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Kuseru Satsujin
September 14, 2008
Hits: 4061
Comments: 6
Ideas: 0
Votes: 5 / 2.800000
Mongol Military Organization    Systems  (Societal/ Cultural)   (General)

Mongol Military Ranks & Civil Organization

Kuseru Satsujin
September 14, 2008
Hits: 9033
Comments: 6
Ideas: 0
Votes: 5 / 2.600000
Western-Style Religious Order Rank System    Systems  (Societal/ Cultural)   (General)

Titles & Ranks for a standard organized church hierarchy.

Kuseru Satsujin
September 14, 2008
Hits: 7471
Comments: 4
Ideas: 0
Votes: 4 / 2.250000
Fantasy Military Ranks    Systems  (Societal/ Cultural)   (General)

Land Forces military ranks for fantasy settings.

Kuseru Satsujin
September 14, 2008
Hits: 3671
Comments: 4
Ideas: 0
Votes: 3 / 2.833333
Ninja Ranks    Systems  (Societal/ Cultural)   (General)

Expanded ninja ranks as used by myself.

Kuseru Satsujin
September 14, 2008
Hits: 5473
Comments: 6
Ideas: 0
Votes: 6 / 3.916667
Naval Ranks and Titles    Systems  (Societal/ Cultural)   (General)

Naval ranking of crew and officers.

MoonHunter
August 22, 2008
Hits: 680
Comments: 1
Ideas: 0
No votes
Ecopoiesis    Systems  (Geological/ Geographical)   (General)

Ecopoiesis is the creation of a stable, enduring ecosystem, and is the last stage of a terraforming process. It’s achieved through a series of successive ecological changes which depends on available resources and the initial environmental conditions.

Grey
July 26, 2008
Hits: 2035
Comments: 7
Ideas: 0
Votes: 5 / 3.400000
Spelldancing    Systems  (Mystical)   (General)

"RUN! HE’S DANCING THE MAMBO!"
-The last thoughts of an adventurer who crossed a Spelldancer.

manfred
July 22, 2008
Hits: 648
Comments: 1
Ideas: 0
No votes
Component Magic    Systems  (Mystical)   (Specific)

...or Lego Magic, if you will.

Grey
May 20, 2008
Hits: 3381
Comments: 7
Ideas: 6
Votes: 6 / 3.666667
Spontaneous enchantments    Systems  (Mystical)   (General)

What the… since when could it do THAT?

MoonHunter
May 18, 2008
Hits: 2765
Comments: 5
Ideas: 0
Votes: 3 / 3.500000
The Mummers Prance    Systems  (Artistic/Performance)   (General)

It was quite the odd sight, clusters of people dressed like jesters, or prancing devil, or one group were in badly done Lyran dance costumes, all dancing, running about, making noise or music (well, the music was mostly noise), all on the day after the New Year’s Birth. It is quite sobering. I should know. I was there staring out at it from my inn window. I soon got dressed, moved myself slowly downstairs, and made "sophisticated and urbane sounding inquires" (which were neither thanks to the amount of mead the previous night) of the Inn Keeper. He who told me all about this mad tradition of his city’s while I had bread and beer for breakfast. Baldius and the Trader’s Way Blue Press 1524

MoonHunter
March 27, 2008
Hits: 570
Comments: 0
Ideas: 0
No votes
The Rite of the Children    Systems  (Divine/ Spirit)   (General)

The Rite of Children is a beautiful service. The children practice their parts for a month under the tutalage of the local priests. Then they will sing, recite, and pray for their parents and the sults of the congregation.

Kuseru Satsujin
March 23, 2008
Hits: 1534
Comments: 4
Ideas: 0
Votes: 4 / 1.625000
Chinese Titles of Nobility    Systems  (Societal/ Cultural)   (General)

Generic usage military and nobility titles from China.

Kuseru Satsujin
March 22, 2008
Hits: 9693
Comments: 5
Ideas: 0
Votes: 3 / 3.000000
Yakuza Ranking System    Systems  (Societal/ Cultural)   (General)

The standard system of ranking within a Yakuza syndicate.

valadaar
February 8, 2008
Hits: 406
Comments: 0
Ideas: 0
No votes

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Shipborne Icestorm Events    Systems  ()   (Specific)

Possible Events while clearing Ice on ship deck

Scrasamax
January 27, 2008
Hits: 4856
Comments: 9
Ideas: 0
Votes: 8 / 4.312500
Of Familiars    Systems  (Mystical)   (General)

A greater examination of the Magician’s best friend, his familiar.

Siren no Orakio
January 19, 2008
Hits: 4253
Comments: 12
Ideas: 0
Votes: 9 / 4.555556
The Six Who Are    Systems  (Divine/ Spirit)   (Defining)

Consisting of the most fundamental concepts of the universe, the Six are the deities upon which all other things rest. Their very existence and interaction defines the world.

MoonHunter
January 13, 2008
Hits: 4778
Comments: 7
Ideas: 11
Votes: 4 / 3.750000
Sports    Systems  (Societal/ Cultural)   (General)

Sports and other competitions are common in every society. They allow healthy competition and release for competitive nature. What sports do you have in your world?

Chaosmark
January 12, 2008
Hits: 1213
Comments: 0
Ideas: 0
No votes
Cloud Hopping    Systems  (Combat/ Warfare)   (Specific)

In the land of Epoa, Cloud Hoppers are some of the craziest people you’ll meet. Cloud Hopping is their job.

Kassil
January 8, 2008
Hits: 5450
Comments: 14
Ideas: 0
Votes: 9 / 4.777778
Thaumatechnology    Systems  (Mystical)   (Defining)

Thaumatechnology - in a world where straight magic has an unnerving tendency to get the user killed, either by magical catastrophe or by being lynched by an upset mob, this is a much safer form of magical use… Even if it does occasionally explode.

Siren no Orakio
January 7, 2008
Hits: 2582
Comments: 6
Ideas: 0
Votes: 6 / 3.583333
Yau Calabi Fold Engine    Systems  (Transportation)   (Specific)

Mathematically twisting the fabric of space, the Yau-Calabi Fold Engine allows for FTL travel without violation of causality.

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Random Idea Seed View All Idea Seeds

       By: Strolen

In a small farming community, the only way to cross a river is to basically pole vault across. A small section of river has a small raft on a string to pull items across but for a person to cross they must use one of the many provided poles. Might be interesting seeing what the players do when they come across it. Villagers do it all the time so are skilled and can do it with ease.

Ideas  ( Locations ) | July 4, 2003 | View | UpVote 0xp


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