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Silveressa
July 11, 2012
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Votes: 2 / 3.750000
The Darkest of Winters: Session #12    Articles  (Campaign)   (Game Mastering)

“I’d Kiss you Jessy, but after everything that’s wound up in your beard of the past few weeks I’d probably catch the plague and become a zombie.” -Heather Wilks, grateful for Jessy’s brilliant landing location.

“That might jus be an improvement to both yer looks and yer attitude.”-Jessy Hannaford, being his sarcastic self.

 

 

Silveressa
July 9, 2012
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Comments: 7
Ideas: 0
Votes: 6 / 3.250000
Post Apocalypse Gaming    Articles  (Campaign)   (Game Mastering)

Nuclear war, zombie outbreaks, meteor strikes, economic collapse, alien invasion, no matter how it happens an apocalypse makes for a unique and engaging setting to run a campaign in, even for a jaded GM.

Here’s a few quick tips that can make a good zombie or other post apocalypse game a great one, and keep the group coming back (from the dead?) for more.

Silveressa
July 9, 2012
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Comments: 3
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Votes: 2 / 3.500000
The Darkest of Winters: Session #11    Articles  (Campaign)   (Gaming - In General)

“Hey uncle you know why the zombies were all over the airport? Because they wanted plaaaanes!” –Tommy Booths, making yet another zombie joke.

“I have enough trouble with airsickness kid without you giving me  pundigestion.” -Riley, unamused at the endless string of lame zombie Jokes Tommy thought up.

Silveressa
July 9, 2012
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Votes: 2 / 3.750000
The Darkest of Winters: Session #10    Articles  (Campaign)   (Gaming - In General)

“With how fast you go though bullets you should buy stock in an ammunition retailer.” -Renee’s advice to Jessy after realizing how fast he burned through over one hundred .9mm rounds.

“My chain of retail stores Hannaford’s actually sells a large selection of ammo, firearms, and firearm accessories.” –Jessy, his usual sarcastic self.

Silveressa
July 9, 2012
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Votes: 2 / 3.500000
The Darkest of Winters: Session #9    Articles  (Campaign)   (Gaming - In General)

“Finally! Someone other then me gets covered in nasty crap!” –Jessy, relieved at avoiding being covered in dog puke.

“At least until you have to clean your nephew up anyway.” –Heather, reminding him of the unpleasantly obvious.

Silveressa
July 9, 2012
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Comments: 2
Ideas: 0
Votes: 2 / 3.750000
The Darkest of Winters: Session #8    Articles  (Campaign)   (Gaming - In General)

 “I can’t imagine anything more disgusting then throwing up in a gas mask.” –Riley Setson, commenting on the fate of an unlucky pilot.

“Really? How about crapping yer drawers in a hazmat suit?” –Jessy Hannaford, proving yet again things can always be worse.

Silveressa
July 6, 2012
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Votes: 1 / 3.500000
The Darkest of Winters: Session #7    Articles  (Campaign)   (Gaming - In General)

 

“What the hell’s wrong with that girl? She got some kinda death wish or somethin?”–Jessy Hannaford, commenting on Heather’s daring acrobatics.

“I think she’s trying to avoid the stench of your cigars uncle.” –Tommy Booths, repulsed by the smell of his uncles’ sewage dipped tobacco products.

In case you missed it, Session #6 may be found Here.

Silveressa
July 6, 2012
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Votes: 2 / 4.000000
The Darkest of Winters: Session #6    Articles  (Campaign)   (Gaming - In General)

“Fly? Anyone can fly a plane, it’s easy. Landing it in one piece, now that’s a might bit trickier.” –Renee Black, clarifying her piloting skills.

“That reminds me why they tell you to put your head between your knees when assuming a crash position, it’s so you can kiss your ass goodbye.” –Jessy Hannaford, remembering basic flight safety.

Silveressa
July 6, 2012
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Votes: 2 / 3.750000
The Darkest of Winters: Session #5    Articles  (Campaign)   (Gaming - In General)

“And to think this time last year, my biggest worry was keeping my bowels move’n on a regular schedule.” -Jessy Hannaford, reminiscing about the good o’l days.

“Hey, that’s one upside of a zombie apocalypse; you’re never constipated for very long.” -Riley Stetson, proving there’s a positive side to every situation.

Silveressa
July 5, 2012
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Comments: 7
Ideas: 0
Votes: 3 / 3.000000
Pet & Peer NPCs    Articles  (Campaign)   (Game Mastering)

Sometimes playing a major NPC that’s part of the party can be tough. After all, it’s hard not to have the NPC come up with a winning strategy, spot a piece of evidence or find a trap the PCs overlooked. However, if one does this too much, the NPC becomes the crutch the group leans on as soon a problem presents itself.

When done too little, the NPC is usually treated as a useless addition outside of menial labor and an extra weapon in combat. Here are a few techniques to keep them fun and useful , and become a party member the GM and players will like having around.

Silveressa
July 4, 2012
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Comments: 3
Ideas: 0
Votes: 2 / 3.500000
The Darkest of Winters: Session #4    Articles  (Campaign)   (Gaming - In General)

 

"Don’t think for a minute just because you’re “go’in commando” it’s going to improve your gun skills or our chances of gettin out of this alive.” -Jessy Hannaford, commenting on Heather’s lack of undergarments.

“Cheap talk from the guy wearing *my* panties on his leg.” -Heather Wilks, pointing to her makeshift bandage adorning Jessy’s leg wound.

Silveressa
July 4, 2012
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Ideas: 0
Votes: 2 / 3.500000
The Darkest of Winters: Session #3    Articles  (Campaign)   (Gaming - In General)

“On second thought I might just get ‘mself a preachers collar and a rabbi cap, jus in case.” -Jessy Hannaford discussing the “spray and pray” method of full auto fire with Riley.

“You’d better bring a bible for your last rites as well, and shovel, ’cause if your “friendly fire” comes within spitting distance of me or my pups again, I’ll bury your grizzled, dehydrated, jerky lov’n ass on boot hill!” -Heather Wilks, still fumed about Jessy’s last full auto experience almost killing her.

“I see why they call her a hound master now, that gals one right bitch most’a the time.”-Jessy Hannaford’s quiet observation spoken to Riley.

 

Silveressa
July 4, 2012
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Votes: 2 / 3.500000
The Darkest of Winters: Session #2    Articles  (Campaign)   (Gaming - In General)

“Whooeee Uncle! you smell like the inside of a cows butt hole!” -Tommy Booths, commenting on his uncles new “cologne.”
“So does his breath.” -Renee Black, quietly stating the obvious.

Session #1 may be found Here.

Silveressa
July 4, 2012
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Votes: 2 / 3.750000
The Darkest of Winters: Intro and Prologue    Articles  (Campaign)   (Gaming - In General)

“A road trip? In this mess that used to be America? Yer outta your minds, I’d rather sleep with a rabid porcupine!” -Phil McGuire Ranch Hand on the Happy Trails Horse Ranch when asked about coming with the group to find a safer haven up north.

A Dead Reign zombie apocalypse campaign synopsis, Session #1 of 32.

Silveressa
July 4, 2012
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Votes: 7 / 3.500000
Running a Zombie Apocalypse    Articles  (Campaign)   (Game Mastering)

A few quick and techniques any GM can use to make a zombie apocalypse campaign a success without becoming to stressful or repetitive for to run over the long term:

Dossta
June 25, 2012
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Comments: 6
Ideas: 0
Votes: 4 / 4.000000
Applying the Hollywood Formula    Articles  (Campaign)   (Game Mastering)

Learn how to apply one of screenwriting's most effective tools to your own campaign, for a game with better pacing and solid endings.

Ted
May 17, 2012
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Ideas: 0
Votes: 3 / 3.666667
CRTF: Session 6    Articles  (Campaign)   (Game Mastering)

And the walls came tumbling down...

Ted
May 15, 2012
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Ideas: 0
Votes: 2 / 3.250000
CRTF: Session 5    Articles  (Campaign)   (Game Mastering)

Letting one of my players encounter a Raccoon might have been a bad idea... (now with PC summaries written by their respective players.... if everyone does it)

Ted
May 8, 2012
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Ideas: 0
Votes: 3 / 3.333333
CRTF: Session 4    Articles  (Campaign)   (Game Mastering)

Get ready, a great deal happened.

Ted
May 2, 2012
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Ideas: 0
Votes: 4 / 3.125000
CRTF: Session 3    Articles  (Campaign)   (Game Mastering)

Interrogating the suspects doesn't go as planned.

 

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       By: ephemeralstability

On route from Geli to Nekrass the characters meet a peasant boy on the road. He's wandering in the direction from which they've just come. If this seems a little bit incongruous, they may wish to ask him a few questions. He's perfectly willing to talk: he's called Lamish and he's run away because he knows he is the heir to the throne of Geli and his parents didn't believe him. How far is his home? About five weeks walk from here. How much has he eaten? Nothing. Has he drunk? Only from the filthy roadside ditches. In short, it's a wonder he is still alive. And yet he seems perfectly healthy.

Is he a thief, waiting for travellers to trick? Is he lying because there's something more sinister under all of this? Is he telling the truth? And anyway, what should the characters do? Do you take him to Geli? Do you try to find his parents? Or leave him to make his own way?

Encounter  ( Locations ) | September 23, 2003 | View | UpVote 0xp


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