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Scrasamax
March 26, 2017
Hits: 78
Comments: 1
Ideas: 0
Votes: 1 / 5.000000
The HAL Gambit    Articles  (Resource)   (Gaming - Genre)

Man/Moment/Machine

Scrasamax
February 11, 2017
Hits: 192
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Codex of Cosmic Era Ideas and Seeds    Articles  (Resource)   (Gaming - Genre)

I have drawn a lot of inspiration from idle click and space exploration games, and some of these throw away phrases can very easily become revolutionary and cultural transformative things.

Scrasamax
September 4, 2016
Hits: 284
Comments: 1
Ideas: 0
Votes: 1 / 5.000000
Cosmetic Tropes of the Cosmic Era    Articles  (Resource)   (Gaming - Genre)

Life imitates art, and art imitates life

Scrasamax
June 2, 2016
Hits: 432
Comments: 5
Ideas: 0
Votes: 4 / 4.750000
Life in this So Called Cosmic Era    Articles  (Resource)   (Gaming - Genre)

From the cradle to the grave, the small things that define every human life.

Scrasamax
May 20, 2015
Hits: 741
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
The Great Filter    Articles  (Resource)   (Gaming - Genre)

Part of the Fermi Paradox, the Great Filter is one of the explanations as to why intelligent alien life hasn't been discovered.

Scrasamax
July 24, 2014
Hits: 975
Comments: 6
Ideas: 0
Votes: 5 / 4.000000
Heraldry of the Underworld    Articles  (Resource)   (Gaming - Genre)

In settings where there are long established underworld thief, criminal and otherwise ne'er do wells there is going to be a system of heraldry associated with those who live in and rule from the shadows.

Cheka Man
April 10, 2014
Hits: 1738
Comments: 8
Ideas: 7
Votes: 5 / 4.100000
7 More Reasons Why Not Everyone is a Magic User    Articles  (Resource)   (Gaming - Genre)

Why is magic used by so few when it is so much use?

Scrasamax
March 10, 2014
Hits: 1078
Comments: 5
Ideas: 0
Votes: 2 / 4.500000
7 Things About GI Joe    Articles  (Resource)   (Gaming - Genre)

Knowing is Half the Battle, red and blue lasers are the other half.

Scrasamax
January 16, 2014
Hits: 1310
Comments: 3
Ideas: 0
Votes: 3 / 3.666667
Moebianism    Articles  (Resource)   (Gaming - Genre)

The plague of the Petroleum Era, the true bane of organized government

Scrasamax
January 14, 2014
Hits: 1433
Comments: 2
Ideas: 1
Votes: 1 / 3.000000
The Second Renaissance    Articles  (Resource)   (Gaming - Genre)

The first Renaissance was kickstarted by the Crusades and trade, the second Renaissance was fueled by a looming global crisis and international cooperation

Scrasamax
June 6, 2013
Hits: 1206
Comments: 7
Ideas: 0
Votes: 9 / 4.000000
Disposable You    Articles  (Resource)   (Gaming - Genre)

A foundation 'Secret' of the Cosmic Era

Scrasamax
June 6, 2013
Hits: 1464
Comments: 2
Ideas: 0
Votes: 3 / 3.500000
Civilian Grade Firearms    Articles  (Resource)   (Gaming - Genre)

The commericaly available firearms of the Cosmic Era

Scrasamax
January 3, 2013
Hits: 888
Comments: 1
Ideas: 0
No votes
Mainstream Consumer Phenomenon    Articles  (Resource)   (Gaming - Genre)
The process of a company, product, or process being adopted by and saturating the popular culture
Scrasamax
October 27, 2012
Hits: 1928
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
The Population Contraction    Articles  (Resource)   (Gaming - Genre)

One of the events regularly overlooked in the history of the Cosmic Era is the Population Contraction that was concurrent with the Second Dark Age.

Scrasamax
July 15, 2012
Hits: 1003
Comments: 10
Ideas: 0
Votes: 5 / 3.500000
A Less Friendly World    Articles  (Resource)   (Gaming - Genre)

A re-evaluation of the basic concept of Man vs. Nature

Drackler
September 2, 2010
Hits: 1153
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Stylized Monsters    Articles  (Resource)   (Gaming - Genre)

  In the art of several ancient kingdoms is was customary to stylize the monsters depicted. Even the most comely of elves would be drawn with too-pointed face and too-slanted eyes, to keep the up-standing human community of the kingdoms from thinking of the elves as being better than themselves.

Scrasamax
May 25, 2009
Hits: 1637
Comments: 5
Ideas: 0
No votes
The Insular Village    Articles  (Resource)   (Gaming - Genre)

It is easy to forget in our fast paced globally connected world what the reality of village life would have been like.

Kassil
March 24, 2008
Hits: 3631
Comments: 8
Ideas: 0
Votes: 4 / 4.375000
Races of Kuramen    Articles  (Resource)   (Gaming - Genre)

The races of Kuramen are a strange lot, descending down a long lineage from the First Race; prone to dramatic evolutions and born to a world divided, each does the best it can to survive.

manfred
December 13, 2007
Hits: 1360
Comments: 6
Ideas: 0
No votes
FTL and the wormhole thing    Articles  (Resource)   (Gaming - Genre)

In pretty much every single sci-fi there is one thing common for all the seemingly different faster-than-light drives.

Siren no Orakio
August 6, 2007
Hits: 4257
Comments: 13
Ideas: 0
Votes: 8 / 4.000000
Basic Nanotechnology Primer    Articles  (Resource)   (Gaming - Genre)

Nano-technology - Not Sufficiently Advanced, as per the Arthur C. Clarke gold standard of sufficiently advanced technology.

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Corpse Herders

       By: Murometz

The Jiangsi was the name of an undead being in Chinese folklore and mythology. Usually translated as zombie or vampire for Western palates, the Jiangsi was really neither. They appeared as simply risen, fresh corpses. They moved (peculiarly!) by hopping rather than walking, and sought out the living to suck the Qilife force from their victims.

Perhaps significantly more interesting than the Jiangsi itself, was the lore surrounding them. "Zombie wranglers", or "Corpse Herders", usually Daoist priests, were men tasked with delivering these undead beings back to their respective home towns. Tradition in China placed great importance and emphasis on the return of the dead to their homes and families, and thus the corpse herders came to be. By using magick words and talismans they would animate the dead, and by placing specially inscribed parchments of paper over the Jiangsi heads and faces, the corpse herders would be able to control the hopping corpses. Then like pied pipers, they would lead processions of subdued undead, across many miles, rhythmically chanting and ringing tiny bells.

Special inns were built across China to house these undead caravans, as the zombies could only travel by evening and night, the sun anathema to them. Rows of doors opening to barely a closet-space, lined the walls of these special establishments. Behind these doors, the corpses would be stored upright while the corpse herders rested in rooms.

The Jiangsi under the control of a corpse herder were quite harmless, merely hopping after him, silently and without complaint, for weeks and months. If however, the magicked parchment would somehow be removed from their faces, the creatures would immediately seek living humans to kill. Their thirst for Qi was unquenchable.

The job of a corpse herder was an interesting one to say the least.

Ideas  ( Society/ Organization ) | December 2, 2015 | View | UpVote 5xp


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