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By: Ted
2012-05-17 06:56 AM
Hits: 57
Comments: 3
Ideas: 0

Votes: 1 / 3.000000
CRTF: Session 6 Articles  (Campaign)   (Game Mastering)

And the walls came tumbling down...

By: Ted
2012-05-15 04:05 AM
Hits: 82
Comments: 2
Ideas: 0

Votes: 1 / 3.000000
CRTF: Session 5 Articles  (Campaign)   (Game Mastering)

Letting one of my players encounter a Raccoon might have been a bad idea... (now with PC summaries written by their respective players.... if everyone does it)

By: Ted
2012-05-08 12:12 AM
Hits: 84
Comments: 3
Ideas: 0

Votes: 2 / 3.250000
CRTF: Session 4 Articles  (Campaign)   (Game Mastering)

Get ready, a great deal happened.

By: Ted
2012-05-02 05:03 PM
Hits: 106
Comments: 3
Ideas: 0

Votes: 3 / 3.166667
CRTF: Session 3 Articles  (Campaign)   (Game Mastering)

Interrogating the suspects doesn't go as planned.

 

By: Ted
2012-04-23 11:46 PM
Hits: 87
Comments: 1
Ideas: 0

Votes: 1 / 3.500000
CRTF: Session 2 Articles  (Campaign)   (Game Mastering)

My commentary and thoughts on the session we played tonight.

By: Ted
2012-04-22 04:57 AM
Hits: 125
Comments: 1
Ideas: 0

Votes: 1 / 4.500000
CRTF: Session 1 Articles  (Campaign)   (Game Mastering)

My commentary and thoughts on the campaign I started tonight.

By: PoisonAlchemist
2011-08-01 01:15 PM
Hits: 479
Comments: 10
Ideas: 0

Votes: 8 / 4.062500
The Ten-Second Story Articles  (Campaign)   (Game Mastering)

Giving NPCs memories can go a long way to making a more realistic and enjoyable game world. 

This is not a submission about creating NPCs, this is about presenting them. Not everyone walks around with a different accent, strange tic, or catchphrase, our memories are what make us different.

By: Silveressa
2011-07-10 10:11 PM
Hits: 504
Comments: 6
Ideas: 2

Votes: 2 / 4.250000
Organizing Your Campaign On the Computer Articles  (Campaign)   (Game Mastering)

After a little urgin gfrom Valadarr I've put togther a short article detailing how to organize your campaign on a compuiter to make finding notes and key images a breeze to show the players or print for handouts as desired.

By: Mourngrymn
2011-04-16 12:21 AM
Hits: 5595
Comments: 18
Ideas: 0

Votes: 11 / 4.227273
Campaign Level Thinking Articles  (Campaign)   (Game Mastering)

The question was asked about how you run a high level campaign. While this is a simple question it is not very simple to answer. Anyone who is an experienced DM will tell you that, especially for a beginner. In order to answer this I began thinking backwards.

By: Murometz
2008-12-14 01:57 AM
Hits: 3887
Comments: 28
Ideas: 0

Votes: 13 / 4.461538
30 Beers Articles  (Campaign)   (Gaming - In General)

Food of the gods.

Codex Codex
By: valadaar
2008-04-27 07:30 PM
Hits: 11442
Comments: 17
Ideas: 4

Votes: 10 / 4.400000
30+ Burial Customs Articles  (Campaign)   (Game Mastering)

30+ Burial Customs for building cultures

Codex Codex
By: Kuseru Satsujin
2008-03-11 10:24 AM
Hits: 3438
Comments: 10
Ideas: 0

Votes: 7 / 4.142857
Cult Generation Articles  (Campaign)   (Game Mastering)

Twenty questions to help create a cult.

Codex Codex
By: MoonHunter
2007-12-25 12:56 AM
Hits: 5441
Comments: 11
Ideas: 0

Votes: 4 / 4.000000
Black Christmas the Campaign Articles  (Campaign)   (Game Mastering)

It is December 24th. People around the world are doing last minute shopping, traveling, and getting their work done. The world is filled with moments of joy and amusement as the world is desperately getting ready for a joyous holiday (or going to the movies or Chinese food w/ the family… depending on the tradition).

Then, the Gates open and the world changed. Mythics began to appear. However, out of the gates, yes those magical gates, out pours death and mayham into the Malls and Streets. They don’t have a name, nor do they give one. Some call them demons, aliens, or experiments; others just call them Monsters. The Elfs, they call them Grinches. 

Continued Below...

By: Michael Jotne Slayer
2007-12-17 08:17 PM
Hits: 1778
Comments: 8
Ideas: 0

Votes: 5 / 4.000000
PC's- Family and Friends Articles  (Campaign)   (Players)

An article for GM’s and players alike upon the matter of the family and friends of the players.

By: Murometz
2007-04-20 07:57 PM
Hits: 7631
Comments: 22
Ideas: 23

Votes: 10 / 4.300000
Short and Sweet Articles  (Campaign)   (Game Mastering)

Spare me your Epics!

By: MoonHunter
2006-11-30 01:34 PM
Hits: 12101
Comments: 6
Ideas: 2

Votes: 4 / 4.000000
Against the Storms - The Kerren Setting Articles  (Campaign)   (Game Mastering)

For hundreds of years colonist from Earth have lived on Kerren.  They came to Karren to live a simplier peaceful life. A pity that dream never materialized. 

Kerren is a world in an age of Saurians.  Giant megafauna live among huge trees. Smaller saurians and giant insects live in their shadows.  The Humans live in Clusters, walled cities usually along cliffs, to protect themselves. 

Kerren is a world of little metal.  The colonists expected resources to maintain a minimal level of technology.  Those resources did not exist or were unobtainable given their tools.  They adapted to the materials they had.

In short their life was simplier, but it was not peaceful. 

Zhan are extradimensonal blobs that fall from rifts caused by electrical storms.  Zhan infect living things, twisting them into rampaging monsters.  If Kerren was not dangerous enough, now “things” roamed the lands.

However, the Colonists found allies on Kerren- The Dragons. Working with this native animal species, The Ryders defend their people.  Riding their dragons they destroy Zhan as they fall before they can contaminate the world, remove Zhani monsters in Grey Zones, and wrangle Mega Fauna and Jumpers. Together with their Dragons, Ryders help build and maintain the colony.

By: valadaar
2006-09-15 07:31 PM
Hits: 5215
Comments: 10
Ideas: 0

Votes: 7 / 3.642857
30 Curses Articles  (Campaign)   (Gaming - In General)

30 Minor Curses

By: manfred
2005-12-25 03:54 PM
Hits: 7642
Comments: 9
Ideas: 5

Votes: 5 / 4.400000
One player campaigns Articles  (Campaign)   (Game Mastering)

One player. One Game Master. Roleplaying in this way is slightly different than with a group.

By: MoonHunter
2005-12-09 05:38 PM
Hits: 3811
Comments: 9
Ideas: 0

Votes: 7 / 4.142857
I want a Battle of Pelennor Fields in my campaign Articles  (Campaign)   (Game Mastering)

Did you, like me, sit in the cinema thinking “Now this is what I want to achieve for my campaign climax”? Did you sit around afterwords trying to figure out how? Well I did, and here it is.

By: MoonHunter
2005-11-26 05:19 PM
Hits: 4904
Comments: 9
Ideas: 0

Votes: 3 / 4.666667
Character Weaving Articles  (Campaign)   (Game Mastering)

Do you understand Six Degrees of Seperation?

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Tämbourine is firmly placed on my back ,to unsheathe this sword I simply have to say "re clouse" meaning come to me or i can just reach over and unsheathe it the old fashioned way. This sword was created to my liking tambourine is made of raw-like metals I found in different regions as I begun to forge the metals together, I’ve noticed that the raw metal materials were different pieces to a wide variety of swords that were used the past and present, being so most blades have a sheer grey texture Tambourine’s blade became black as the depths of the oceans. The blade expands to 6” which weighs 426lbs the sapphire jewel placed on the tip of hilt (upper middle center of the base) it emits a aura texture of purple which weighs 24lbs the jewel is un-breakable it negates magic for tambourine has a mind of its own only belonging to me it finds a worthy opponents who doesn’t use magic or any type of power to their liking which I can agree with(who would want an opponent that abuses their powers to kill for no reason or to avoid dying by honor tambourine fights with honor and accepts its glory or defeat) I’ve named the sapphire Sophia because not only that its rare and radiant it resembles my burning passion for my love Sophia. I made the hilt to be a length of 15 inches its frame is created with fine katchin (very thick and heavy metal) it alone weighs 50 pounds its texture is black like mixture of, I made it to be a cruciform hilt so it has room for two hands. I I made the blades hilt aprox. 2”, the blade is double-edged but the left side of the swords frame can block and or negate ones attack if needed, it weights 500lbs making it nearly unmovable. To go up against this sword is to quickly find your own death. Tambourine is a twin sword to Terra.
By: Yokima.van.zephrill | UpVote

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