tips on posting Locations (part of the Codex Posting Advice)
A Codex for tips about posts in the various categories
Diseases. Incomplete and currently abandoned
Ruminations on the role of Magic and Food.
It is pitch black. You are likely to be eaten by a grue.
The races of Kuramen are a strange lot, descending down a long lineage from the First Race; prone to dramatic evolutions and born to a world divided, each does the best it can to survive.
Organs, Offal, and Viscera.
Some guidelines on making workable martial art styles within a game.
Do not gather and heap up and store for yourselves treasures on earth, where moth and rust and worm consume and destroy, and where thieves break through and steal. Matthew 6:19 KJV
Potions and other alchemical concoctions are often no more than funny-colored water in a bottle; what of the strange and unusual components used to craft these marvelous items?
In pretty much every single sci-fi there is one thing common for all the seemingly different faster-than-light drives.
When dealing with nobility and court settings, players can sometimes skip the roleplay aspect and jump straight to behavior such as, "I bow, greet all in the court, and ask the duke for his assistance." While in most scenarios this type of action is sufficient, taking it a step further can enhance gameplay (or maybe even manipulate a plotline).
Sometimes is the true face of a thing forgotten, when you live in comfort, and are not forced to coexist with it.
A collection of healing Herbs.
The landscape is a product of nature’s own processes and humanoid activities troughout centuries or millenia.
How can we capture this in our stories, and deliver vivid and semi authentic descriptions?
Nooo!!! Don’t… touch that….
Luchildsburg? Yeah I remember that place, they had the black ale that tasted so bad.
Curse those greedy delvers! But what with? I know! How about Aurophobia, fear of gold? Or Barophobia, fear of gravity? And I can hit that annoying wizard with Bibliophobia, no more spells for him!
The stream of time can suddenly be breached. What happens now?
Nano-technology - Not Sufficiently Advanced, as per the Arthur C. Clarke gold standard of sufficiently advanced technology.
The PCs find a strange helmet, when donned it will take control of that PC and speak and act trough him/her. It explains that it is benevolent and needs their help in a quest and that it will stop possessing the PC when the task is done. Great if a player is gone for a number of sessions.