Hall of Honour Featured

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Scrasamax
January 27, 2008
Hits: 5691
Comments: 9
Ideas: 0
Votes: 8 / 4.312500
Of Familiars    Systems  (Mystical)   (General)

A greater examination of the Magician’s best friend, his familiar.

Siren no Orakio
January 19, 2008
Hits: 5218
Comments: 12
Ideas: 0
Votes: 9 / 4.555556
The Six Who Are    Systems  (Divine/ Spirit)   (Defining)

Consisting of the most fundamental concepts of the universe, the Six are the deities upon which all other things rest. Their very existence and interaction defines the world.

MoonHunter
January 13, 2008
Hits: 5253
Comments: 7
Ideas: 11
Votes: 4 / 3.750000
Sports    Systems  (Societal/ Cultural)   (General)

Sports and other competitions are common in every society. They allow healthy competition and release for competitive nature. What sports do you have in your world?

Chaosmark
January 12, 2008
Hits: 1961
Comments: 0
Ideas: 0
No votes
Cloud Hopping    Systems  (Combat/ Warfare)   (Specific)

In the land of Epoa, Cloud Hoppers are some of the craziest people you’ll meet. Cloud Hopping is their job.

Kassil
January 8, 2008
Hits: 7281
Comments: 14
Ideas: 0
Votes: 9 / 4.777778
Thaumatechnology    Systems  (Mystical)   (Defining)

Thaumatechnology - in a world where straight magic has an unnerving tendency to get the user killed, either by magical catastrophe or by being lynched by an upset mob, this is a much safer form of magical use… Even if it does occasionally explode.

Siren no Orakio
January 7, 2008
Hits: 3317
Comments: 7
Ideas: 0
Votes: 7 / 3.571429
Yau Calabi Fold Engine    Systems  (Transportation)   (Specific)

Mathematically twisting the fabric of space, the Yau-Calabi Fold Engine allows for FTL travel without violation of causality.

MoonHunter
December 26, 2007
Hits: 1842
Comments: 0
Ideas: 0
No votes
Black Christmas    Systems  (Societal/ Cultural)   (Specific)

Black Christmas started on Dec 24, sunset in London, UK. It is the when the Grinches first attacked… and The Elfs came to Humanity’s rescue.

Scrasamax
December 24, 2007
Hits: 3174
Comments: 8
Ideas: 0
Votes: 7 / 3.500000
Spirit of the Steel    Systems  (Mystical)   (General)

A methodology for the magic behind the magic weapon.

valadaar
December 18, 2007
Hits: 1730
Comments: 1
Ideas: 1
No votes
Valadaars Hall of Shame    Systems  (Knowledge/Lore)   (Defining)

A collection of my substandard subs as they were before being redone…

valadaar
November 21, 2007
Hits: 6766
Comments: 7
Ideas: 1
Votes: 5 / 4.200000
School of Parasitism    Systems  (Mystical)   (General)

Not all magic is pretty, or fair. Some is cold and exploitive.  This is that kind of magic.

Ouroboros
November 10, 2007
Hits: 6188
Comments: 9
Ideas: 0
Votes: 5 / 4.500000
The Art of Sigil Magic    Systems  (Mystical)   (Defining)

Power Sigils, Glyphs, Puissant Symbols - The Art of Sigil Magic is everywhere in Locastus, City of Mirrors

Chaosmark
November 1, 2007
Hits: 916
Comments: 0
Ideas: 0
No votes
The Sacred Seven    Systems  (Divine/ Spirit)   (General)

The precepts of the Triguian faith, passed down from generation to generation. What not to do.

Ouroboros
October 29, 2007
Hits: 3745
Comments: 12
Ideas: 0
Votes: 6 / 4.083333
The Rite of Greater Induction    Systems  (Mystical)   (General)

"So you want to be a wizard, eh? Well, then, this week we have a special on the Rite of Greater Induction that I´m sure you will be MOST interested in. Step right into my office and let me tell you more….."

Scrasamax
October 16, 2007
Hits: 5044
Comments: 10
Ideas: 3
Votes: 6 / 4.083333
Olfactomancy    Systems  (Mystical)   (Specific)

The scent of magic

manfred
October 14, 2007
Hits: 4568
Comments: 10
Ideas: 3
Votes: 5 / 3.700000
True Vampires: Magic    Systems  (Mystical)   (General)

Vampires have strange powers indeed.

Stomphoof
September 20, 2007
Hits: 2978
Comments: 9
Ideas: 0
Votes: 3 / 3.666667
The Creation of Erilensi    Systems  (Knowledge/Lore)   (Historical)

A Brief History of my custom campaign setting, Erilensi.  Details the creation of the world, birth of the Gods, and the birth of the Races.  Will be worked on further.

Chaosmark
September 18, 2007
Hits: 788
Comments: 1
Ideas: 0
No votes
Hereditas, Blood of Divinity    Systems  (Divine/ Spirit)   (Defining)

The world is populated by people. Hundreds, thousands, millions of people. Of those people, there tend to be the noble families that rise up and rule the ‘common’ person. However, of those noble families, there is a breed that rises up and above even the other nobles. These are the Hereditas, those who have the Blood of Divinity.

MoonHunter
September 18, 2007
Hits: 1210
Comments: 0
Ideas: 0
No votes
Night Faire    Systems  (Societal/ Cultural)   (General)

It is that most magical night, it is time for the Night Faire

manfred
August 31, 2007
Hits: 2259
Comments: 0
Ideas: 0
No votes
Priests of Geryon    Systems  (Divine/ Spirit)   (Specific)

Priests of the god of agriculture.

Scrasamax
August 29, 2007
Hits: 4556
Comments: 17
Ideas: 0
Votes: 12 / 4.875000
Magic as an Attribute    Systems  (Mystical)   (General)

To the winds with memorizing spells and counting mana points.

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Random Idea Seed View All Idea Seeds

The Silent Mage

       By: Wulfhere

A powerful wizard that the PCs encounter is completely silent. He does not speak and cannot be heard as he moves. Even his spells are silent, but his magic is just as potent.

He has a tendency to summon invisible chairs, place foes in invisible boxes of force, and other "mime tricks".

Ideas  ( NPCs ) | March 8, 2007 | View | UpVote 3xp


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