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By: JohnnFour

2011-11-07 01:28 PM
Hits: 151
Comments: 3
Ideas: 0

Votes: 2 / 4.500000
How To Create Deep & Compelling Magic Item Backgrounds In Just 60 Seconds Articles  (Rules and Advice)   (Gaming - In General)

Give your magic item a quick history. Then use the history to tie a whole bunch of things together that will make you look like a genius.

By: JohnnFour

2011-10-27 01:10 PM
Hits: 378
Comments: 5
Ideas: 0

Votes: 3 / 5.000000
How To Create Great Magic Items In Just Three Minutes Articles  (Rules and Advice)   (Game Mastering)

Busy GMs need help prepping for games faster. And you can create fantastic magic items in just three minutes using my stat block.

By: Strolen

2011-08-07 03:19 AM
Hits: 322
Comments: 11
Ideas: 1

Votes: 3 / 4.000000
Law of the Hammer Articles  (Rules and Advice)   (Citadel Help)

In time long past the Citadel was new and innocent. As the years went on much was added to include the ability to vote and comment. Ever since then there has been prosperous periods where the votes and comments were just a tool and the Horde was happy. But subtle battles raged, sides were taken and votes were interpreted as acts of aggression. Much dread and drama followed these battles and authors were lost. So was birthed the Law of the Hammer.

By: Rosella

2011-07-24 02:44 PM
Hits: 391
Comments: 11
Ideas: 0

Votes: 7 / 3.500000
History Can be Fun Articles  (Rules and Advice)   (Game Mastering)

An alternate way to present your campaigns history, (or a weapon/piece of equipments legacy) to your players.

By: Silveressa

2011-07-22 09:46 PM
Hits: 299
Comments: 10
Ideas: 0

Votes: 4 / 3.500000
Silveressa's Voting Practices Articles  (Rules and Advice)   (Citadel Help)

A similar sub to Mourns Voting Practices, simply how I vote on subs/vote in general.

By: Mourngrymn

2011-04-11 08:09 AM
Hits: 7823
Comments: 55
Ideas: 0

Votes: 18 / 4.277778
Submission Respect Articles  (Rules and Advice)   (Citadel Help)

Ok, there is no real place to put this but I think it needs to be said and put up here for everyone to view. This is not for gaming terms, it is not how to view rules or your gamers better. But it is an idea on how to respect your fellow Strolenites.

By: Cheka Man

2011-04-10 09:45 PM
Hits: 485
Comments: 14
Ideas: 0

Votes: 10 / 4.550000
30 Ways To Be A Good Strolenite Articles  (Rules and Advice)   (Gaming - In General)

If you follow this advice you will be able to get the best out of this site that it can offer you and you might make some new friends too.

By: MoonHunter

2010-04-05 02:08 PM
Hits: 1000
Comments: 2
Ideas: 0

Votes: 2 / 4.000000
MoonHunter's Top Tips for 2009 Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

By: Vigiler

2009-05-14 01:21 PM
Hits: 1386
Comments: 11
Ideas: 0

Votes: 8 / 3.625000
You've GOT to play it in character! Articles  (Rules and Advice)   (Game Mastering)

GMs definitely need to enforce strict "in character" play, eliminate "across the table" chatter, and by doing so - set the scene for an awesome role-play experience!

By: MoonHunter

2008-12-20 08:39 PM
Hits: 1257
Comments: 3
Ideas: 0

Votes: 3 / 2.333333
Roddenberry Writes I Articles  (Rules and Advice)   (Game Mastering)

In the World of Star Trek," authored by David Gerrold, Gene Roddenberry explains how a central character trying to solve one or more needs builds drama into any type of story.

By: Silveressa

2008-12-12 08:57 AM
Hits: 1711
Comments: 8
Ideas: 0

Votes: 4 / 3.500000
Descriptive combat Articles  (Rules and Advice)   (Gaming - In General)

How to make combat interesting and more than: "Well, I’m going to hit him with my sword."

Codex Codex
By: Scrasamax

2008-11-04 12:44 AM
Hits: 1155
Comments: 3
Ideas: 0

Votes: 3 / 4.500000
Static Advancement and the Reset Button Articles  (Rules and Advice)   (Gaming - Genre)

An evaluation of the limited advancement of technology in standard genre fantasy.

By: MoonHunter

2008-07-21 03:07 PM
Hits: 2729
Comments: 8
Ideas: 12

Votes: 4 / 3.875000
Gamer Group Traditions Articles  (Rules and Advice)   (Gaming - In General)

What traditions or habits does your gaming group have?

By: MoonHunter

2008-06-12 06:06 PM
Hits: 2813
Comments: 10
Ideas: 0

Votes: 6 / 4.583333
MoonHunter's Top Tips for 2008 Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

By: Kuseru Satsujin

2008-03-10 10:43 AM
Hits: 2036
Comments: 11
Ideas: 0

Votes: 6 / 3.916667
Fantasy Land Ownership Articles  (Rules and Advice)   (Game Mastering)

Advice on how to handle land ownership in fantasy settings.

By: MoonHunter

2007-12-29 08:44 PM
Hits: 2249
Comments: 7
Ideas: 0

Votes: 4 / 4.250000
MoonHunter's Top Tips for 2007 Articles  (Rules and Advice)   (Gaming - In General)

Another year, another set of tips.

By: MoonHunter

2007-12-25 01:27 AM
Hits: 1434
Comments: 1
Ideas: 0

Votes: 1 / 4.000000
Black Christmas Rules v1 Articles  (Rules and Advice)   (Gaming - Genre)

This Christmas game concept is infectious. So lets say some monsters from somewhere else try to destroy Christmas (actually they are destroying humanity, Christmas was just incidentally the day). So of course the Elves will stop them. And what about some other mythics?" This is the rule set I created in about three hours.

By: manfred

2007-10-27 04:54 PM
Hits: 4488
Comments: 17
Ideas: 8

Votes: 9 / 4.611111
The Art of Linking Articles  (Rules and Advice)   (Citadel Help)

The many ways of the Citadel to bind ideas together.

By: MoonHunter

2006-11-17 06:29 PM
Hits: 4121
Comments: 5
Ideas: 0

Votes: 3 / 3.833333
MoonHunter's Top Tips for 2006 Articles  (Rules and Advice)   (Gaming - In General)

Another year, another List. I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List. These are this year’s ten most common pieces of gaming advice I have given out.  They should be useful to you to some level.

Codex Codex
By: the Wanderer

2006-11-12 03:23 PM
Hits: 2346
Comments: 2
Ideas: 0

Votes: 2 / 3.250000
The continuing tale of the Bard Articles  (Rules and Advice)   (Players)

As promised, the continuing tale…

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A certain type of demon cannot not be hit by ranged weapons or attacks. Attacks have to be made up close and personal for the damage to mean something. Ranged attacks are to impersonal. Possibally a way to make the ranged attacks more meaningful would be to coat the arrow head or what not with the shooters blood. Of course, they'd better be a good shot, otherwise they're wasting arrows and already bleeding to boot. Spells: wizards might have half or no effect, preist might work due to divine intention.
By: Agar | UpVote