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Ted
October 15, 2012
Hits: 513
Comments: 4
Ideas: 0
Votes: 2 / 3.250000
The Kingmakers, Session 1    Articles  (At Table)   (Game Mastering)
Old Man Morano arrives in the town of Pyrim to collect all my players together and make them do stuff...


Chaosmark
September 21, 2012
Hits: 497
Comments: 5
Ideas: 0
Votes: 3 / 2.833333
Generating Fear: Darkness    Articles  (At Table)   (Gaming - Genre)

The door to the building is open, but inside is nothing but darkness. The lights are out: What do you do?

Forganthus
June 14, 2012
Hits: 677
Comments: 8
Ideas: 0
Votes: 5 / 3.400000
Just in Time    Articles  (At Table)   (Game Mastering)

So you’ve finally done it.  With the best of intentions all around the table, your PCs have finally blundered into the blender like curious gerbils, and now they are hopelessly outnumbered and outgunned.  They are doomed, unless you unleash Secret GM Gambit #4 on them.

Chaosmark
March 7, 2012
Hits: 797
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
Generating Fear: Disappearing Pursuit    Articles  (At Table)   (Gaming - Genre)

Bob and Alice are being chased by something/someone dangerous. They move into a new area, and the pursuit suddenly is nowhere to be found. What does the pursuer know that our heroes don't?

Drackler
February 25, 2011
Hits: 1201
Comments: 3
Ideas: 0
Votes: 2 / 4.000000
Zombies in the House!    Articles  (At Table)   (Gaming - Genre)

 A short, simple, rough RPG that I wrote for fun. I've only played it a couple of times, so any feedback on how it works would be much appreciated.

Chaosmark
December 17, 2008
Hits: 680
Comments: 0
Ideas: 0
No votes
Running A Dungeon-Maze    Articles  (At Table)   (Game Mastering)

A few ways to handle PCs navigating a maze within your games.

Silveressa
November 15, 2008
Hits: 3549
Comments: 18
Ideas: 0
Votes: 9 / 4.444444
Some Guidelines For Adventure Creation and GMing    Articles  (At Table)   (Game Mastering)

Quick effective tips on making adventure design and gming a little easier.

Michael Jotne Slayer
December 10, 2007
Hits: 5463
Comments: 23
Ideas: 18
Votes: 13 / 4.461538
Playtesting    Articles  (At Table)   (Game Mastering)

This is where the citadellians share and collect our tales of playtesting each others submissions.

ephemeralstability
December 8, 2005
Hits: 23614
Comments: 22
Ideas: 37
Votes: 8 / 4.562500
Music during a game    Articles  (At Table)   (Game Mastering)

Although it can be a distraction, it can also add atmosphere to an adventure to have music playing in the background. Here are some pieces I’d recommend for different situations.

MoonHunter
November 26, 2005
Hits: 5725
Comments: 12
Ideas: 0
Votes: 6 / 4.000000
Hollywood's Musical Movie Magic    Articles  (At Table)   (Game Mastering)

Music and Gaming, two great things that actually do go together. And movies show us how.

MoonHunter
November 17, 2005
Hits: 8841
Comments: 30
Ideas: 0
Votes: 14 / 4.750000
Winter is a Character    Articles  (At Table)   (Game Mastering)

The weather is something that everyone always notices and talks about, but can’t do anything about.  It is an important part of everyone’s life, yet it seems to be ignored in games. And everything important in a game is best thought of as a character of some sort.

MoonHunter
November 9, 2005
Hits: 5952
Comments: 11
Ideas: 0
Votes: 7 / 4.000000
Running a Game, the MoonHunter way    Articles  (At Table)   (Game Mastering)

Running a Game, the MoonHunter way. It is pretty bare bones, but it is pretty self explanatory.

MoonHunter
October 30, 2005
Hits: 8924
Comments: 22
Ideas: 0
Votes: 12 / 4.583333
More Boo!    Articles  (At Table)   (Gaming - Genre)

More Viceral Tips for Horror Gaming!

This piece is dedicated to Captain Penguin

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Random Idea Seed View All Idea Seeds

       By: ephemeralstability

In a crowded marketplace, a man is standing on a soapbox, orating. Some of the crowd are cheering, some hissing, some standing around saying "I can't hear a bl**dy word he's saying". It's a hustings for an election. The PCs can either leave, or stay and listen. If they do the latter, then they can vote too, and they might get quite involved in the cheering. Depending on who wins they might get quite involved in the post-election brawl too...

There are numerous possibilities with this encounter: the PCs might end up talking to one of the nervous candidates before their speech, and offer encouragement and support. Of course this candidate may well turn out to be someone with outspokenly unorthodox views, and the crowd don't take kindly to s/his supporters. Or maybe the seemingly innocuous candidate turns out to be a complete racist, and the PCs wander off embarrassedly, pretending they weren't talking to this person five minutes ago.

Encounter  ( City/ Ruin ) | September 23, 2003 | View | UpVote 1xp


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