Are you a GM who needs to come up with a new adventure for your PCs to enjoy? Here are 30 ideas for you and them to make use of. And may the odds be forever in your favour.
The original LAbyNite game started as a yahoo group BB game, and it mixed Vampire the Masquerade and The Fast and the Furious. There was a mix of cars, guns, violence, sex, street life and the underground worlds of both criminals and of the undead. That game ended some years ago, and there was been an interest in reviving/rebooting it. The following are going to be some flagpole ideas for the new game and revised setting.
The humble scarf can be used for a large number of things, some legal,others not
An Introduction and look at Pc's, plots, and plans
A plume is seen far off in the distance, but what will it turn out to be when it gets closer? Only time will tell.
A recently re-discovered odd treatise
“There’s another reason they call it the chain of command you know.” –Riley, recalling his military training.
“Because they tie you in chains if you don’t obey it?” –Renee, taking a wild guess.
“Because the lives of everyone under your command weighs like a ball and chain around your neck.” –Riley, remembering the troops who looked to him for leadership in the Gulf war.
“In light of this whole zombie plague I’m thinking they’re going to have to redefine R.I.P to Rise in Putrescence.” –Riley, recalling the usual gravestone markings.
“How about Rot In Pieces?” –Jessy, proving acronyms can mean whatever the reader intends.
“I can’t help but wonder if this whole undead business is restricted to humans or if it affects animals too.” –Riley, pondering the effects of The Wave.
“You do know humans are just another animal in the grand scheme of evolution right?" –Renee, showing off her intellect yet again.
“Ssh! Not so loud, you might tempt fate into having us find out!” -Heather, displaying an unusually superstitious fear of fate. (And of tempting the GM)
“Thomas Baker? An interesting name for a Bakery store owner.” –Heather, musing over their new acquaintances name.
“Back in the day it was common for people to have last names based on their profession. Smith would be a blacksmith, Carpenter a woodworker, and so forth." –Renee, showing off her intellect.
“If that’s true, then what about John Hancock?” Jessy, being a dirty old man, like usual.
The great Wall Mounts have been scaled, or your ship's technology has reached a level in which it is possible to cross the oceans. And when the PCs or NPCs find other people, unknown people, what happens? Carnage.
"Your wall is impenetrable, eh? Its so thick it can withstand 100s of direct hits from any siege engine? I have but one word for you: magic."
“Do ya think we should offer any of these panties to Heather to replace her missing set?” –Riley, referencing the lingerie covering his windshield.
“And ruin the best form of entertainment around now pay per view is gone?” –Jessy, being a dirty old man like usual.
“Ya know, I never took Riley for the hearts & kisses boxer shorts type of mechanic.” –Heather, commenting on Riley’s choice of undergarments.
“Could be he was inspired by your short skirt and no undergarment approach to every day life?”-Renee, commenting on Heather’s choice of no undergarments.
“Man I could really go for a burrito; do ya think Taco Bell still has anything edible in their freezers?” –Tommy, longing for fast food.
“I doubt it, the powers out across most of the country, and after a few months without juice their freezers are prolly pretty nasty.”-Renee, reminding him of the unpleasantness of reality.
“It’s Taco Bell, I doubt you’d notice any difference.” –Heather, remembering her last unpleasant visit to the food chain.
“At least with most of the industrial plants off line the air pollution level of the world will go down. Soon you’ll be able to smell a rose bush a few hundred yards away.”–Renee, noting one of the few bright points to the collapse of civilization.
“Yep, before long everyone will be able to enjoy the scent of rotten cadavers on the evening breeze for miles.”-Jessy, pointing out the unpleasantly obvious.
“Given their stench hides the reek of your cigars I can’t rightly complain.” –Heather, wishing Jessy would give up his nasty habit.
“Hey uncle you know why the zombies were all over the airport? Because they wanted plaaaanes!” –Tommy Booths, making yet another zombie joke.
“I have enough trouble with airsickness kid without you giving me pundigestion.” -Riley, unamused at the endless string of lame zombie Jokes Tommy thought up.
“With how fast you go though bullets you should buy stock in an ammunition retailer.” -Renee’s advice to Jessy after realizing how fast he burned through over one hundred .9mm rounds.
“My chain of retail stores Hannaford’s actually sells a large selection of ammo, firearms, and firearm accessories.” –Jessy, his usual sarcastic self.
“Finally! Someone other then me gets covered in nasty crap!” –Jessy, relieved at avoiding being covered in dog puke.
“At least until you have to clean your nephew up anyway.” –Heather, reminding him of the unpleasantly obvious.
“I can’t imagine anything more disgusting then throwing up in a gas mask.” –Riley Setson, commenting on the fate of an unlucky pilot.
“Really? How about crapping yer drawers in a hazmat suit?” –Jessy Hannaford, proving yet again things can always be worse.
Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.