60 Seconds    Articles  (Rules and Advice)   (Gaming - In General)

Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius.

JohnnFour
October 27, 2011
Hits: 1795
Comments: 7
Ideas: 0
Votes: 5 / 5.000000
How To Create Great Magic Items In Just Three Minutes    Articles  (Rules and Advice)   (Game Mastering)

Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.

Strolen
August 7, 2011
Hits: 1257
Comments: 16
Ideas: 1
Votes: 6 / 3.166667
Law of the Hammer    Articles  (Rules and Advice)   (Citadel Help)

In time long past the Citadel was new and innocent. As the years went on much was added to include the ability to vote and comment. Ever since then there has been prosperous periods where the votes and comments were just a tool and the Horde was happy. But subtle battles raged, sides were taken and votes were interpreted as acts of aggression. Much dread and drama followed these battles and authors were lost. So was birthed the Law of the Hammer.

Rosella
July 24, 2011
Hits: 1007
Comments: 11
Ideas: 0
Votes: 7 / 3.500000
History Can be Fun    Articles  (Rules and Advice)   (Game Mastering)

An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.

Silveressa
July 22, 2011
Hits: 962
Comments: 13
Ideas: 0
Votes: 7 / 3.571429
Silveressa's Voting Practices    Articles  (Rules and Advice)   (Citadel Help)

A similar sub to Mourns Voting Practices, simply how I vote on subs/vote in general.

Mourngrymn
April 11, 2011
Hits: 9788
Comments: 63
Ideas: 0
Votes: 20 / 4.275000
Submission Respect    Articles  (Rules and Advice)   (Citadel Help)

Ok, there is no real place to put this but I think it needs to be said and put up here for everyone to view. This is not for gaming terms, it is not how to view rules or your gamers better. But it is an idea on how to respect your fellow Strolenites.

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Random Idea Seed View All Idea Seeds

       By: ephemeralstability

The Forest of Throck:

Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 2xp


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