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MoonHunter
December 14, 2005
Hits: 4754
Comments: 8
Ideas: 2
Votes: 5 / 4.600000
Campaigns are like Plants    Articles  (Humor/ Editorial)   (Game Mastering)

Literally, Campaigns are like plants.  They can only grow if the conditions are right.  The GM must plant them in the correct place and right environmental conditions (i.e. the players must like the ideas behind the games and be willing to play in them). Just like the gardener must prepare the soil and growing environment, the GM must create the basics of the campaign before play.

MoonHunter
December 13, 2005
Hits: 5827
Comments: 12
Ideas: 0
Votes: 5 / 4.400000
PC Death and the Threshold of Acceptance    Articles  (Humor/ Editorial)   (Gaming - In General)

One of the most heated topics in gaming is the arguments about player character death. Should the GM and the Players be antagonistic with each other? Should the results lay like the dice? What about story continuity and the investment in time and effort into the characters. Everyone seems to have strong opinions about this.

MoonHunter
December 13, 2005
Hits: 7640
Comments: 23
Ideas: 0
Votes: 8 / 4.250000
10 in 10    Articles  (Humor/ Editorial)   (Gaming - In General)

The journey of 1000 metaphorical miles begins with putting your hands on keys and typing away.

MoonHunter
December 10, 2005
Hits: 12787
Comments: 21
Ideas: 13
Votes: 9 / 4.388889
True Immersion    Articles  (Humor/ Editorial)   (Gaming - In General)

You can talk the talk, but can you walk the walk?

MoonHunter
December 8, 2005
Hits: 6040
Comments: 13
Ideas: 0
Votes: 10 / 4.500000
When Gamers go BAD! #2 Roleplayers    Articles  (Humor/ Editorial)   (Game Mastering)

Every kind of gamer has the dark potential to disrupt the game if they take their natural interests to extremes. Roleplaying, taken to extremes, can destroy a campaign for a troupe just as easily as any power gamer, rules lawyer, or munchkin.

MoonHunter
December 8, 2005
Hits: 3651
Comments: 5
Ideas: 0
Votes: 5 / 4.200000
When Gamers go Bad! #1 Power Gamers    Articles  (Humor/ Editorial)   (Game Mastering)

Every kind of gamer has the dark potential to disrupt the game if they take their natural interests to extremes. The most common and dreaded extreme is the Power Gamer.

MoonHunter
December 8, 2005
Hits: 4128
Comments: 5
Ideas: 0
Votes: 2 / 4.500000
A perfect gamer is    Articles  (Humor/ Editorial)   (Gaming - In General)

A very short piece

MoonHunter
November 26, 2005
Hits: 4743
Comments: 8
Ideas: 0
Votes: 4 / 4.250000
Madness or Why You Should Do All Of This    Articles  (Humor/ Editorial)   (Game Mastering)

After reading a MoonHunter campaign write up, Captain Penguin Says, "THIS IS MADNESS! MADNESS!
So…..Comprehensive….Making…Penguin’s….brain…...dissolve..

MoonHunter
November 26, 2005
Hits: 3358
Comments: 6
Ideas: 0
Votes: 5 / 3.800000
Your Roleplaying Game Sucks    Articles  (Humor/ Editorial)   (Gaming - In General)

This one of many articles I am posting up about game design. It explains some of the minimum requirements for a product to be produced or even be “good”. This is also useful for posts as well.

MoonHunter
November 25, 2005
Hits: 6971
Comments: 16
Ideas: 0
Votes: 7 / 3.642857
Everything I Learned About Raising Children I Learned From Gaming    Articles  (Humor/ Editorial)   (Game Mastering)

When my first born came into the world, my gaming life skidded to a halt. However, in a strange way, my gaming life continued.

draco aardvark
November 22, 2005
Hits: 5539
Comments: 19
Ideas: 0
Votes: 3 / 1.833333
Why I don't want to modify Elves and Dwarves    Articles  (Humor/ Editorial)   (Game Mastering)

My issue with modifying/removing dwarves and elves is that the PC’s may want to play them.

Ancient Gamer
October 27, 2005
Hits: 6177
Comments: 18
Ideas: 8
Votes: 12 / 4.041667
Social Tricks for the GM    Articles  (Humor/ Editorial)   (Players)

This is devoted to those common problems facing a GM. How do you get enough players? What do you do when there is a bad atmosphere within the group?

Everyone, please post those tips and tricks that come to mind. There is no one true solution. Different GMs, different solutions.

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       By: Alia Clerya G. Sukory

There was a Beggar he was starring at me as if he is going to kill me but as I get nearer and nearer I found out his resisting something I don't know what but his really resisting something something un explainable and then I saw a knife on his hand and I though his going to kill me but when he raises the knife and then he stoped and said "run child" that I knew his resisting himself' his blood thirsty self, to stop, to stop killing people at the other day when I go were he was I saw him lying DEAD! and I saw a knife stabed strait throught the heart and that knife was the one he tried to stab on me last day and I knew he KILLED HIMSELF because its the only way to get out of his problems...

Encounter  ( City/ Ruin ) | October 10, 2004 | View | UpVote 0xp


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