Login or register. (You can now login/register with your social networks.)

Hall of Honour Featured

  • You are challenged to go find a System worthy of a Hall of Honour Vote!

Random Gold Golden

Random

Systems » HistoricalView GoldenView HoHNorm

Cheka Man
July 31, 2014
Hits: 376
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
30 Punishments    Systems  (Political)   (Historical)

Normal punishments tend to involve either fines, imprisonment, amputation or execution, but not all crimes are going to be bad enough to be executed for, and imprisonment is often a waste of resources. Here are thirty punishments for those who get out of line and get caught and convicted.

Moonlake
June 15, 2013
Hits: 1190
Comments: 24
Ideas: 2
Votes: 7 / 4.285714
Magic System based on Fengshui    Systems  (Mystical)   (Historical)

A magic system based on Yin Yang, the Five Elements (Wu Xing) and the Eight Symbols (Ba Gua)

meteorit
December 19, 2012
Hits: 783
Comments: 20
Ideas: 0
Votes: 11 / 4.681818
The Maritime Bank of Martinesse    Systems  (Mercantile)   (Historical)

Captain Blackthorn grimaced against the salt air that sandblasted his face. His men were weary, his ship was falling apart and the hold was replete with treasures beyond counting. It was time to head home and enjoy the bounty that years at sea had brought them. As he braced himself against the pressing squall he considered the conundrum of converting said bounty into a transferable asset that could easily be spent without arousing suspicion of the local militia or the jealousy of rival pirates. If only large amounts of wealth could be represented on something as light and unobtrusive as a piece of paper. But then Blackthorn had a idea:

"I know what we'll do! We'll bury it!…"

Stomphoof
September 20, 2007
Hits: 2575
Comments: 9
Ideas: 0
Votes: 3 / 3.666667
The Creation of Erilensi    Systems  (Knowledge/Lore)   (Historical)

A Brief History of my custom campaign setting, Erilensi.  Details the creation of the world, birth of the Gods, and the birth of the Races.  Will be worked on further.

Pariah
October 19, 2006
Hits: 7246
Comments: 14
Ideas: 11
Votes: 8 / 4.312500
Prayers of Our Faiths    Systems  (Divine/ Spirit)   (Historical)

Pie Jesu Domine *thwack*, dona eis requiem *thwack*...

Chaosmark
October 13, 2006
Hits: 5380
Comments: 12
Ideas: 0
Votes: 9 / 4.166667
The Way    Systems  (Divine/ Spirit)   (Historical)

The Way is the predominant faith in Tyren, and thus it’s precepts hold major influence in the world.

B9anders
August 21, 2006
Hits: 2768
Comments: 3
Ideas: 0
Votes: 2 / 3.750000
Calendars in Éran    Systems  (Societal/ Cultural)   (Historical)

A look at the calendars used in Ã?ran.

B9anders
August 21, 2006
Hits: 2715
Comments: 3
Ideas: 0
Votes: 3 / 4.333333
Timeline of Éran    Systems  (Societal/ Cultural)   (Historical)

A detailed timeline of Ã?ran

B9anders
August 21, 2006
Hits: 9404
Comments: 5
Ideas: 0
Votes: 4 / 4.875000
History of the World of Éran    Systems  (Societal/ Cultural)   (Historical)

A codex dedicated to describing the history of the world of Éran.

CaptainPenguin
May 26, 2006
Hits: 4518
Comments: 11
Ideas: 0
Votes: 8 / 4.625000
The Battle of Sahhur    Systems  (Knowledge/Lore)   (Historical)

The battle of Sahhur, more generally known as the infamous Massacre at Blood Lake, was among the most brutal battles to take place during the early years of the Great War.

Pariah
May 25, 2006
Hits: 7151
Comments: 16
Ideas: 0
Votes: 13 / 4.615385
Beggar's War or Year of the Blood Flag    Systems  (Knowledge/Lore)   (Historical)

It is the Year of Furtive Shadows, and everyone can smell the changes in the wind.  Everyone, from the lowest scully boy up to the regents, knew, deep down, that something must happen soon.

CaptainPenguin
January 31, 2006
Hits: 5161
Comments: 10
Ideas: 0
Votes: 7 / 4.285714
The Epic of the Howler    Systems  (Societal/ Cultural)   (Historical)

In all of Centasi history, from the mythical prehistory of the Old Kingdom to the countless wars and petty conflicts of the modern age of the Hundred, there is no figure so feared, so influential, so historical, as the Howler.

Mourngrymn
November 10, 2005
Hits: 11602
Comments: 7
Ideas: 1
Votes: 1 / 5.000000
History of Hewdamia    Systems  (Societal/ Cultural)   (Historical)

In the early days of Hewdamia, the Gods squabbled over the world and took what they could from the each other. There was little here but water and soil, yet the Three Gods fought over it still. The arrival of the newer Gods marked a turning point in the world as well as the Gods. The arrival marked the beginning of a war that wouldn’t see the first blow for centuries.

Strolen
October 30, 2005
Hits: 12943
Comments: 10
Ideas: 0
Votes: 4 / 4.250000
Roman Legion Ranks    Systems  (Combat/ Warfare)   (Historical)

Rome. It was defined by its Glories and its Horrors. What were its military’s ranks.

MoonHunter
October 27, 2005
Hits: 3758
Comments: 4
Ideas: 0
Votes: 3 / 3.833333
Aviontix Gods    Systems  (Divine/ Spirit)   (Historical)

They were a very religious people, focused upon their leaving to the afterlife. They associated magical spirits/ gods with birds. It is difficult to determine if this was metaphorical or actual.

Reset Sorting
Total for selections: (15)
Sort By:







Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0476