Often PCs get on the wrong side of powerful users of magic or break into enchanted tombs, either may get them on the wrong side of a curse.
Criticism can be a very powerful and valuable tool if you understand how to give it, and more importantly, how to accept it.
Player 5's Pc's
Player 4's Pc's
Player 3's Pc's In a nut shell
Player 2's three pc's for The Guild Game
Last two PC's to complete one players group of three for The Guild Game.
Got a 30? Want a Generator? Read on!
This orc rides into battle with the same ferocity as the Horseman of War.
There are plenty of resources available to help detail characters. I wanted a way to organize and present those details in play naturally.
Want to build a generator? Here's how!
An Introduction and look at Pc's, plots, and plans
Voting in the Citadel, Thoughts?
The plague of the Petroleum Era, the true bane of organized government
The first Renaissance was kickstarted by the Crusades and trade, the second Renaissance was fueled by a looming global crisis and international cooperation
The most influential event in Atheus is the Year of the Exile. It set up the division of the world into east and west, the human's side and the barbarian's side, respectively. But how did it actually happen? How did one race manage the incredible feat of the exile of four other races?
7 things that make a work of fiction Lovecraftian, even if it doesn't deal at all with the established Mythos
Since magic can be used so powerfully for evil, why are there not a lot more evil and/or deranged wizards around in the world?
There's money to be made ripping the past out of the ground and turning it back into usable reclaimed materials. It just takes the right equipment and the wrong people.
One day a a wind begins to blow out of the West. The next day it gets stronger. And stronger still the next few days. Eventually (and fortunately), the speed of the wind tops out at a steady fifty miles an hour, but continues to blow. Soon an entire kingdom is wondering why it's not abating. The weather mages deem it unnatural but can't seem to banish or control it. The priests of various faiths claim it's divine. The End-Of-Days crowd is having a field day with their predictions of doom. No one knows why the gale persists. When inquiring with neighboring kingdoms, it seems they too suffer from a persistent western mistral. Eventually the populace begins to adapt to living with a twenty four hour a day wind. Always from the West, and perpetual. What could be causing this? A raging Elemental king? a curse from the gods? an unearthed artifact? Or has Nature itself gone haywire?