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ScorpionJinx
December 22, 2005
Hits: 42102
Comments: 26
Ideas: 74
Votes: 7 / 4.500000
A Dash of Salt    Articles  (Resource)   (Gaming - In General)

Reading through the animal thread and a conversation with Scrasamax lead to the creation of this thread. For the Adventurer with a taste for exotic meals…may I present. "The Official Strolen Citadel Cookbook".

Stephie
December 10, 2007
Hits: 11261
Comments: 19
Ideas: 0
Votes: 14 / 4.607143
Court Etiquette: Do's and Don'ts    Articles  (Resource)   (Gaming - In General)

When dealing with nobility and court settings, players can sometimes skip the roleplay aspect and jump straight to behavior such as, "I bow, greet all in the court, and ask the duke for his assistance."  While in most scenarios this type of action is sufficient, taking it a step further can enhance gameplay (or maybe even manipulate a plotline).

MoonHunter
October 30, 2005
Hits: 22454
Comments: 18
Ideas: 0
Votes: 12 / 4.500000
MoonHunter's Top Tips for 2003    Articles  (Rules and Advice)   (Gaming - In General)

I am always giving advice to various gamers on various game forums. I am constantly giving the same advice over and over again (cut/ paste repeat). Once a year I think about the advice and put together The List.

valadaar
October 3, 2008
Hits: 6112
Comments: 18
Ideas: 9
Votes: 9 / 4.833333
The Magic of Food    Articles  (Resource)   (Gaming - In General)

Ruminations on the role of Magic and Food.

Michael Jotne Slayer
December 10, 2007
Hits: 6413
Comments: 25
Ideas: 19
Votes: 14 / 4.500000
Playtesting    Articles  (At Table)   (Game Mastering)

This is where the citadellians share and collect our tales of playtesting each others submissions.

manfred
November 9, 2005
Hits: 7908
Comments: 11
Ideas: 6
Votes: 10 / 4.550000
War is coming!    Articles  (Resource)   (Game Mastering)

Thinking about my game world and what should happen in it in the not so close future, I came to a simple decision: WAR. This is an article on the topic of war.

MoonHunter
November 17, 2005
Hits: 10254
Comments: 31
Ideas: 0
Votes: 15 / 4.766667
Winter is a Character    Articles  (At Table)   (Game Mastering)

The weather is something that everyone always notices and talks about, but can’t do anything about.  It is an important part of everyone’s life, yet it seems to be ignored in games. And everything important in a game is best thought of as a character of some sort.

Mourngrymn
April 11, 2011
Hits: 11603
Comments: 63
Ideas: 0
Votes: 20 / 4.275000
Submission Respect    Articles  (Rules and Advice)   (Citadel Help)

Ok, there is no real place to put this but I think it needs to be said and put up here for everyone to view. This is not for gaming terms, it is not how to view rules or your gamers better. But it is an idea on how to respect your fellow Strolenites.

MoonHunter
January 9, 2006
Hits: 11473
Comments: 12
Ideas: 0
Votes: 5 / 4.100000
Get a Plot    Articles  (Resource)   (Game Mastering)

Sometimes, you just need a new plot.

JohnnFour
September 3, 2007
Hits: 131284
Comments: 26
Ideas: 0
Votes: 20 / 4.600000
5 Room Dungeon    Articles  (Setting Building)   (Game Mastering)

Tips on how to create five room dungeons that can be used for any location, are short, are quick to plan, easy to polish and plan, flexible in size and easy to integrate into your campaign.

Strolen
October 24, 2005
Hits: 13299
Comments: 18
Ideas: 9
Votes: 9 / 4.666667
Longbows    Articles  (Resource)   (Gaming - In General)

Does your character use the longbow? Here are some ideas to make the use of the longbow more realistic and more fun. It doesn’t have to be just another weapon. The longbow is a specialized weapon with many characteristics that make it unique and fun to role play with.

MoonHunter
November 9, 2005
Hits: 12324
Comments: 48
Ideas: 0
Votes: 12 / 4.375000
Swords. Why does it always have to be swords?    Articles  (Rules and Advice)   (Game Mastering)

Excalibur. Stormbringer. Sting. I blame fantasy authors and history professionals that have over simplified things for this preoccupation with swords.

ephemeralstability
December 8, 2005
Hits: 24983
Comments: 22
Ideas: 37
Votes: 8 / 4.562500
Music during a game    Articles  (At Table)   (Game Mastering)

Although it can be a distraction, it can also add atmosphere to an adventure to have music playing in the background. Here are some pieces I’d recommend for different situations.

ScorpionJinx
January 10, 2006
Hits: 10449
Comments: 25
Ideas: 0
Votes: 14 / 4.142857
How to be a better critic!    Articles  (Rules and Advice)   (Players)

Critiques and critics are a necessary evil. Now before anyone gets riled up, let me explain. No one likes to have their ideas picked apart. But we put our selves out there and hope for the best. Here are some tips on being a better critic.

Murometz
August 23, 2006
Hits: 71314
Comments: 31
Ideas: 0
Votes: 8 / 4.562500
Ye Olde English, the Archaic Word Challenge    Articles  (Resource)   (Gaming - In General)

Forsooth!! (whatever the hell that means)

Ever since I bought a copy of Jeffrey Kacirk’s Forgotten Words tome, I have become somewhat obsessed with, well…forgotten words. As you read these bizarre, often-silly, and sometimes downright sensible words, phrases and their meanings, you may discover what I did. It seemed that almost every term I came across, instilled some sort of fantasy rpg idea in my head.

I propose a challenge for all word-lovers! Pick any one and do a submission featuring and inspired by said word. Simple enough right? I tried to pick some of the jucier ones.

This can be added to in three ways. Firstly as mentioned, as an entire submission based on one word or phrase. Secondly, more funky archaic terms can be added alphabetically as scrolls, and thirdly, just by using a word or two in future submissions.

If nothing else, these words can be used to pleasantly pepper one’s writing!

MoonHunter
October 24, 2005
Hits: 11113
Comments: 21
Ideas: 2
Votes: 11 / 4.590909
World Building 102: Environment building the MoonHunter way    Articles  (Setting Building)   (Game Mastering)

Game environments are not built with a ruler and some tape, they are built with imagination and an understanding of what is needed to make the game environment. If you take the time to learn about what you will need to do before you being the process, it will make for better results in less time with less work.

MoonHunter
October 30, 2005
Hits: 8741
Comments: 20
Ideas: 0
Votes: 14 / 4.214286
Five Best Tips for Posting on Strolen's (and Other Places)    Articles  (Resource)   (Gaming - In General)

If you are new to the site, you might want to read this post.

Scrasamax
November 26, 2005
Hits: 19106
Comments: 22
Ideas: 6
Votes: 13 / 4.692308
More Realistic Horses and their care and maintainence    Articles  (Resource)   (Gaming - In General)

"There is something about the outside of a horse…that is good for the inside of a man."

Winston Churchill

Scrasamax
March 29, 2006
Hits: 18706
Comments: 15
Ideas: 0
Votes: 10 / 4.700000
The Old World    Articles  (Setting Building)   (Gaming - In General)

Many times the Old World has been mentioned in my works. Submitted for your approval…The Old World.

manfred
May 4, 2007
Hits: 8142
Comments: 18
Ideas: 21
Votes: 6 / 4.500000
Undead Economy    Articles  (Resource)   (Gaming - In General)

The lowly Undead cannot be a true replacement for a living well-motivated workforce. But Undead do not tire, they do not have moods (well none worth marking), they do not require pay or lunchbreaks, and can work 24/7, if properly controled. So until activists start to fight for Undead rights, they are an interesting option.

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Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

A circus is in town and while parading down the main street the animals suddenly break free from the cages. After surviving and assisting during the breakout the PCs are hired to help with the investigation. Who did this and why?

Encounter  ( City/ Ruin ) | February 15, 2011 | View | UpVote 4xp


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